Player Matchup

Fenrir
Fenrir
Dark Moemasu
Fenrir
Level 146
God Stats
5W - 4L
1,474 SR
Queue Stats
223W - 197L
1,567 Elo+
Party 1
Danzaburou
Danzaburou
InfernoNox 5887
Danzaburou
Level 125
God Stats
14W - 12L
1,451 SR
Queue Stats
133W - 149L
1,384 Elo+
Party 1
Atlas
Atlas
PhantomTech32
Atlas
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
58W - 46L
1,537 Elo+
Solo
Janus
Janus
Tuca Mote6153
Janus
Level 145
God Stats
61W - 52L
1,571 SR
Queue Stats
955W - 955L
1,474 Elo+
Solo
Anubis
Anubis
UnearthlySavage
Anubis
Level 127
God Stats
1W - 3L
1,315 SR
Queue Stats
8W - 11L
1,521 Elo+
Solo
Team Averages
Level 134
1,462 SR
1,497 Elo+

VS

Team Averages
Level 112
1,612 SR
1,556 Elo+
Atlas
Atlas
Anonymous YT963
Atlas
Level 85
God Stats
3W - 3L
1,500 SR
Queue Stats
414W - 367L
1,593 Elo+
Party 2
Hera
Hera
CorvusXX64
Hera
Level 92
God Stats
1W - 0L
1,806 SR
Queue Stats
462W - 448L
1,581 Elo+
Solo
Medusa
Medusa
Dr Rose 5844
Medusa
Level 106
God Stats
33W - 31L
1,575 SR
Queue Stats
543W - 503L
1,570 Elo+
Party 2
Thor
Thor
SCOOBYROOO
Thor
Level 122
God Stats
14W - 8L
1,611 SR
Queue Stats
312W - 302L
1,505 Elo+
Solo
Mulan
Mulan
XaviLagg_
Mulan
Level 156
God Stats
4W - 2L
1,567 SR
Queue Stats
288W - 275L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
14 / 6 / 4
9,828
578
13,213
15,647
5,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
InfernoNox 5887
Danzaburou
12
2 / 8 / 1
7,724
454
5,703
12,029
2,734
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 7 / 3
6,255
368
6,400
12,105
9,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 2 / 4
8,794
517
9,724
8,452
2,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
2 / 6 / 2
9,014
530
6,986
10,958
8,321
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 11
8,646
509
5,807
14,047
11,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 8 / 2
7,851
462
6,612
9,275
2,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
17
10 / 5 / 8
10,813
636
17,819
17,440
6,093
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
4 / 2 / 8
9,271
545
5,204
9,446
3,008
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Mulan
XaviLagg_
Mulan
14
7 / 2 / 5
9,122
537
8,131
13,081
8,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
63
20
Kills
29
29
Deaths
20
14
Assists
34
Player
Kills
Deaths
Assists
KDA
W
6
3
11
3.83
W
2
8
2
0.38
L
Fenrir
14
6
4
2.67
W
Medusa
10
5
8
2.8
L
Danzaburou
InfernoNox 5887
Danzaburou
2
8
1
0.31
L
0
7
3
0.21
W
4
2
8
4
L
2
2
4
2
L
2
6
2
0.5
W
Mulan
XaviLagg_
Mulan
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,026
Damage
43,573
59,191
Taken
63,289
28,690
Mitigated
31,370
13,200
Healing
21,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,807
1,862
1,067
1,853
14,047
11,298
0
5,772
8,085
23,222
0
W
6,612
1,238
0
1,008
9,275
2,955
21
3,304
5,754
44,437
0
L
Fenrir
13,213
3,575
0
5,040
15,647
5,758
0
3,000
12,144
0
48,110
W
Medusa
17,819
10,359
342
8,399
17,440
6,093
436
3,721
13,643
0
69,128
L
Danzaburou
InfernoNox 5887
Danzaburou
5,703
1,779
0
1,136
12,029
2,734
923
830
11,008
0
43,362
L
6,400
2,044
275
1,791
12,105
9,241
0
2,254
9,423
19,464
0
W
5,204
1,529
0
3,666
9,446
3,008
0
3,864
5,486
0
58,236
L
9,724
412
73
1,338
8,452
2,636
1,560
3,827
4,192
61,071
0
L
6,986
244
0
3,547
10,958
8,321
761
1,252
9,257
60,853
0
W
Mulan
XaviLagg_
Mulan
8,131
1,596
0
5,284
13,081
8,016
28
5,802
7,211
0
38,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,615
Gold Earned
45,703
412
Minions Killed
400
0
Camps Cleared
0
1,565,065
Distance Traveled
1,586,437
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,646
509
30
2
0
331,863
2
W
Hera
7,851
462
83
5
0
297,915
3
L
Fenrir
9,828
578
70
4
0
343,926
2
W
Medusa
10,813
636
100
6
0
296,667
2
L
Danzaburou
7,724
454
81
5
0
277,597
1
L
Atlas
6,255
368
13
1
0
326,424
0
W
Thor
9,271
545
110
6
0
341,188
7
L
Janus
8,794
517
122
7
0
349,622
3
L
Anubis
9,014
530
126
7
0
267,496
1
W
Mulan
9,122
537
77
5
0
318,804
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role