Player Matchup

Poseidon
Poseidon
IanIsZeus
Poseidon
Level 67
God Stats
5W - 11L
1,451 SR
Queue Stats
176W - 239L
1,395 Elo+
Solo
Chaac
Chaac
Leonkrrgn
Chaac
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
54W - 64L
1,317 Elo+
Solo
Awilix
Awilix
XdannyboiX6625
Awilix
Level 28
God Stats
15W - 14L
1,481 SR
Queue Stats
109W - 147L
1,296 Elo+
Party 1
Ymir
Ymir
m0rtgy
Ymir
Level 46
God Stats
0W - 2L
1,272 SR
Queue Stats
69W - 97L
1,260 Elo+
Party 1
Izanami
Izanami
vKING LOUIEv
Izanami
Level 84
God Stats
4W - 3L
1,695 SR
Queue Stats
175W - 187L
1,432 Elo+
Solo
Team Averages
Level 74
1,480 SR
1,340 Elo+

VS

Team Averages
Level 94
1,487 SR
1,393 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Irishmin
Chaac
Level 118
God Stats
11W - 21L
1,426 SR
Queue Stats
236W - 277L
1,369 Elo+
Solo
Charybdis
Charybdis
Umlekqualquer
Charybdis
Level 106
God Stats
22W - 26L
1,411 SR
Queue Stats
445W - 460L
1,439 Elo+
Party 2
Atlas
Atlas
ValxX9580
Atlas
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
128W - 159L
1,269 Elo+
Party 2
Danzaburou
Danzaburou
josea023
Danzaburou
Level 89
God Stats
4W - 2L
1,600 SR
Queue Stats
96W - 105L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
IanIsZeus
Poseidon
18
1 / 9 / 3
11,098
483
12,061
13,050
3,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Leonkrrgn
Chaac
18
7 / 5 / 1
11,767
512
22,632
28,101
29,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 9 / 3
8,701
378
4,460
18,897
5,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
m0rtgy
Ymir
3
1 / 4 / 0
6,434
280
1,178
6,219
639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
vKING LOUIEv
Izanami
15
3 / 8 / 1
10,305
448
5,970
12,971
2,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
18
7 / 2 / 8
12,860
559
16,148
9,460
4,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Irishmin
Chaac
19
3 / 1 / 4
12,420
540
11,379
21,125
21,932
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Umlekqualquer
Charybdis
19
12 / 4 / 4
13,056
568
14,198
17,762
6,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
ValxX9580
Atlas
17
5 / 0 / 11
12,253
533
6,153
15,083
20,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
josea023
Danzaburou
18
8 / 5 / 4
12,639
550
13,248
16,915
7,040
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
66
12
Kills
35
35
Deaths
12
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
7
2
8
5.5
L
Poseidon
IanIsZeus
Poseidon
1
9
3
0.28
W
Chaac
Irishmin
Chaac
3
1
4
5
L
Chaac
Leonkrrgn
Chaac
7
5
1
1.5
W
Charybdis
Umlekqualquer
Charybdis
12
4
4
3.5
W
Atlas
ValxX9580
Atlas
5
0
11
10.5
L
0
9
3
0.17
W
Danzaburou
josea023
Danzaburou
8
5
4
2
L
Ymir
m0rtgy
Ymir
1
4
0
0.25
L
Izanami
vKING LOUIEv
Izanami
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,301
Damage
61,126
79,238
Taken
80,345
42,857
Mitigated
60,776
15,165
Healing
30,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
16,148
2,913
0
2,059
9,460
4,173
3,202
2,383
6,805
76,525
0
L
Poseidon
IanIsZeus
Poseidon
12,061
367
0
0
13,050
3,680
0
4,100
8,950
92,173
0
W
Chaac
Irishmin
Chaac
11,379
2,113
544
10,450
21,125
21,932
165
3,536
16,363
14,917
64,702
L
Chaac
Leonkrrgn
Chaac
22,632
3,123
96
11,252
28,101
29,984
0
9,775
18,326
14,245
65,164
W
Charybdis
Umlekqualquer
Charybdis
14,198
6,162
0
7,541
17,762
6,890
6,409
3,806
13,728
0
104,963
W
Atlas
ValxX9580
Atlas
6,153
1,463
1,022
3,145
15,083
20,741
212
2,412
12,316
36,421
0
L
4,460
1,762
0
2,075
18,897
5,833
0
7,182
11,715
0
36,702
W
Danzaburou
josea023
Danzaburou
13,248
4,271
0
5,902
16,915
7,040
7,795
4,473
11,857
0
84,822
L
Ymir
m0rtgy
Ymir
1,178
550
311
24
6,219
639
0
748
5,471
3,009
0
L
Izanami
vKING LOUIEv
Izanami
5,970
3,618
0
1,407
12,971
2,721
0
2,919
10,052
0
50,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,305
Gold Earned
63,228
468
Minions Killed
610
0
Camps Cleared
0
1,586,271
Distance Traveled
2,103,475
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,860
559
137
6
0
431,284
1
L
Poseidon
11,098
483
162
7
0
436,340
0
W
Chaac
12,420
540
143
6
0
388,986
4
L
Chaac
11,767
512
132
6
0
406,902
3
W
Charybdis
13,056
568
151
7
0
398,368
1
W
Atlas
12,253
533
49
2
0
486,626
1
L
Awilix
8,701
378
72
3
0
388,574
0
W
Danzaburou
12,639
550
130
6
0
398,211
5
L
Ymir
6,434
280
6
0
0
59,035
0
L
Izanami
10,305
448
96
4
0
295,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role