Player Matchup

He Bo
He Bo
 
He Bo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
BLACKRIVOTRIL
Achilles
Level 68
God Stats
3W - 5L
1,412 SR
Queue Stats
283W - 348L
1,293 Elo+
Party 1
Zhong Kui
Zhong Kui
Psicopatiic
Zhong Kui
Level 77
God Stats
14W - 7L
1,479 SR
Queue Stats
30W - 20L
1,550 Elo+
Solo
Neith
Neith
ZeDaGrota
Neith
Level 10
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 14L
1,338 Elo+
Party 1
Yemoja
Yemoja
theonekingbr
Yemoja
Level 52
God Stats
49W - 56L
1,416 SR
Queue Stats
228W - 267L
1,395 Elo+
Party 1
Team Averages
Level 73
1,461 SR
1,415 Elo+

VS

Team Averages
Level 59
1,533 SR
1,378 Elo+
Artio
Artio
PriJM
Artio
Level 44
God Stats
3W - 5L
1,778 SR
Queue Stats
120W - 152L
1,286 Elo+
Party 2
Fenrir
Fenrir
leo2311
Fenrir
Level 41
God Stats
2W - 3L
1,483 SR
Queue Stats
149W - 157L
1,418 Elo+
Solo
Izanami
Izanami
pabloxxzxx
Izanami
Level 20
God Stats
35W - 56L
1,418 SR
Queue Stats
50W - 80L
1,295 Elo+
Party 2
Anhur
Anhur
temor_remetido
Anhur
Level 153
God Stats
30W - 34L
1,489 SR
Queue Stats
1,170W - 1,244L
1,466 Elo+
Solo
Ah Puch
Ah Puch
uKaki
Ah Puch
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 83L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
2 / 2 / 3
8,561
612
5,723
6,776
2,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
BLACKRIVOTRIL
Achilles
11
2 / 4 / 4
7,161
512
4,400
10,442
4,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
Psicopatiic
Zhong Kui
15
8 / 0 / 0
9,267
662
8,846
6,432
4,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
ZeDaGrota
Neith
13
4 / 0 / 3
7,867
562
7,925
2,560
693
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
12
2 / 1 / 5
8,173
584
3,693
9,464
8,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
PriJM
Artio
11
2 / 3 / 0
7,117
508
2,670
9,803
5,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
leo2311
Fenrir
11
1 / 7 / 0
6,356
454
2,823
9,420
3,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
pabloxxzxx
Izanami
11
0 / 3 / 1
6,379
456
2,478
9,396
2,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 1 / 0
7,399
529
2,556
8,073
2,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
uKaki
Ah Puch
13
1 / 4 / 2
7,544
539
3,301
8,484
2,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
18
Kills
7
7
Deaths
18
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
2
2
3
1.75
W
Achilles
BLACKRIVOTRIL
Achilles
2
4
4
1
L
Artio
PriJM
Artio
2
3
0
0.67
W
Zhong Kui
Psicopatiic
Zhong Kui
8
0
0
8
W
Neith
ZeDaGrota
Neith
4
0
3
5.5
L
Fenrir
leo2311
Fenrir
1
7
0
0.14
L
Izanami
pabloxxzxx
Izanami
0
3
1
0.17
L
3
1
0
3
W
Yemoja
2
1
5
4.5
L
Ah Puch
uKaki
Ah Puch
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,587
Damage
13,828
35,674
Taken
45,176
20,133
Mitigated
17,157
13,046
Healing
11,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
5,723
0
0
628
6,776
2,018
1,134
2,178
4,374
49,967
0
W
Achilles
BLACKRIVOTRIL
Achilles
4,400
1,432
0
2,925
10,442
4,091
195
1,029
9,269
0
31,291
L
Artio
PriJM
Artio
2,670
137
60
2,382
9,803
5,471
189
3,905
5,838
16,488
0
W
Zhong Kui
Psicopatiic
Zhong Kui
8,846
209
0
4,700
6,432
4,738
2,336
476
5,774
43,504
0
W
Neith
ZeDaGrota
Neith
7,925
3,612
0
1,229
2,560
693
2,113
735
1,821
0
31,251
L
Fenrir
leo2311
Fenrir
2,823
466
0
1,758
9,420
3,863
0
4,317
4,753
0
20,152
L
Izanami
pabloxxzxx
Izanami
2,478
1,855
0
2,856
9,396
2,625
716
3,205
6,001
0
39,271
L
2,556
824
0
2,690
8,073
2,345
0
3,255
4,720
0
44,302
W
Yemoja
3,693
803
655
2,909
9,464
8,593
737
1,199
8,221
33,500
0
L
Ah Puch
uKaki
Ah Puch
3,301
355
0
1,316
8,484
2,853
0
2,858
5,434
38,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,029
Gold Earned
34,795
404
Minions Killed
324
0
Camps Cleared
0
1,353,041
Distance Traveled
1,264,386
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,561
612
124
9
0
269,873
2
W
Achilles
7,161
512
62
4
0
271,307
0
L
Artio
7,117
508
21
2
0
287,823
0
W
Zhong Kui
9,267
662
96
7
0
263,756
5
W
Neith
7,867
562
68
5
0
286,021
0
L
Fenrir
6,356
454
48
3
0
242,066
0
L
Izanami
6,379
456
73
5
0
220,998
0
L
Anhur
7,399
529
88
6
0
251,579
4
W
Yemoja
8,173
584
54
4
0
262,084
4
L
Ah Puch
7,544
539
94
7
0
261,920
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role