Player Matchup

Zeus
Zeus
BubbleFruit
Zeus
Level 148
God Stats
2W - 0L
1,652 SR
Queue Stats
53W - 34L
1,593 Elo+
Party 1
Horus
Horus
Galant22
Horus
Level 68
God Stats
1W - 2L
1,661 SR
Queue Stats
140W - 129L
1,552 Elo+
Party 1
Mulan
Mulan
KingRichie1998
Mulan
Level 17
God Stats
16W - 4L
1,645 SR
Queue Stats
32W - 11L
1,718 Elo+
Party 1
Sol
Sol
MateoDelgado
Sol
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Tweak25D
Atlas
Level 107
God Stats
1W - 0L
1,330 SR
Queue Stats
187W - 143L
1,608 Elo+
Party 1
Team Averages
Level 72
1,558 SR
1,594 Elo+

VS

Team Averages
Level 92
1,530 SR
1,512 Elo+
Medusa
Medusa
ASTR0xDAN
Medusa
Level 158
God Stats
15W - 7L
1,748 SR
Queue Stats
102W - 92L
1,587 Elo+
Party 2
Achilles
Achilles
GHOST ASIAN1
Achilles
Level 42
God Stats
12W - 9L
1,597 SR
Queue Stats
129W - 114L
1,537 Elo+
Solo
Atlas
Atlas
SlythrinLrd
Atlas
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,551 Elo+
Party 2
Da Ji
Da Ji
SumthingFishy
Da Ji
Level 33
God Stats
3W - 10L
1,303 SR
Queue Stats
133W - 153L
1,465 Elo+
Solo
Ah Puch
Ah Puch
TuPut4Madr3
Ah Puch
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 33L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 11
10,214
1,021
14,566
6,040
2,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Galant22
Horus
17
3 / 1 / 16
11,343
1,134
7,563
11,596
12,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
7 / 2 / 15
10,743
1,074
11,220
12,290
7,247
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
3 / 2 / 11
9,487
949
6,385
5,712
1,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Atlas
Tweak25D
Atlas
17
4 / 1 / 19
10,411
1,041
11,721
9,111
10,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

250

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ASTR0xDAN
Medusa
15
2 / 3 / 2
9,680
968
9,486
7,969
2,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Achilles
GHOST ASIAN1
Achilles
15
1 / 6 / 3
9,260
926
7,991
16,067
5,981
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
0 / 6 / 3
8,401
840
6,000
12,106
5,824
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 5 / 2
9,014
901
3,301
11,681
4,708
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
TuPut4Madr3
Ah Puch
15
2 / 3 / 2
9,584
958
15,424
7,990
2,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
18
23
Kills
6
6
Deaths
23
72
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
ASTR0xDAN
Medusa
2
3
2
1
W
6
0
11
11.5
L
Achilles
GHOST ASIAN1
Achilles
1
6
3
0.42
W
Horus
Galant22
Horus
3
1
16
11
W
7
2
15
7.25
W
3
2
11
4.25
L
0
6
3
0.25
L
1
5
2
0.4
L
Ah Puch
TuPut4Madr3
Ah Puch
2
3
2
1
W
Atlas
Tweak25D
Atlas
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,455
Damage
42,202
44,749
Taken
55,813
34,118
Mitigated
21,794
8,191
Healing
1,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ASTR0xDAN
Medusa
9,486
2,754
0
108
7,969
2,609
0
4,499
3,221
0
37,066
W
14,566
713
0
249
6,040
2,134
0
2,679
3,361
36,101
0
L
Achilles
GHOST ASIAN1
Achilles
7,991
2,271
0
223
16,067
5,981
0
10,195
5,213
0
16,176
W
Horus
Galant22
Horus
7,563
1,814
1,214
2,940
11,596
12,947
0
4,603
6,993
1,574
18,341
W
11,220
540
0
1,041
12,290
7,247
0
7,257
5,033
0
19,336
W
6,385
1,634
695
1,277
5,712
1,787
0
2,828
2,884
23,805
0
L
6,000
1,460
0
64
12,106
5,824
0
7,786
3,986
12,994
0
L
3,301
76
0
0
11,681
4,708
0
6,175
5,165
0
16,972
L
Ah Puch
TuPut4Madr3
Ah Puch
15,424
122
0
750
7,990
2,672
0
2,844
4,952
52,957
0
W
Atlas
Tweak25D
Atlas
11,721
2,917
0
775
9,111
10,003
0
4,057
5,054
23,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,198
Gold Earned
45,939
208
Minions Killed
206
6
Camps Cleared
10
980,446
Distance Traveled
927,743
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,680
968
46
5
4
201,389
1
W
Zeus
10,214
1,021
89
9
5
188,858
0
L
Achilles
9,260
926
22
2
3
190,186
0
W
Horus
11,343
1,134
25
3
0
214,227
0
W
Mulan
10,743
1,074
21
2
0
198,898
0
W
Sol
9,487
949
47
5
1
166,841
0
L
Atlas
8,401
840
17
2
0
162,637
0
L
Da Ji
9,014
901
28
3
2
180,521
1
L
Ah Puch
9,584
958
93
9
1
193,010
2
W
Atlas
10,411
1,041
26
3
0
211,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role