Player Matchup

Yemoja
Yemoja
FenrirWolf01
Yemoja
Level 9
God Stats
2W - 3L
1,498 SR
Queue Stats
3W - 8L
1,295 Elo+
Party 2
He Bo
He Bo
KlonoaX
He Bo
Level 65
God Stats
0W - 1L
1,302 SR
Queue Stats
10W - 16L
1,388 Elo+
Party 2
Cthulhu
Cthulhu
NeosMaxi
Cthulhu
Level 18
God Stats
2W - 5L
1,447 SR
Queue Stats
3W - 6L
1,368 Elo+
Party 2
Arachne
Arachne
RolHeyr
Arachne
Level 25
God Stats
0W - 2L
1,453 SR
Queue Stats
3W - 10L
1,248 Elo+
Party 2
Hou Yi
Hou Yi
perezosoman
Hou Yi
Level 98
God Stats
1W - 1L
1,706 SR
Queue Stats
8W - 11L
1,392 Elo+
Party 2
Team Averages
Level 43
1,481 SR
1,338 Elo+

VS

Team Averages
Level 48
1,572 SR
1,500 Elo+
Ares
Ares
CoachPip
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
PonyFlesh
Charybdis
Level 98
God Stats
2W - 0L
1,680 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 1
Pele
Pele
Rifllix
Pele
Level 25
God Stats
2W - 1L
1,680 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Mercury
Mercury
StepGod
Mercury
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 19L
1,500 Elo+
Party 1
Ra
Ra
TalentedChimp
Ra
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
1 / 4 / 5
7,960
398
2,729
10,231
9,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
KlonoaX
He Bo
15
7 / 8 / 0
9,886
494
12,164
14,735
5,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
NeosMaxi
Cthulhu
14
1 / 5 / 0
8,826
441
8,754
17,539
14,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
RolHeyr
Arachne
13
3 / 6 / 3
8,706
435
8,055
16,295
4,988
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
14
6 / 7 / 1
8,968
448
13,290
17,557
4,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
2 / 5 / 7
9,297
465
7,647
14,305
13,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
PonyFlesh
Charybdis
17
8 / 3 / 5
10,828
541
17,793
15,442
4,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
Rifllix
Pele
18
5 / 1 / 5
11,445
572
9,737
14,411
9,740
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mercury
StepGod
Mercury
20
13 / 2 / 5
12,661
633
16,186
14,466
5,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 7 / 7
10,472
524
8,422
14,468
5,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
58
18
Kills
29
30
Deaths
18
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ares
2
5
7
1.1
L
Yemoja
1
4
5
0.88
L
He Bo
KlonoaX
He Bo
7
8
0
0.88
L
Cthulhu
NeosMaxi
Cthulhu
1
5
0
0.2
W
Charybdis
PonyFlesh
Charybdis
8
3
5
3.5
W
Pele
Rifllix
Pele
5
1
5
7.5
L
Arachne
RolHeyr
Arachne
3
6
3
0.75
W
Mercury
StepGod
Mercury
13
2
5
7.75
W
1
7
7
0.64
L
Hou Yi
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,992
Damage
59,785
76,357
Taken
73,092
38,814
Mitigated
38,673
16,536
Healing
23,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
7,647
533
0
2,858
14,305
13,135
0
2,012
12,269
29,004
0
L
Yemoja
2,729
402
2,024
836
10,231
9,662
0
2,719
7,221
10,218
0
L
He Bo
KlonoaX
He Bo
12,164
1,140
0
1,906
14,735
5,451
1,004
3,812
10,729
50,727
0
L
Cthulhu
NeosMaxi
Cthulhu
8,754
882
0
3,968
17,539
14,404
760
3,081
14,390
55,141
0
W
Charybdis
PonyFlesh
Charybdis
17,793
10,910
0
8,004
15,442
4,622
3,456
2,026
13,388
0
101,778
W
Pele
Rifllix
Pele
9,737
2,505
0
7,361
14,411
9,740
1,604
5,097
8,781
0
75,936
L
Arachne
RolHeyr
Arachne
8,055
6,430
0
3,471
16,295
4,988
0
2,057
14,034
0
36,880
W
Mercury
StepGod
Mercury
16,186
10,016
0
512
14,466
5,362
0
3,998
10,144
0
123,679
W
8,422
1,984
154
4,682
14,468
5,814
1,076
9,511
4,385
57,012
0
L
Hou Yi
13,290
8,476
0
4,331
17,557
4,309
0
3,198
13,914
0
57,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,346
Gold Earned
54,703
389
Minions Killed
657
0
Camps Cleared
0
1,493,577
Distance Traveled
1,911,380
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,297
465
46
2
0
378,969
3
L
Yemoja
7,960
398
11
1
0
227,704
0
L
He Bo
9,886
494
101
5
0
285,688
1
L
Cthulhu
8,826
441
107
5
0
347,149
5
W
Charybdis
10,828
541
159
8
0
338,561
1
W
Pele
11,445
572
148
7
0
408,045
0
L
Arachne
8,706
435
66
3
0
343,188
0
W
Mercury
12,661
633
175
9
0
503,013
2
W
Ra
10,472
524
129
6
0
282,792
2
L
Hou Yi
8,968
448
104
5
0
289,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role