Player Matchup

Hercules
Hercules
BIGKlekito
Hercules
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 4L
1,833 Elo+
Party 1
Artemis
Artemis
Boreddd
Artemis
Level 41
God Stats
9W - 0L
2,014 SR
Queue Stats
42W - 7L
1,912 Elo+
Party 1
Hou Yi
Hou Yi
Johnnybobjames
Hou Yi
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sol
Sol
NotXgaly
Sol
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,759 Elo+
Party 1
Hera
Hera
cfiipa
Hera
Level 122
God Stats
5W - 6L
1,533 SR
Queue Stats
212W - 223L
1,576 Elo+
Party 1
Team Averages
Level 47
1,609 SR
1,716 Elo+

VS

Team Averages
Level 54
1,377 SR
1,406 Elo+
Morgan Le Fay
Morgan Le Fay
MagicFairy69
Morgan Le Fay
Level 52
God Stats
0W - 6L
1,429 SR
Queue Stats
5W - 15L
1,267 Elo+
Party 3
Gilgamesh
Gilgamesh
Nerjerman
Gilgamesh
Level 105
God Stats
4W - 5L
1,406 SR
Queue Stats
36W - 31L
1,415 Elo+
Party 3
Cliodhna
Cliodhna
TheoCalistarya
Cliodhna
Level 25
God Stats
0W - 1L
1,193 SR
Queue Stats
43W - 50L
1,449 Elo+
Party 2
Nemesis
Nemesis
geekairbus
Nemesis
Level 45
God Stats
6W - 3L
1,355 SR
Queue Stats
14W - 16L
1,445 Elo+
Party 2
Atlas
Atlas
valoklah
Atlas
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 72L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BIGKlekito
Hercules
20
15 / 0 / 19
13,342
1,213
26,390
19,626
17,757
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Boreddd
Artemis
18
11 / 1 / 19
11,878
1,080
23,655
12,061
5,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 1 / 25
10,765
979
6,100
6,013
2,547
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
12 / 1 / 21
12,511
1,137
31,438
13,850
6,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hera
cfiipa
Hera
18
4 / 1 / 23
11,419
1,038
15,367
6,774
2,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

262

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MagicFairy69
Morgan Le Fay
16
1 / 9 / 3
10,290
935
11,003
15,463
5,569
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Nerjerman
Gilgamesh
16
0 / 5 / 2
9,331
848
11,648
29,112
23,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
16
1 / 14 / 2
10,034
912
7,944
21,931
7,873
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
geekairbus
Nemesis
16
0 / 9 / 3
9,652
877
12,498
26,821
10,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atlas
valoklah
Atlas
16
2 / 8 / 1
10,428
948
9,457
19,069
19,418
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
15
45
Kills
4
4
Deaths
45
107
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
BIGKlekito
Hercules
15
0
19
24.5
W
Artemis
Boreddd
Artemis
11
1
19
20.5
W
3
1
25
15.5
L
Morgan Le Fay
MagicFairy69
Morgan Le Fay
1
9
3
0.28
L
Gilgamesh
Nerjerman
Gilgamesh
0
5
2
0.2
W
12
1
21
22.5
L
Cliodhna
1
14
2
0.14
W
Hera
cfiipa
Hera
4
1
23
15.5
L
Nemesis
geekairbus
Nemesis
0
9
3
0.17
L
Atlas
valoklah
Atlas
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,950
Damage
52,550
58,324
Taken
112,396
35,083
Mitigated
66,260
16,963
Healing
6,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BIGKlekito
Hercules
26,390
9,591
0
5,415
19,626
17,757
0
7,066
11,894
0
41,724
W
Artemis
Boreddd
Artemis
23,655
13,880
0
3,468
12,061
5,576
0
4,418
7,410
0
48,736
W
6,100
1,226
650
1,662
6,013
2,547
0
2,251
3,531
0
16,946
L
Morgan Le Fay
MagicFairy69
Morgan Le Fay
11,003
1,355
0
567
15,463
5,569
0
3,924
11,471
37,870
0
L
Gilgamesh
Nerjerman
Gilgamesh
11,648
1,825
0
1,594
29,112
23,354
0
11,743
16,995
0
25,264
W
31,438
11,271
0
5,084
13,850
6,487
0
3,894
9,830
36,517
3,136
L
Cliodhna
7,944
638
0
247
21,931
7,873
0
6,261
15,562
0
23,055
W
Hera
cfiipa
Hera
15,367
3,511
104
580
6,774
2,716
0
2,831
3,761
34,330
0
L
Nemesis
geekairbus
Nemesis
12,498
5,568
314
3,161
26,821
10,046
0
11,531
15,196
0
37,020
L
Atlas
valoklah
Atlas
9,457
3,178
403
660
19,069
19,418
0
9,967
8,892
35,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,915
Gold Earned
49,735
195
Minions Killed
197
5
Camps Cleared
6
1,085,588
Distance Traveled
994,284
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,342
1,213
32
3
1
263,254
0
W
Artemis
11,878
1,080
48
4
2
210,037
0
W
Hou Yi
10,765
979
29
3
0
195,491
1
L
Morgan Le Fay
10,290
935
46
4
0
192,361
1
L
Gilgamesh
9,331
848
27
2
0
223,180
1
W
Sol
12,511
1,137
30
3
1
197,240
0
L
Cliodhna
10,034
912
21
2
3
183,830
0
W
Hera
11,419
1,038
56
5
1
219,566
0
L
Nemesis
9,652
877
44
4
3
215,814
0
L
Atlas
10,428
948
59
5
0
179,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role