Player Matchup

Anhur
Anhur
Alerzz
Anhur
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 96L
1,387 Elo+
Solo
Chang'e
Chang'e
SpartanGoat3775
Chang'e
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,141 Elo+
Party 1
Nemesis
Nemesis
VikingMoldy
Nemesis
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,118 Elo+
Party 1
Nike
Nike
ndog614
Nike
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 72L
1,401 Elo+
Party 1
Awilix
Awilix
xBL1TZERx
Awilix
Level 65
God Stats
0W - 1L
1,316 SR
Queue Stats
30W - 24L
1,348 Elo+
Solo
Team Averages
Level 58
1,463 SR
1,279 Elo+

VS

Team Averages
Level 108
1,379 SR
1,349 Elo+
Persephone
Persephone
 
Persephone
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
LadyStarDust
Anubis
Level 86
God Stats
7W - 9L
1,549 SR
Queue Stats
425W - 452L
1,363 Elo+
Solo
Bacchus
Bacchus
Stuqib
Bacchus
Level 123
God Stats
2W - 4L
1,117 SR
Queue Stats
374W - 379L
1,317 Elo+
Solo
Athena
Athena
XBeliasTheGigasX
Athena
Level 79
God Stats
1W - 0L
1,414 SR
Queue Stats
7W - 13L
1,276 Elo+
Solo
Sylvanus
Sylvanus
longhornjo
Sylvanus
Level 125
God Stats
3W - 1L
1,313 SR
Queue Stats
802W - 1,121L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Alerzz
Anhur
17
3 / 6 / 12
9,534
636
11,265
17,830
9,800
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
7 / 9 / 6
10,614
708
10,796
15,160
9,628
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
VikingMoldy
Nemesis
18
3 / 4 / 13
10,007
667
13,993
19,311
22,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nike
ndog614
Nike
18
6 / 5 / 11
10,693
713
15,352
17,647
21,073
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
xBL1TZERx
Awilix
14
1 / 4 / 12
8,642
576
8,435
10,603
5,087
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
20
10 / 4 / 10
13,085
872
21,220
15,819
6,428
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
20
7 / 2 / 17
12,184
812
14,938
13,953
7,675
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Stuqib
Bacchus
17
4 / 7 / 12
10,787
719
12,541
19,877
11,922
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
3 / 5 / 18
11,452
763
7,731
19,578
26,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sylvanus
longhornjo
Sylvanus
19
4 / 2 / 13
11,745
783
6,307
11,729
13,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
98
20
Kills
28
28
Deaths
20
54
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
10
4
10
3.75
L
Anhur
Alerzz
Anhur
3
6
12
1.5
W
Anubis
7
2
17
7.75
L
7
9
6
1.11
W
Bacchus
Stuqib
Bacchus
4
7
12
1.43
L
Nemesis
VikingMoldy
Nemesis
3
4
13
2.38
W
3
5
18
2.4
W
Sylvanus
longhornjo
Sylvanus
4
2
13
5.25
L
Nike
ndog614
Nike
6
5
11
2.3
L
Awilix
xBL1TZERx
Awilix
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,841
Damage
62,737
80,551
Taken
80,956
68,433
Mitigated
66,079
28,503
Healing
36,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
21,220
992
1,484
3,845
15,819
6,428
669
1,384
14,108
57,526
0
L
Anhur
Alerzz
Anhur
11,265
5,098
1,961
5,786
17,830
9,800
370
14,589
3,241
0
28,949
W
Anubis
14,938
1,720
1,604
3,728
13,953
7,675
1,817
2,105
11,549
36,101
0
L
10,796
2,779
2,397
2,266
15,160
9,628
49
13,608
1,552
20,552
0
W
Bacchus
Stuqib
Bacchus
12,541
1,296
987
4,419
19,877
11,922
338
2,986
16,642
18,074
0
L
Nemesis
VikingMoldy
Nemesis
13,993
4,822
445
6,919
19,311
22,845
0
13,063
6,248
0
20,621
W
7,731
1,719
3,364
4,021
19,578
26,487
260
2,930
16,218
12,176
0
W
Sylvanus
longhornjo
Sylvanus
6,307
2,192
8,572
4,517
11,729
13,567
661
1,391
10,097
13,117
0
L
Nike
ndog614
Nike
15,352
4,685
1,555
3,316
17,647
21,073
0
12,113
5,534
0
26,452
L
Awilix
xBL1TZERx
Awilix
8,435
2,033
1,953
1,905
10,603
5,087
0
9,364
1,239
0
16,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,490
Gold Earned
59,253
126
Minions Killed
160
0
Camps Cleared
0
1,276,150
Distance Traveled
1,301,232
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
13,085
872
77
5
0
263,602
0
L
Anhur
9,534
636
37
2
0
233,211
0
W
Anubis
12,184
812
45
3
0
229,998
0
L
Chang'e
10,614
708
20
1
0
245,891
0
W
Bacchus
10,787
719
8
1
0
295,942
0
L
Nemesis
10,007
667
26
2
0
310,093
0
W
Athena
11,452
763
12
1
0
286,535
0
W
Sylvanus
11,745
783
18
1
0
225,155
0
L
Nike
10,693
713
17
1
0
270,704
0
L
Awilix
8,642
576
26
2
0
216,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role