Player Matchup

Atlas
Atlas
Hoffles
Atlas
Level 125
God Stats
6W - 3L
1,851 SR
Queue Stats
43W - 29L
1,592 Elo+
Party 2
Ah Puch
Ah Puch
MarchForLives
Ah Puch
Level 28
God Stats
7W - 5L
1,168 SR
Queue Stats
14W - 7L
1,381 Elo+
Party 2
Achilles
Achilles
RangerBoots
Achilles
Level 154
God Stats
1W - 0L
1,811 SR
Queue Stats
23W - 7L
1,682 Elo+
Party 2
Team Averages
Level 102
1,610 SR
1,551 Elo+

VS

Team Averages
Level 66
1,589 SR
1,580 Elo+
Medusa
Medusa
Cyllene
Medusa
Level 26
God Stats
10W - 12L
1,547 SR
Queue Stats
37W - 45L
1,477 Elo+
Party 1
Horus
Horus
DeciVoxx
Horus
Level 68
God Stats
68W - 39L
1,668 SR
Queue Stats
294W - 214L
1,624 Elo+
Party 1
Atlas
Atlas
gunGRINDERboss8
Atlas
Level 105
God Stats
1W - 2L
1,551 SR
Queue Stats
243W - 164L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Hoffles
Atlas
11
1 / 0 / 13
8,620
784
3,703
9,892
8,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
13
4 / 0 / 13
8,821
802
8,046
4,599
1,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
RangerBoots
Achilles
14
13 / 1 / 5
9,981
907
15,264
14,276
11,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cyllene
Medusa
10
0 / 5 / 0
6,388
581
8,062
7,299
2,541
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
DeciVoxx
Horus
9
0 / 5 / 0
6,212
565
3,897
11,721
10,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 8 / 0
6,368
579
6,947
13,250
11,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
0
18
Kills
0
1
Deaths
18
31
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
Cyllene
Medusa
0
5
0
0
L
Horus
DeciVoxx
Horus
0
5
0
0
W
Atlas
Hoffles
Atlas
1
0
13
7.5
W
Ah Puch
4
0
13
10.5
W
Achilles
RangerBoots
Achilles
13
1
5
15.5
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,013
Damage
18,906
28,767
Taken
32,270
21,549
Mitigated
24,624
13,849
Healing
4,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Cyllene
Medusa
8,062
4,891
0
482
7,299
2,541
0
2,222
4,883
0
26,937
L
Horus
DeciVoxx
Horus
3,897
1,819
615
1,298
11,721
10,186
0
5,374
6,028
0
11,420
W
Atlas
Hoffles
Atlas
3,703
800
644
4,100
9,892
8,666
693
2,137
7,377
14,110
0
W
Ah Puch
8,046
872
0
2,657
4,599
1,799
979
2,278
2,253
33,453
0
W
Achilles
RangerBoots
Achilles
15,264
3,536
645
5,803
14,276
11,084
1,260
3,202
10,273
6,057
30,211
L
6,947
2,456
216
1,430
13,250
11,897
0
6,868
5,860
20,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,422
Gold Earned
18,968
123
Minions Killed
98
7
Camps Cleared
2
646,053
Distance Traveled
549,095
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,388
581
55
5
1
179,931
0
L
Horus
6,212
565
19
2
0
189,818
0
W
Atlas
8,620
784
25
2
1
214,702
2
W
Ah Puch
8,821
802
59
5
3
205,073
0
W
Achilles
9,981
907
39
4
3
226,278
1
L
Atlas
6,368
579
24
2
1
179,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role