Player Matchup

Izanami
Izanami
Booshquake
Izanami
Level 33
God Stats
2W - 2L
1,881 SR
Queue Stats
68W - 36L
1,651 Elo+
Party 2
Geb
Geb
Deychundei
Geb
Level 11
God Stats
3W - 1L
1,743 SR
Queue Stats
3W - 2L
1,493 Elo+
Party 2
Sol
Sol
SushiWOW
Sol
Level 109
God Stats
3W - 1L
1,825 SR
Queue Stats
106W - 64L
1,642 Elo+
Party 2
Team Averages
Level 51
1,816 SR
1,595 Elo+

VS

Team Averages
Level 93
1,588 SR
1,506 Elo+
Danzaburou
Danzaburou
IlIRemIlI
Danzaburou
Level 66
God Stats
1W - 3L
1,587 SR
Queue Stats
43W - 58L
1,527 Elo+
Solo
The Morrigan
The Morrigan
Shwamby
The Morrigan
Level 107
God Stats
8W - 6L
1,678 SR
Queue Stats
199W - 192L
1,505 Elo+
Party 1
Atlas
Atlas
scamjesus
Atlas
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
475W - 507L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Booshquake
Izanami
11
2 / 4 / 7
7,042
704
4,652
7,135
1,935
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 1 / 7
6,370
637
3,789
8,140
2,731
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
9 / 2 / 1
8,195
820
10,525
8,234
2,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IlIRemIlI
Danzaburou
10
4 / 4 / 2
7,484
748
5,996
6,125
2,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Shwamby
The Morrigan
11
2 / 5 / 3
6,591
659
7,276
6,871
2,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Atlas
scamjesus
Atlas
11
1 / 2 / 6
7,501
750
5,397
11,134
9,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
11
Kills
7
7
Deaths
11
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
Booshquake
Izanami
2
4
7
1.38
W
0
1
7
3.5
L
Danzaburou
IlIRemIlI
Danzaburou
4
4
2
1.25
L
The Morrigan
Shwamby
The Morrigan
2
5
3
0.7
W
9
2
1
4.75
L
Atlas
scamjesus
Atlas
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,966
Damage
18,669
23,509
Taken
24,130
7,499
Mitigated
14,325
3,508
Healing
5,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Booshquake
Izanami
4,652
2,672
0
0
7,135
1,935
222
3,117
3,842
0
18,951
W
3,789
339
0
588
8,140
2,731
0
3,152
4,800
10,171
0
L
Danzaburou
IlIRemIlI
Danzaburou
5,996
2,312
0
360
6,125
2,196
0
3,567
2,558
0
17,476
L
The Morrigan
Shwamby
The Morrigan
7,276
1,484
0
2,144
6,871
2,289
0
3,911
2,902
20,829
2,540
W
10,525
4,517
189
2,731
8,234
2,833
288
3,663
4,455
29,219
2,435
L
Atlas
scamjesus
Atlas
5,397
1,507
175
2,775
11,134
9,840
0
5,932
5,202
17,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,607
Gold Earned
21,576
111
Minions Killed
97
3
Camps Cleared
5
514,620
Distance Traveled
490,251
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,042
704
34
3
0
169,746
1
W
Geb
6,370
637
14
1
0
181,288
0
L
Danzaburou
7,484
748
29
3
1
139,617
2
L
The Morrigan
6,591
659
40
4
2
164,846
5
W
Sol
8,195
820
63
6
3
163,586
2
L
Atlas
7,501
750
28
3
2
185,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role