Player Matchup

Set
Set
Kulfoniacz
Set
Level 101
God Stats
2W - 1L
1,957 SR
Queue Stats
47W - 37L
1,571 Elo+
Party 3
Nox
Nox
MakaronowyNinja
Nox
Level 83
God Stats
0W - 2L
1,247 SR
Queue Stats
50W - 35L
1,602 Elo+
Party 3
Kumbhakarna
Kumbhakarna
MordechaiPepino
Kumbhakarna
Level 79
God Stats
0W - 1L
1,473 SR
Queue Stats
47W - 34L
1,597 Elo+
Party 3
Heimdallr
Heimdallr
Paczomat
Heimdallr
Level 95
God Stats
2W - 2L
1,613 SR
Queue Stats
50W - 40L
1,568 Elo+
Party 3
Anhur
Anhur
mai-na-kill
Anhur
Level 147
God Stats
1W - 5L
1,360 SR
Queue Stats
408W - 426L
1,398 Elo+
Solo
Team Averages
Level 101
1,530 SR
1,547 Elo+

VS

Team Averages
Level 96
1,596 SR
1,482 Elo+
Ah Puch
Ah Puch
DeahtGun6
Ah Puch
Level 94
God Stats
1W - 0L
1,573 SR
Queue Stats
43W - 33L
1,511 Elo+
Party 2
Mercury
Mercury
Maksence
Mercury
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 34L
1,499 Elo+
Party 2
Merlin
Merlin
Princess_C_nasse
Merlin
Level 149
God Stats
7W - 5L
1,649 SR
Queue Stats
310W - 314L
1,447 Elo+
Party 1
Cernunnos
Cernunnos
Rayli-Tm
Cernunnos
Level 64
God Stats
4W - 2L
1,690 SR
Queue Stats
195W - 205L
1,430 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
sanek109991
Morgan Le Fay
Level 65
God Stats
10W - 2L
1,569 SR
Queue Stats
342W - 317L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 8 / 9
10,706
765
19,155
21,406
19,709
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
5 / 5 / 6
9,876
705
8,944
12,447
6,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
MordechaiPepino
Kumbhakarna
15
0 / 4 / 19
10,002
714
4,976
18,293
21,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
Paczomat
Heimdallr
19
4 / 4 / 12
11,356
811
21,444
16,477
9,254
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 5 / 10
10,771
769
8,268
12,696
6,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DeahtGun6
Ah Puch
20
9 / 3 / 13
12,359
883
18,576
14,714
5,912
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Maksence
Mercury
17
3 / 3 / 17
10,468
748
5,568
21,375
14,413
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
8 / 3 / 16
11,905
850
20,324
10,220
4,334
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
Rayli-Tm
Cernunnos
15
0 / 7 / 12
9,440
674
9,834
13,372
4,978
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
sanek109991
Morgan Le Fay
18
6 / 4 / 15
11,718
837
19,658
10,785
4,921
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
99
20
Kills
26
26
Deaths
20
56
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
DeahtGun6
Ah Puch
9
3
13
5.17
L
7
8
9
1.44
L
5
5
6
1.6
W
Mercury
Maksence
Mercury
3
3
17
3.83
L
Kumbhakarna
MordechaiPepino
Kumbhakarna
0
4
19
2.38
L
Heimdallr
Paczomat
Heimdallr
4
4
12
2.5
W
8
3
16
5.33
W
Cernunnos
Rayli-Tm
Cernunnos
0
7
12
0.86
L
4
5
10
1.8
W
Morgan Le Fay
sanek109991
Morgan Le Fay
6
4
15
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,787
Damage
73,960
81,319
Taken
70,466
63,424
Mitigated
34,558
26,538
Healing
28,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
DeahtGun6
Ah Puch
18,576
1,883
1,383
5,278
14,714
5,912
1,483
3,723
10,991
41,907
0
L
19,155
10,670
3,123
5,415
21,406
19,709
428
14,232
7,174
902
28,797
L
8,944
165
1,348
1,286
12,447
6,469
268
8,823
3,624
18,711
0
W
Mercury
Maksence
Mercury
5,568
1,582
2,142
7,545
21,375
14,413
864
3,899
17,476
0
8,332
L
Kumbhakarna
MordechaiPepino
Kumbhakarna
4,976
556
1,462
3,186
18,293
21,662
65
12,767
5,526
7,961
0
L
Heimdallr
Paczomat
Heimdallr
21,444
12,865
1,424
4,802
16,477
9,254
2,297
12,402
4,075
0
47,320
W
20,324
1,483
2,552
2,910
10,220
4,334
701
1,592
8,625
42,996
0
W
Cernunnos
Rayli-Tm
Cernunnos
9,834
4,065
1,641
2,226
13,372
4,978
1,189
2,941
10,431
0
20,182
L
8,268
3,032
2,580
1,912
12,696
6,330
785
10,334
2,362
0
14,696
W
Morgan Le Fay
sanek109991
Morgan Le Fay
19,658
2,624
879
1,982
10,785
4,921
484
2,316
8,469
26,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,711
Gold Earned
55,890
145
Minions Killed
148
0
Camps Cleared
0
1,184,084
Distance Traveled
1,279,066
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,359
883
57
4
0
251,690
0
L
Set
10,706
765
16
1
0
219,505
3
L
Nox
9,876
705
30
2
0
260,180
4
W
Mercury
10,468
748
2
0
0
315,003
0
L
Kumbhakarna
10,002
714
7
1
0
276,125
0
L
Heimdallr
11,356
811
74
5
0
214,841
0
W
Merlin
11,905
850
52
4
0
272,456
6
W
Cernunnos
9,440
674
16
1
0
216,548
0
L
Anhur
10,771
769
18
1
0
213,433
0
W
Morgan Le Fay
11,718
837
21
2
0
223,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role