Player Matchup

Olorun
Olorun
GenesispS
Olorun
Level 29
God Stats
18W - 3L
1,793 SR
Queue Stats
58W - 21L
1,756 Elo+
Party 2
Hou Yi
Hou Yi
Its Valken
Hou Yi
Level 85
God Stats
2W - 1L
1,531 SR
Queue Stats
9W - 3L
1,625 Elo+
Party 2
Atlas
Atlas
defendedmehow8
Atlas
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
321W - 232L
1,736 Elo+
Party 2
Team Averages
Level 91
1,608 SR
1,706 Elo+

VS

Team Averages
Level 61
1,475 SR
1,521 Elo+
Cerberus
Cerberus
Dom Viterbo
Cerberus
Level 45
God Stats
22W - 29L
1,424 SR
Queue Stats
54W - 77L
1,361 Elo+
Solo
Bellona
Bellona
Dxxbyy
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,703 Elo+
Party 1
Merlin
Merlin
foxybiscuit
Merlin
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
GenesispS
Olorun
14
7 / 1 / 6
9,531
794
14,476
10,797
6,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hou Yi
Its Valken
Hou Yi
12
2 / 1 / 8
8,368
697
5,956
6,951
2,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
4 / 2 / 8
8,686
724
8,525
15,874
14,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dom Viterbo
Cerberus
10
1 / 5 / 2
7,021
585
5,221
10,007
3,586
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
Dxxbyy
Bellona
11
3 / 3 / 1
7,756
646
8,619
16,860
13,120
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Merlin
11
0 / 5 / 1
6,958
580
10,278
8,510
3,007
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
13
Kills
4
4
Deaths
13
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Dom Viterbo
Cerberus
1
5
2
0.4
L
Bellona
Dxxbyy
Bellona
3
3
1
1.17
W
Olorun
GenesispS
Olorun
7
1
6
10
W
Hou Yi
Its Valken
Hou Yi
2
1
8
6
W
4
2
8
4
L
Merlin
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,957
Damage
24,118
33,622
Taken
35,377
24,147
Mitigated
19,713
11,247
Healing
4,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Dom Viterbo
Cerberus
5,221
511
0
2,115
10,007
3,586
0
6,945
2,766
13,815
0
L
Bellona
Dxxbyy
Bellona
8,619
1,891
0
1,806
16,860
13,120
0
8,903
7,453
0
28,756
W
Olorun
GenesispS
Olorun
14,476
7,765
1,079
4,061
10,797
6,954
2,046
5,767
5,030
46,420
5,122
W
Hou Yi
Its Valken
Hou Yi
5,956
1,783
0
192
6,951
2,574
0
3,969
2,982
0
24,972
W
8,525
2,514
1,133
4,782
15,874
14,619
345
6,058
9,816
14,768
0
L
Merlin
10,278
696
0
740
8,510
3,007
0
4,647
3,596
35,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,585
Gold Earned
21,735
125
Minions Killed
129
7
Camps Cleared
3
669,552
Distance Traveled
573,126
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,021
585
30
3
1
166,926
1
L
Bellona
7,756
646
43
4
1
218,616
3
W
Olorun
9,531
794
81
7
4
210,416
2
W
Hou Yi
8,368
697
35
3
3
218,952
1
W
Atlas
8,686
724
9
1
0
240,184
0
L
Merlin
6,958
580
56
5
1
187,584
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role