Player Matchup

He Bo
He Bo
 
He Bo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
AfroFool14
Nemesis
Level 160
God Stats
1W - 1L
1,462 SR
Queue Stats
205W - 178L
1,591 Elo+
Party 2
Hachiman
Hachiman
ShaDoWZaNINJA
Hachiman
Level 140
God Stats
3W - 7L
1,398 SR
Queue Stats
270W - 252L
1,526 Elo+
Party 2
Artio
Artio
refugee15
Artio
Level 148
God Stats
4W - 3L
1,580 SR
Queue Stats
145W - 128L
1,538 Elo+
Party 2
Team Averages
Level 152
1,488 SR
1,531 Elo+

VS

Team Averages
Level 94
1,564 SR
1,553 Elo+
Scylla
Scylla
Blink Kamikaze
Scylla
Level 157
God Stats
3W - 5L
1,443 SR
Queue Stats
243W - 236L
1,458 Elo+
Party 1
Hun Batz
Hun Batz
DubiousFluids
Hun Batz
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,474 Elo+
Party 3
Cthulhu
Cthulhu
NandoSleezy
Cthulhu
Level 121
God Stats
3W - 1L
1,891 SR
Queue Stats
151W - 153L
1,492 Elo+
Solo
Camazotz
Camazotz
WholesomeFather
Camazotz
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,792 Elo+
Party 3
Chernobog
Chernobog
natequinn98
Chernobog
Level 153
God Stats
2W - 0L
1,485 SR
Queue Stats
56W - 40L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
4 / 8 / 9
10,598
757
8,636
11,588
3,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hades
 
Hades
16
2 / 8 / 9
9,939
710
9,439
16,701
13,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Nemesis
AfroFool14
Nemesis
19
8 / 5 / 11
11,762
840
12,297
12,882
7,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
ShaDoWZaNINJA
Hachiman
16
2 / 5 / 9
9,901
707
9,819
12,945
4,785
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
refugee15
Artio
18
6 / 4 / 10
10,801
772
7,239
19,712
22,206
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 12
11,731
838
10,327
8,223
2,940
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
DubiousFluids
Hun Batz
13
0 / 6 / 10
8,846
632
4,608
10,319
3,555
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
NandoSleezy
Cthulhu
17
3 / 5 / 21
10,853
775
12,323
13,780
16,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Camazotz
20
13 / 4 / 15
12,788
913
17,107
16,036
6,792
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chernobog
natequinn98
Chernobog
20
8 / 4 / 13
11,721
837
16,790
11,104
4,503
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
101
22
Kills
30
30
Deaths
22
48
Assists
71
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
4
8
9
1.06
L
Hades
 
Hades
2
8
9
0.81
L
Nemesis
AfroFool14
Nemesis
8
5
11
2.7
W
6
3
12
4
W
Hun Batz
DubiousFluids
Hun Batz
0
6
10
0.83
W
Cthulhu
NandoSleezy
Cthulhu
3
5
21
2.7
L
Hachiman
ShaDoWZaNINJA
Hachiman
2
5
9
1.3
W
Camazotz
13
4
15
5.13
W
Chernobog
natequinn98
Chernobog
8
4
13
3.63
L
Artio
refugee15
Artio
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,430
Damage
61,155
73,828
Taken
59,462
52,120
Mitigated
34,473
27,215
Healing
20,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
8,636
512
1,260
1,178
11,588
3,964
462
4,593
6,830
19,825
0
L
Hades
 
Hades
9,439
683
392
4,121
16,701
13,319
836
4,384
12,027
23,102
0
L
Nemesis
AfroFool14
Nemesis
12,297
3,397
18
2,551
12,882
7,846
0
3,336
9,338
0
17,073
W
10,327
1,817
1,086
993
8,223
2,940
1,666
3,193
4,951
32,989
0
W
Hun Batz
DubiousFluids
Hun Batz
4,608
873
0
1,094
10,319
3,555
0
5,990
4,296
0
6,503
W
Cthulhu
NandoSleezy
Cthulhu
12,323
782
2,276
1,925
13,780
16,683
23
5,204
8,359
21,175
0
L
Hachiman
ShaDoWZaNINJA
Hachiman
9,819
3,721
900
3,564
12,945
4,785
1,677
4,209
8,703
0
29,216
W
Camazotz
17,107
5,170
1,751
8,196
16,036
6,792
1,434
6,599
9,265
0
26,029
W
Chernobog
natequinn98
Chernobog
16,790
9,774
1,079
1,634
11,104
4,503
2,290
4,328
6,557
0
42,819
L
Artio
refugee15
Artio
7,239
87
4,076
9,155
19,712
22,206
32
5,112
14,280
13,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,001
Gold Earned
55,939
131
Minions Killed
146
0
Camps Cleared
0
1,166,018
Distance Traveled
1,235,705
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,598
757
41
3
0
229,253
1
L
Hades
9,939
710
33
2
0
215,553
2
L
Nemesis
11,762
840
11
1
0
228,833
2
W
Scylla
11,731
838
54
4
0
212,417
1
W
Hun Batz
8,846
632
11
1
0
260,896
0
W
Cthulhu
10,853
775
25
2
0
245,687
0
L
Hachiman
9,901
707
40
3
0
227,829
0
W
Camazotz
12,788
913
13
1
0
278,731
3
W
Chernobog
11,721
837
43
3
0
237,974
1
L
Artio
10,801
772
6
0
0
264,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role