Player Matchup

Artemis
Artemis
 
Artemis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
BosephStalin
Osiris
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,467 Elo+
Party 1
Discordia
Discordia
Coopleport
Discordia
Level 128
God Stats
4W - 2L
1,734 SR
Queue Stats
182W - 187L
1,483 Elo+
Party 3
Skadi
Skadi
Heldersls
Skadi
Level 88
God Stats
10W - 7L
1,532 SR
Queue Stats
223W - 237L
1,473 Elo+
Party 3
Danzaburou
Danzaburou
harlock94
Danzaburou
Level 89
God Stats
11W - 8L
1,647 SR
Queue Stats
283W - 249L
1,583 Elo+
Party 1
Team Averages
Level 88
1,582 SR
1,501 Elo+

VS

Team Averages
Level 41
1,463 SR
1,504 Elo+
Merlin
Merlin
MrMobley
Merlin
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 42L
1,370 Elo+
Solo
Hachiman
Hachiman
RidderBanaan
Hachiman
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 21L
1,551 Elo+
Solo
Izanami
Izanami
UndeadRev
Izanami
Level 49
God Stats
0W - 1L
1,313 SR
Queue Stats
39W - 49L
1,460 Elo+
Party 2
Kumbhakarna
Kumbhakarna
hotdayum
Kumbhakarna
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,632 Elo+
Solo
Hercules
Hercules
jBrez
Hercules
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 65L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
7 / 1 / 11
10,920
910
23,615
5,504
2,389
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
14
1 / 4 / 12
9,162
764
4,585
13,988
13,532
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Coopleport
Discordia
20
8 / 1 / 12
11,706
976
24,910
8,337
4,037
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Heldersls
Skadi
17
4 / 4 / 14
10,174
848
14,669
11,458
3,947
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
harlock94
Danzaburou
14
3 / 7 / 7
9,297
775
9,425
13,965
5,316
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MrMobley
Merlin
16
5 / 6 / 7
9,889
824
10,013
13,537
5,965
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
RidderBanaan
Hachiman
15
0 / 5 / 10
8,650
721
7,904
12,618
5,328
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
UndeadRev
Izanami
17
6 / 4 / 8
10,183
849
10,091
16,216
7,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
hotdayum
Kumbhakarna
15
2 / 3 / 11
10,040
837
6,408
17,553
24,264
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
jBrez
Hercules
16
4 / 5 / 7
9,348
779
8,788
24,581
24,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
60
23
Kills
17
17
Deaths
23
56
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
1
11
12.5
W
Osiris
1
4
12
1.75
W
Discordia
Coopleport
Discordia
8
1
12
14
W
Skadi
Heldersls
Skadi
4
4
14
2.75
L
Merlin
MrMobley
Merlin
5
6
7
1.42
L
Hachiman
RidderBanaan
Hachiman
0
5
10
1
L
Izanami
UndeadRev
Izanami
6
4
8
2.5
W
Danzaburou
harlock94
Danzaburou
3
7
7
0.93
L
Kumbhakarna
hotdayum
Kumbhakarna
2
3
11
2.5
L
Hercules
jBrez
Hercules
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,204
Damage
43,204
53,252
Taken
84,505
29,221
Mitigated
67,997
19,294
Healing
29,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
23,615
8,105
1,716
1,581
5,504
2,389
2,208
1,283
4,179
0
40,875
W
Osiris
4,585
1,023
1,953
2,504
13,988
13,532
216
4,118
9,497
1,465
4,954
W
Discordia
Coopleport
Discordia
24,910
1,194
1,896
2,777
8,337
4,037
1,079
3,343
4,901
49,907
0
W
Skadi
Heldersls
Skadi
14,669
4,470
1,739
1,629
11,458
3,947
1,181
2,611
8,645
0
31,694
L
Merlin
MrMobley
Merlin
10,013
665
1,599
1,306
13,537
5,965
234
4,003
9,534
25,278
0
L
Hachiman
RidderBanaan
Hachiman
7,904
4,507
1,759
2,044
12,618
5,328
890
3,969
8,649
0
20,622
L
Izanami
UndeadRev
Izanami
10,091
4,939
1,507
5,591
16,216
7,777
2,180
7,064
9,152
0
31,318
W
Danzaburou
harlock94
Danzaburou
9,425
5,148
453
3,046
13,965
5,316
38
5,066
8,723
0
16,798
L
Kumbhakarna
hotdayum
Kumbhakarna
6,408
200
1,114
3,494
17,553
24,264
0
4,608
12,945
8,380
0
L
Hercules
jBrez
Hercules
8,788
2,312
768
10,800
24,581
24,663
654
6,035
18,546
0
11,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,259
Gold Earned
48,110
142
Minions Killed
132
0
Camps Cleared
0
1,125,921
Distance Traveled
1,070,965
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,920
910
40
3
0
224,222
2
W
Osiris
9,162
764
4
0
0
229,569
1
W
Discordia
11,706
976
50
4
0
240,660
0
W
Skadi
10,174
848
25
2
0
242,200
0
L
Merlin
9,889
824
33
3
0
197,477
0
L
Hachiman
8,650
721
32
3
0
193,500
0
L
Izanami
10,183
849
55
5
0
210,274
0
W
Danzaburou
9,297
775
23
2
0
189,270
0
L
Kumbhakarna
10,040
837
5
0
0
248,724
0
L
Hercules
9,348
779
7
1
0
220,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role