Player Matchup

Skadi
Skadi
G4bsch
Skadi
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 43L
1,377 Elo+
Party 1
Atlas
Atlas
MrDeathtruction
Atlas
Level 126
God Stats
2W - 1L
1,722 SR
Queue Stats
133W - 148L
1,488 Elo+
Solo
Ao Kuang
Ao Kuang
SnakeDragonThing
Ao Kuang
Level 59
God Stats
12W - 14L
1,314 SR
Queue Stats
36W - 50L
1,366 Elo+
Party 1
Team Averages
Level 83
1,512 SR
1,410 Elo+

VS

Team Averages
Level 105
1,631 SR
1,645 Elo+
Charybdis
Charybdis
KeKeTheRarest
Charybdis
Level 89
God Stats
6W - 3L
1,763 SR
Queue Stats
319W - 217L
1,679 Elo+
Party 2
Merlin
Merlin
rKid4205723
Merlin
Level 68
God Stats
9W - 3L
1,631 SR
Queue Stats
168W - 122L
1,587 Elo+
Party 2
Atlas
Atlas
thetoaster569
Atlas
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
209W - 129L
1,668 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
G4bsch
Skadi
12
0 / 7 / 1
8,580
536
6,320
14,533
4,749
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
1 / 5 / 4
9,721
608
7,825
20,868
19,365
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
6 / 4 / 1
10,784
674
13,259
16,796
14,353
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KeKeTheRarest
Charybdis
15
7 / 2 / 5
11,390
712
16,990
9,079
3,312
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
14
4 / 2 / 9
10,738
671
12,437
10,262
3,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 3 / 9
11,527
720
13,028
16,133
16,581
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
7
Kills
16
16
Deaths
7
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Skadi
G4bsch
Skadi
0
7
1
0.07
W
Charybdis
KeKeTheRarest
Charybdis
7
2
5
4.75
L
1
5
4
0.6
L
6
4
1
1.63
W
Merlin
4
2
9
4.25
W
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,404
Damage
42,455
52,197
Taken
35,474
38,467
Mitigated
23,739
6,704
Healing
11,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
G4bsch
Skadi
6,320
2,478
0
250
14,533
4,749
0
6,580
7,953
0
34,552
W
Charybdis
KeKeTheRarest
Charybdis
16,990
11,712
0
3,179
9,079
3,312
1,775
4,967
4,112
0
50,112
L
7,825
2,815
446
3,011
20,868
19,365
0
10,711
10,157
30,324
0
L
13,259
4,155
0
2,997
16,796
14,353
0
8,880
7,916
28,036
0
W
Merlin
12,437
1,433
389
3,775
10,262
3,846
867
6,720
3,542
42,590
0
W
13,028
3,456
1,282
3,284
16,133
16,581
398
9,652
6,481
24,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,085
Gold Earned
33,655
134
Minions Killed
160
5
Camps Cleared
8
826,274
Distance Traveled
878,994
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,580
536
66
4
0
264,957
4
W
Charybdis
11,390
712
77
5
4
281,022
4
L
Atlas
9,721
608
29
2
1
271,145
1
L
Ao Kuang
10,784
674
39
2
4
290,172
7
W
Merlin
10,738
671
69
4
2
298,600
3
W
Atlas
11,527
720
14
1
2
299,372
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role