Player Matchup

Ganesha
Ganesha
Diamond II
 
Ganesha
Diamond II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Diamond IV
 
Scylla
Diamond IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Diamond IV
Karboncito
Gilgamesh
Diamond IV
Level 68
God Stats
4W - 2L
1,584 SR
Queue Stats
13W - 10L
2,304 MMR
Solo
Vamana
Vamana
Diamond IV
MooMuse
Vamana
Diamond IV
Level 148
God Stats
12W - 15L
1,564 SR
Queue Stats
408W - 412L
2,057 MMR
Solo
Medusa
Medusa
Diamond V
The1AndOnlyOni
Medusa
Diamond V
Level 160
God Stats
8W - 9L
1,599 SR
Queue Stats
473W - 470L
2,097 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 137
1,549 SR
1,892 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 134
1,582 SR
1,836 MMR
Sol
Sol
Diamond III
 
Sol
Diamond III
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Eset
Eset
Diamond IV
 
Eset
Diamond IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Diamond V
Ka1ler
Ullr
Diamond V
Level 115
God Stats
5W - 0L
1,721 SR
Queue Stats
166W - 160L
2,047 MMR
Party 1
Mulan
Mulan
Platinum I
LordDunsany
Mulan
Platinum I
Level 160
God Stats
10W - 12L
1,456 SR
Queue Stats
624W - 619L
2,085 MMR
Solo
Camazotz
Camazotz
Platinum III
Sayrean
Camazotz
Platinum III
Level 101
God Stats
2W - 0L
1,734 SR
Queue Stats
37W - 27L
2,048 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
5
0 / 1 / 2
3,441
688
1,179
3,369
1,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
 
Scylla
5
0 / 0 / 1
3,112
622
325
1,086
190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Karboncito
Gilgamesh
2
1 / 0 / 0
2,800
560
317
478
108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Vamana
MooMuse
Vamana
5
0 / 1 / 0
3,369
674
1,254
3,629
1,009
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
2 / 0 / 0
3,725
745
2,012
1,760
461
Heavy Mace

Heavy Mace

+30
Physical Power

Bans
OdinCliodhnaArtioZeus

VS

Bans
AresLokiGebNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
1 / 0 / 0
3,606
721
2,559
1,635
373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Eset
 
Eset
5
0 / 2 / 1
3,347
669
440
3,197
464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ullr
Ka1ler
Ullr
6
0 / 0 / 0
3,410
682
866
1,494
371
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
1 / 0 / 0
3,638
728
2,438
2,190
917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Camazotz
Sayrean
Camazotz
5
0 / 1 / 0
3,182
636
59
2,968
606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
3
Kills
2
2
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
1
2
1
L
Scylla
 
Scylla
0
0
1
0.5
W
Sol
 
Sol
1
0
0
1
W
Eset
 
Eset
0
2
1
0.25
W
Ullr
Ka1ler
Ullr
0
0
0
0
L
Gilgamesh
Karboncito
Gilgamesh
1
0
0
1
W
1
0
0
1
L
Vamana
MooMuse
Vamana
0
1
0
0
W
Camazotz
Sayrean
Camazotz
0
1
0
0
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,087
Damage
6,362
10,322
Taken
11,484
2,963
Mitigated
2,731
3,740
Healing
5,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
1,179
316
77
1,181
3,369
1,195
0
1,402
1,967
8,205
0
L
Scylla
 
Scylla
325
82
0
500
1,086
190
0
0
1,086
9,471
0
W
Sol
 
Sol
2,559
1,049
0
993
1,635
373
0
111
1,524
16,200
3,437
W
Eset
 
Eset
440
85
387
614
3,197
464
0
724
2,473
5,114
0
W
Ullr
Ka1ler
Ullr
866
187
0
482
1,494
371
0
231
1,263
0
12,920
L
Gilgamesh
Karboncito
Gilgamesh
317
32
0
256
478
108
0
0
478
0
3,214
W
2,438
613
0
1,236
2,190
917
0
0
2,190
0
14,464
L
Vamana
MooMuse
Vamana
1,254
688
0
1,726
3,629
1,009
0
0
3,390
0
12,195
W
Camazotz
Sayrean
Camazotz
59
59
0
1,873
2,968
606
0
396
2,530
0
11,326
L
2,012
947
0
0
1,760
461
0
1,153
607
0
14,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,447
Gold Earned
17,183
117
Minions Killed
157
0
Camps Cleared
0
413,742
Distance Traveled
455,940
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
3,441
688
10
2
0
99,081
2
L
Scylla
3,112
622
28
6
0
91,170
2
W
Sol
3,606
721
42
8
0
89,110
2
W
Eset
3,347
669
12
2
0
88,881
1
W
Ullr
3,410
682
36
7
0
82,852
0
L
Gilgamesh
2,800
560
7
1
0
30,893
1
W
Mulan
3,638
728
35
7
0
96,717
1
L
Vamana
3,369
674
35
7
0
98,976
2
W
Camazotz
3,182
636
32
6
0
98,380
2
L
Medusa
3,725
745
37
7
0
93,622
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role