Player Matchup

Skadi
Skadi
CrashCrazy12
Skadi
Level 16
God Stats
3W - 3L
1,563 SR
Queue Stats
14W - 15L
1,501 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GutlesScissors
Morgan Le Fay
Level 95
God Stats
2W - 3L
1,538 SR
Queue Stats
29W - 38L
1,363 Elo+
Party 2
Atlas
Atlas
LuckyDucky206
Atlas
Level 87
God Stats
2W - 1L
1,755 SR
Queue Stats
15W - 23L
1,352 Elo+
Party 2
Team Averages
Level 66
1,619 SR
1,405 Elo+

VS

Team Averages
Level 78
1,582 SR
1,461 Elo+
Bellona
Bellona
 
Bellona
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ModernPancake17
Cthulhu
Level 129
God Stats
7W - 7L
1,613 SR
Queue Stats
62W - 41L
1,628 Elo+
Party 1
Arachne
Arachne
grith2000
Arachne
Level 99
God Stats
2W - 3L
1,631 SR
Queue Stats
69W - 102L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,977
598
4,835
7,956
2,474
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
GutlesScissors
Morgan Le Fay
9
1 / 7 / 0
6,076
608
4,050
8,447
2,887
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 0
6,409
641
4,718
9,773
5,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
4 / 0 / 10
8,003
800
7,900
6,349
5,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
6 / 0 / 5
7,826
783
10,114
8,106
7,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
grith2000
Arachne
10
4 / 1 / 5
7,287
729
3,732
7,911
2,893
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
1
Kills
14
14
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
0
10
9
L
0
4
1
0.13
L
Morgan Le Fay
GutlesScissors
Morgan Le Fay
1
7
0
0.14
L
0
3
0
0
W
6
0
5
8.5
W
Arachne
grith2000
Arachne
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,603
Damage
21,746
26,176
Taken
22,366
10,523
Mitigated
15,916
7,384
Healing
6,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,900
2,194
0
2,053
6,349
5,919
0
2,049
4,300
1,595
30,540
L
4,835
1,687
90
2,011
7,956
2,474
0
3,814
3,917
0
19,894
L
Morgan Le Fay
GutlesScissors
Morgan Le Fay
4,050
442
529
1,122
8,447
2,887
0
3,135
5,100
13,920
0
L
4,718
1,346
548
3,084
9,773
5,162
0
2,953
6,483
11,686
0
W
10,114
485
423
1,264
8,106
7,104
0
2,234
5,872
30,578
0
W
Arachne
grith2000
Arachne
3,732
3,114
0
3,041
7,911
2,893
449
4,843
3,068
0
7,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,462
Gold Earned
23,116
76
Minions Killed
116
2
Camps Cleared
7
499,520
Distance Traveled
640,020
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,003
800
59
6
5
223,919
4
L
Skadi
5,977
598
42
4
0
162,206
5
L
Morgan Le Fay
6,076
608
18
2
2
158,439
2
L
Atlas
6,409
641
16
2
0
178,875
0
W
Cthulhu
7,826
783
45
5
2
230,954
3
W
Arachne
7,287
729
12
1
0
185,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role