Player Matchup

Horus
Horus
Snow_169A
Horus
Level 43
God Stats
13W - 10L
1,571 SR
Queue Stats
200W - 221L
1,416 Elo+
Solo
Neith
Neith
Sylvandul
Neith
Level 61
God Stats
4W - 2L
1,608 SR
Queue Stats
166W - 249L
1,387 Elo+
Party 2
Sylvanus
Sylvanus
UPC_0
Sylvanus
Level 86
God Stats
20W - 27L
1,360 SR
Queue Stats
405W - 560L
1,329 Elo+
Party 2
Atlas
Atlas
moraesblack
Atlas
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
133W - 170L
1,332 Elo+
Solo
Sol
Sol
temor_remetido
Sol
Level 153
God Stats
34W - 40L
1,499 SR
Queue Stats
1,170W - 1,244L
1,455 Elo+
Solo
Team Averages
Level 81
1,508 SR
1,384 Elo+

VS

Team Averages
Level 70
1,495 SR
1,440 Elo+
Camazotz
Camazotz
 
Camazotz
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
XxshownkxX
Sun Wukong
Level 45
God Stats
3W - 4L
1,483 SR
Queue Stats
28W - 29L
1,437 Elo+
Solo
Sol
Sol
kingcrimson567
Sol
Level 48
God Stats
18W - 16L
1,589 SR
Queue Stats
245W - 226L
1,475 Elo+
Solo
Jing Wei
Jing Wei
matias12poroto
Jing Wei
Level 74
God Stats
0W - 2L
1,285 SR
Queue Stats
130W - 189L
1,397 Elo+
Party 1
Sylvanus
Sylvanus
maykdemon666
Sylvanus
Level 105
God Stats
17W - 11L
1,619 SR
Queue Stats
199W - 229L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Snow_169A
Horus
20
14 / 1 / 12
16,163
557
25,863
28,821
32,694
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Sylvandul
Neith
19
9 / 5 / 16
13,880
479
23,151
23,308
11,273
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
UPC_0
Sylvanus
18
1 / 2 / 23
13,431
463
18,192
32,828
44,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
7 / 8 / 15
13,908
480
20,733
28,922
24,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
2 / 2 / 16
12,897
445
18,551
25,590
22,884
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
18
4 / 6 / 3
12,037
415
12,408
27,938
10,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
XxshownkxX
Sun Wukong
17
1 / 6 / 2
11,628
401
10,010
25,530
21,023
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

20
11 / 6 / 3
14,232
491
45,621
32,589
16,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
16
0 / 5 / 6
10,807
373
14,578
20,805
7,986
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
maykdemon666
Sylvanus
15
1 / 10 / 4
9,923
342
13,350
32,059
32,802
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
35
33
Kills
17
18
Deaths
33
82
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
4
6
3
0.92
W
Horus
Snow_169A
Horus
14
1
12
20
W
Neith
Sylvandul
Neith
9
5
16
3.4
W
Sylvanus
UPC_0
Sylvanus
1
2
23
6.25
L
Sun Wukong
XxshownkxX
Sun Wukong
1
6
2
0.33
L
11
6
3
2.08
L
Jing Wei
0
5
6
0.6
L
Sylvanus
maykdemon666
Sylvanus
1
10
4
0.3
W
7
8
15
1.81
W
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,490
Damage
95,967
139,469
Taken
138,921
135,878
Mitigated
88,848
80,977
Healing
42,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
12,408
1,743
0
11,231
27,938
10,950
57
10,391
17,547
0
85,380
W
Horus
Snow_169A
Horus
25,863
8,765
9,085
14,553
28,821
32,694
1,227
8,666
20,155
12,040
85,378
W
Neith
Sylvandul
Neith
23,151
7,707
0
7,370
23,308
11,273
3,884
12,137
11,171
0
86,654
W
Sylvanus
UPC_0
Sylvanus
18,192
5,367
16,495
15,093
32,828
44,576
463
13,032
19,796
43,522
0
L
Sun Wukong
XxshownkxX
Sun Wukong
10,010
2,101
0
5,995
25,530
21,023
776
5,719
19,811
618
79,923
L
45,621
14,454
0
14,104
32,589
16,087
2,698
15,326
17,263
135,092
9,645
L
Jing Wei
14,578
7,496
0
3,614
20,805
7,986
624
11,374
9,431
0
75,215
L
Sylvanus
maykdemon666
Sylvanus
13,350
3,914
3,654
3,952
32,059
32,802
93
20,158
11,901
38,289
0
W
20,733
5,168
856
6,089
28,922
24,451
243
8,817
20,105
72,391
0
W
18,551
7,093
945
10,491
25,590
22,884
1,785
13,238
12,352
106,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,279
Gold Earned
58,627
522
Minions Killed
621
0
Camps Cleared
0
2,490,569
Distance Traveled
2,567,210
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
12,037
415
126
4
0
589,284
3
W
Horus
16,163
557
148
5
0
574,530
4
W
Neith
13,880
479
92
3
0
482,210
5
W
Sylvanus
13,431
463
49
2
0
486,512
5
L
Sun Wukong
11,628
401
135
5
0
539,761
0
L
Sol
14,232
491
180
6
0
471,863
4
L
Jing Wei
10,807
373
122
4
0
522,061
2
L
Sylvanus
9,923
342
58
2
0
444,241
2
W
Atlas
13,908
480
101
3
0
469,999
5
W
Sol
12,897
445
132
5
0
477,318
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role