Player Matchup

Achilles
Achilles
Jeffthaniel
Achilles
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,422 Elo+
Party 2
Ymir
Ymir
Mulguroth
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,719 Elo+
Party 2
Tiamat
Tiamat
Pmart
Tiamat
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,634 Elo+
Party 2
Cthulhu
Cthulhu
Serwitzelsucht
Cthulhu
Level 49
God Stats
2W - 1L
1,533 SR
Queue Stats
7W - 11L
1,441 Elo+
Party 2
Izanami
Izanami
SoloSheetYard
Izanami
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
31W - 39L
1,719 Elo+
Party 2
Team Averages
Level 44
1,507 SR
1,587 Elo+

VS

Team Averages
Level 90
1,525 SR
1,490 Elo+
Persephone
Persephone
AllZelda Star
Persephone
Level 26
God Stats
42W - 44L
1,468 SR
Queue Stats
44W - 45L
1,469 Elo+
Party 1
Sobek
Sobek
Comedie1354
Sobek
Level 99
God Stats
0W - 3L
1,500 SR
Queue Stats
206W - 222L
1,438 Elo+
Solo
Sol
Sol
DarkHeartD6
Sol
Level 28
God Stats
5W - 9L
1,465 SR
Queue Stats
89W - 68L
1,456 Elo+
Party 1
Atlas
Atlas
ForteScofield
Atlas
Level 157
God Stats
2W - 1L
1,690 SR
Queue Stats
98W - 79L
1,479 Elo+
Party 1
Arachne
Arachne
JustBeNormal
Arachne
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 33L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jeffthaniel
Achilles
18
10 / 1 / 13
12,298
1,118
14,330
9,963
9,199
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ymir
18
1 / 2 / 17
11,156
1,014
5,685
13,334
14,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Pmart
Tiamat
18
2 / 3 / 18
10,513
956
25,489
12,290
10,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 3 / 13
11,087
1,008
13,412
12,352
15,864
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
17
7 / 1 / 12
11,747
1,068
15,710
10,016
4,480
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

221

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AllZelda Star
Persephone
16
0 / 4 / 5
10,155
923
5,446
11,400
3,242
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 7 / 6
9,648
877
10,835
16,577
7,007
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
1 / 5 / 6
10,016
911
3,642
14,305
8,187
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 4 / 3
10,177
925
18,193
20,491
22,226
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Arachne
JustBeNormal
Arachne
17
6 / 4 / 4
11,215
1,020
15,569
19,420
7,534
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
34
24
Kills
10
10
Deaths
24
73
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Persephone
AllZelda Star
Persephone
0
4
5
0.63
L
1
7
6
0.57
L
1
5
6
0.8
L
2
4
3
0.88
W
Achilles
Jeffthaniel
Achilles
10
1
13
16.5
L
Arachne
JustBeNormal
Arachne
6
4
4
2
W
Ymir
1
2
17
4.75
W
Tiamat
Pmart
Tiamat
2
3
18
3.67
W
4
3
13
3.5
W
Izanami
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,626
Damage
53,685
57,955
Taken
82,193
54,346
Mitigated
48,196
8,815
Healing
8,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
AllZelda Star
Persephone
5,446
343
0
445
11,400
3,242
0
6,438
4,778
46,132
0
L
10,835
1,383
0
2,698
16,577
7,007
0
8,300
7,569
17,002
0
L
3,642
1,707
30
1,912
14,305
8,187
0
6,853
7,080
19,961
0
L
18,193
6,232
113
1,297
20,491
22,226
0
9,570
10,615
43,021
0
W
Achilles
Jeffthaniel
Achilles
14,330
4,511
0
1,406
9,963
9,199
0
7,386
2,577
617
25,090
L
Arachne
JustBeNormal
Arachne
15,569
11,694
0
2,093
19,420
7,534
0
12,194
6,958
0
20,540
W
Ymir
5,685
2,323
0
1,178
13,334
14,351
0
8,750
4,584
12,373
0
W
Tiamat
Pmart
Tiamat
25,489
2,727
418
3,330
12,290
10,452
0
6,433
5,857
36,556
0
W
13,412
376
912
0
12,352
15,864
0
7,077
5,275
37,744
0
W
Izanami
15,710
9,726
0
1,571
10,016
4,480
0
8,470
1,546
0
52,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,801
Gold Earned
51,211
228
Minions Killed
193
8
Camps Cleared
4
1,088,448
Distance Traveled
969,750
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,155
923
88
8
0
202,387
0
L
Sobek
9,648
877
14
1
0
130,793
0
L
Sol
10,016
911
29
3
3
181,371
0
L
Atlas
10,177
925
51
5
0
221,432
0
W
Achilles
12,298
1,118
26
2
1
226,727
0
L
Arachne
11,215
1,020
11
1
1
233,767
0
W
Ymir
11,156
1,014
17
2
1
207,394
1
W
Tiamat
10,513
956
35
3
1
220,789
0
W
Cthulhu
11,087
1,008
53
5
2
229,508
2
W
Izanami
11,747
1,068
97
9
3
204,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role