Player Matchup

Danzaburou
Danzaburou
Believedshelf2
Danzaburou
Level 36
God Stats
6W - 1L
1,873 SR
Queue Stats
16W - 8L
1,640 Elo+
Party 1
Atlas
Atlas
GothicFantasies
Atlas
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,421 Elo+
Party 1
Anubis
Anubis
Zaffels
Anubis
Level 40
God Stats
6W - 2L
1,671 SR
Queue Stats
23W - 28L
1,419 Elo+
Party 1
Team Averages
Level 46
1,681 SR
1,493 Elo+

VS

Team Averages
Level 106
1,438 SR
1,475 Elo+
Cupid
Cupid
InFamous Famas
Cupid
Level 121
God Stats
12W - 16L
1,466 SR
Queue Stats
375W - 470L
1,479 Elo+
Party 2
Sobek
Sobek
Tyrone Bigemz
Sobek
Level 82
God Stats
5W - 11L
1,346 SR
Queue Stats
17W - 42L
1,410 Elo+
Party 2
Atlas
Atlas
Zebra Warlord
Atlas
Level 114
God Stats
0W - 4L
1,500 SR
Queue Stats
401W - 493L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Believedshelf2
Danzaburou
15
7 / 2 / 10
11,238
803
19,351
8,053
3,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 2 / 15
10,565
755
6,765
13,755
12,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anubis
Zaffels
Anubis
15
8 / 1 / 9
10,694
764
13,705
10,784
5,779
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 3
9,139
653
7,744
12,110
3,778
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 8 / 2
8,587
613
4,911
22,092
17,229
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 7 / 1
7,676
548
6,184
13,443
10,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
17
Kills
4
5
Deaths
18
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Believedshelf2
Danzaburou
7
2
10
6
W
2
2
15
4.75
L
2
3
3
1.17
L
2
8
2
0.38
W
Anubis
Zaffels
Anubis
8
1
9
12.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,821
Damage
18,839
32,592
Taken
47,645
21,808
Mitigated
31,074
10,675
Healing
7,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Believedshelf2
Danzaburou
19,351
10,982
0
2,237
8,053
3,403
1,497
2,760
5,112
0
50,724
W
6,765
1,093
0
2,827
13,755
12,626
246
3,425
9,803
18,059
0
L
7,744
3,713
271
1,798
12,110
3,778
256
6,780
5,330
0
34,998
L
4,911
444
0
4,275
22,092
17,229
0
9,074
13,018
14,940
0
W
Anubis
Zaffels
Anubis
13,705
1,134
0
5,611
10,784
5,779
958
4,158
6,440
41,862
0
L
6,184
1,325
538
898
13,443
10,067
0
4,944
8,499
17,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,497
Gold Earned
25,402
149
Minions Killed
118
6
Camps Cleared
2
819,038
Distance Traveled
714,651
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,238
803
74
5
4
265,313
1
W
Atlas
10,565
755
20
1
1
289,491
0
L
Cupid
9,139
653
76
5
1
245,772
2
L
Sobek
8,587
613
18
1
0
234,171
0
W
Anubis
10,694
764
55
4
1
264,234
0
L
Atlas
7,676
548
24
2
1
234,708
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role