Player Matchup

Kukulkan
Kukulkan
DLT DUPHES
Kukulkan
Level 3
God Stats
2W - 0L
1,760 SR
Queue Stats
3W - 0L
1,814 Elo+
Party 1
Ymir
Ymir
Spartan King Br
Ymir
Level 159
God Stats
5W - 4L
1,599 SR
Queue Stats
87W - 64L
1,662 Elo+
Party 1
Bellona
Bellona
UltraKiOfLights
Bellona
Level 160
God Stats
4W - 4L
1,617 SR
Queue Stats
122W - 93L
1,631 Elo+
Party 1
Team Averages
Level 107
1,659 SR
1,702 Elo+

VS

Team Averages
Level 144
1,510 SR
1,445 Elo+
Atlas
Atlas
Alea4491
Atlas
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
345W - 357L
1,514 Elo+
Party 2
Jing Wei
Jing Wei
Koren0038
Jing Wei
Level 154
God Stats
2W - 3L
1,643 SR
Queue Stats
306W - 317L
1,500 Elo+
Party 2
Scylla
Scylla
lordzwar
Scylla
Level 121
God Stats
9W - 13L
1,388 SR
Queue Stats
371W - 524L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DLT DUPHES
Kukulkan
13
4 / 3 / 10
9,603
640
4,911
8,167
3,861
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
5 / 0 / 11
10,793
720
7,793
19,956
27,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
8 / 0 / 9
10,296
686
17,645
15,685
17,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Alea4491
Atlas
12
1 / 7 / 0
8,215
548
6,191
15,473
13,715
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Koren0038
Jing Wei
12
1 / 6 / 1
8,432
562
10,091
11,295
4,150
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
lordzwar
Scylla
12
0 / 4 / 2
8,064
538
6,852
10,462
2,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
17
Kills
2
3
Deaths
17
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Atlas
Alea4491
Atlas
1
7
0
0.14
W
Kukulkan
DLT DUPHES
Kukulkan
4
3
10
3
L
Jing Wei
Koren0038
Jing Wei
1
6
1
0.25
W
5
0
11
10.5
W
8
0
9
12.5
L
Scylla
lordzwar
Scylla
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,349
Damage
23,134
43,808
Taken
37,230
48,547
Mitigated
20,575
11,312
Healing
7,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Alea4491
Atlas
6,191
1,645
205
3,513
15,473
13,715
0
5,894
9,055
18,756
0
W
Kukulkan
DLT DUPHES
Kukulkan
4,911
381
63
771
8,167
3,861
380
3,408
4,759
19,578
0
L
Jing Wei
Koren0038
Jing Wei
10,091
5,997
0
1,743
11,295
4,150
120
4,632
6,278
0
32,705
W
7,793
1,300
0
7,294
19,956
27,617
408
5,632
14,324
27,517
0
W
17,645
2,816
0
3,184
15,685
17,069
1,394
4,371
11,314
0
29,544
L
Scylla
lordzwar
Scylla
6,852
1,115
68
1,731
10,462
2,710
25
2,931
7,168
31,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,692
Gold Earned
24,711
105
Minions Killed
138
5
Camps Cleared
5
824,515
Distance Traveled
752,137
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,215
548
26
2
1
245,229
3
W
Kukulkan
9,603
640
41
3
1
244,596
0
L
Jing Wei
8,432
562
52
3
2
249,210
1
W
Ymir
10,793
720
34
2
4
277,467
0
W
Bellona
10,296
686
30
2
0
302,452
2
L
Scylla
8,064
538
60
4
2
257,698
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role