Player Matchup

Hercules
Hercules
 
Hercules
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
YerbaCachamate
Baron Samedi
Level 152
God Stats
0W - 4L
1,357 SR
Queue Stats
198W - 206L
1,444 Elo+
Party 1
Team Averages
Level 103
1,471 SR
1,489 Elo+

VS

Team Averages
Level 60
1,518 SR
1,462 Elo+
Vamana
Vamana
BLACKRIVOTRIL
Vamana
Level 68
God Stats
6W - 2L
1,307 SR
Queue Stats
283W - 348L
1,307 Elo+
Party 2
Zeus
Zeus
RoneBr
Zeus
Level 150
God Stats
2W - 2L
1,610 SR
Queue Stats
126W - 152L
1,536 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Vizinho-paterno
Tsukuyomi
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,689 Elo+
Party 2
Neith
Neith
ZeDaGrota
Neith
Level 11
God Stats
2W - 2L
1,743 SR
Queue Stats
8W - 14L
1,371 Elo+
Party 2
Yemoja
Yemoja
theonekingbr
Yemoja
Level 52
God Stats
49W - 56L
1,431 SR
Queue Stats
228W - 267L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
1 / 4 / 0
8,013
471
7,598
12,224
7,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cupid
 
Cupid
13
1 / 4 / 3
7,545
444
6,199
10,128
3,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
 
Atlas
10
1 / 3 / 2
7,257
427
3,688
15,419
13,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
 
Bastet
11
1 / 4 / 3
7,095
417
6,621
11,906
3,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
YerbaCachamate
Baron Samedi
17
5 / 1 / 1
10,469
616
8,367
7,033
3,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 4
8,789
517
9,986
13,001
12,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
RoneBr
Zeus
14
2 / 4 / 2
8,612
507
7,692
9,984
3,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Vizinho-paterno
Tsukuyomi
15
8 / 2 / 5
9,018
530
10,467
11,052
4,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
ZeDaGrota
Neith
13
2 / 2 / 3
7,442
438
6,938
6,955
2,007
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
13
1 / 0 / 6
8,050
474
6,484
9,737
8,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
9
Kills
16
16
Deaths
9
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
4
0
0.25
L
Cupid
 
Cupid
1
4
3
0.63
L
Atlas
 
Atlas
1
3
2
0.67
L
Bastet
 
Bastet
1
4
3
0.63
W
3
1
4
5
W
Zeus
RoneBr
Zeus
2
4
2
0.75
W
Tsukuyomi
Vizinho-paterno
Tsukuyomi
8
2
5
5.25
L
Baron Samedi
YerbaCachamate
Baron Samedi
5
1
1
5.5
W
Neith
ZeDaGrota
Neith
2
2
3
1.75
W
Yemoja
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,473
Damage
41,567
56,710
Taken
50,729
30,628
Mitigated
30,599
18,237
Healing
19,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,598
2,557
0
4,054
12,224
7,427
286
2,777
8,587
2,132
41,375
L
Cupid
 
Cupid
6,199
3,172
874
3,539
10,128
3,123
220
2,476
7,648
0
50,723
L
Atlas
 
Atlas
3,688
1,073
503
2,901
15,419
13,026
0
4,682
10,599
20,736
0
L
Bastet
 
Bastet
6,621
969
0
4,104
11,906
3,830
0
2,774
8,780
0
31,148
W
9,986
2,989
0
4,233
13,001
12,551
657
761
11,682
11,920
45,070
W
Zeus
RoneBr
Zeus
7,692
886
0
3,759
9,984
3,586
0
4,986
4,727
53,906
0
W
Tsukuyomi
Vizinho-paterno
Tsukuyomi
10,467
3,583
0
3,523
11,052
4,153
204
3,106
7,752
0
49,208
L
Baron Samedi
YerbaCachamate
Baron Samedi
8,367
439
75
2,187
7,033
3,222
0
3,082
3,620
69,659
0
W
Neith
ZeDaGrota
Neith
6,938
2,977
0
2,280
6,955
2,007
838
1,232
5,711
0
39,102
W
Yemoja
6,484
1,691
1,238
3,997
9,737
8,302
279
1,986
7,686
37,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,379
Gold Earned
41,911
457
Minions Killed
430
0
Camps Cleared
0
1,480,726
Distance Traveled
1,588,878
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,013
471
109
6
0
255,373
3
L
Cupid
7,545
444
104
6
0
249,115
2
L
Atlas
7,257
427
29
2
0
287,405
3
L
Bastet
7,095
417
51
3
0
366,978
1
W
Vamana
8,789
517
97
6
0
323,696
1
W
Zeus
8,612
507
123
7
0
278,621
7
W
Tsukuyomi
9,018
530
81
5
0
395,611
3
L
Baron Samedi
10,469
616
164
10
0
321,855
1
W
Neith
7,442
438
67
4
0
302,637
0
W
Yemoja
8,050
474
62
4
0
288,313
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role