Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold IV
MahmoudEvil1
Morgan Le Fay
Gold IV
Level 133
God Stats
4W - 3L
1,552 SR
Queue Stats
11W - 10L
1,715 MMR
Party 2
Thanatos
Thanatos
Gold V
ReaperC
Thanatos
Gold V
Level 84
God Stats
1W - 1L
1,740 SR
Queue Stats
3W - 1L
1,646 MMR
Solo
Sylvanus
Sylvanus
Gold III
SSouryuu
Sylvanus
Gold III
Level 121
God Stats
4W - 5L
1,688 SR
Queue Stats
294W - 297L
1,635 MMR
Solo
Neith
Neith
Platinum V
ocf241288
Neith
Platinum V
Level 157
God Stats
8W - 4L
1,757 SR
Queue Stats
397W - 385L
1,672 MMR
Solo
Gilgamesh
Gilgamesh
Platinum II
zXmjoodeXz
Gilgamesh
Platinum II
Level 157
God Stats
6W - 6L
1,714 SR
Queue Stats
421W - 422L
1,735 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 130
1,690 SR
1,680 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 109
1,670 SR
1,691 MMR
Arachne
Arachne
Gold I
IJoKsI
Arachne
Gold I
Level 156
God Stats
2W - 0L
1,875 SR
Queue Stats
31W - 23L
1,845 MMR
Party 1
Hachiman
Hachiman
Silver II
JsuiTropZehef
Hachiman
Silver II
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 31L
1,382 MMR
Party 1
Athena
Athena
Platinum V
RealToshiro-
Athena
Platinum V
Level 159
God Stats
19W - 11L
1,656 SR
Queue Stats
696W - 676L
1,744 MMR
Solo
Chaac
Chaac
Platinum III
domppi99
Chaac
Platinum III
Level 100
God Stats
28W - 19L
1,654 SR
Queue Stats
408W - 416L
1,753 MMR
Solo
Zeus
Zeus
Gold IV
knuffi93
Zeus
Gold IV
Level 66
God Stats
5W - 0L
1,665 SR
Queue Stats
48W - 37L
1,734 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MahmoudEvil1
Morgan Le Fay
19
3 / 7 / 4
13,694
489
17,046
19,888
9,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
ReaperC
Thanatos
20
8 / 7 / 4
16,436
587
31,626
32,637
15,372
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
SSouryuu
Sylvanus
18
2 / 4 / 5
12,272
438
8,223
21,953
35,227
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
ocf241288
Neith
20
7 / 6 / 3
14,969
535
24,141
22,440
10,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
zXmjoodeXz
Gilgamesh
20
10 / 5 / 2
14,696
525
23,121
26,709
16,687
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
CliodhnaFenrirOdin

VS

Bans
GebIzanamiBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
IJoKsI
Arachne
20
3 / 7 / 5
13,792
493
12,220
27,976
10,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
JsuiTropZehef
Hachiman
20
2 / 9 / 6
14,038
501
15,606
27,658
8,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
20
3 / 4 / 17
13,935
498
11,674
29,086
26,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chaac
domppi99
Chaac
20
5 / 5 / 10
14,730
526
25,835
40,994
41,584
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
20
16 / 5 / 3
18,433
658
29,824
22,460
6,686
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
70
30
Kills
29
29
Deaths
30
18
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Arachne
IJoKsI
Arachne
3
7
5
0.79
W
Hachiman
JsuiTropZehef
Hachiman
2
9
6
0.56
L
Morgan Le Fay
MahmoudEvil1
Morgan Le Fay
3
7
4
0.71
W
Athena
3
4
17
2.88
L
Thanatos
ReaperC
Thanatos
8
7
4
1.43
L
Sylvanus
SSouryuu
Sylvanus
2
4
5
1.13
W
Chaac
domppi99
Chaac
5
5
10
2
W
Zeus
16
5
3
3.5
L
Neith
ocf241288
Neith
7
6
3
1.42
L
Gilgamesh
zXmjoodeXz
Gilgamesh
10
5
2
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,157
Damage
95,159
123,627
Taken
148,174
86,852
Mitigated
93,832
50,402
Healing
51,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
IJoKsI
Arachne
12,220
8,222
0
13,516
27,976
10,438
1,129
6,249
21,637
0
110,796
W
Hachiman
JsuiTropZehef
Hachiman
15,606
9,228
0
8,568
27,658
8,404
4,454
2,291
25,355
0
102,412
L
Morgan Le Fay
MahmoudEvil1
Morgan Le Fay
17,046
1,029
0
3,504
19,888
9,076
117
12,352
7,177
95,549
0
W
Athena
11,674
1,562
0
5,099
29,086
26,720
230
6,247
22,575
36,161
0
L
Thanatos
ReaperC
Thanatos
31,626
12,527
0
27,171
32,637
15,372
0
8,155
23,005
0
146,063
L
Sylvanus
SSouryuu
Sylvanus
8,223
788
3,348
5,420
21,953
35,227
0
8,637
12,674
38,260
0
W
Chaac
domppi99
Chaac
25,835
3,075
0
19,870
40,994
41,584
1,296
4,769
36,127
12,800
95,048
W
Zeus
29,824
1,359
268
4,205
22,460
6,686
1,850
4,999
17,211
170,845
0
L
Neith
ocf241288
Neith
24,141
7,920
0
7,357
22,440
10,490
759
3,080
19,314
0
139,870
L
Gilgamesh
zXmjoodeXz
Gilgamesh
23,121
9,197
0
3,602
26,709
16,687
0
12,270
13,422
0
120,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,067
Gold Earned
74,928
829
Minions Killed
823
0
Camps Cleared
0
2,486,955
Distance Traveled
2,663,800
32
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,792
493
157
6
0
574,316
5
W
Hachiman
14,038
501
172
6
0
463,259
7
L
Morgan Le Fay
13,694
489
166
6
0
459,307
5
W
Athena
13,935
498
52
2
0
542,615
13
L
Thanatos
16,436
587
225
8
0
553,408
4
L
Sylvanus
12,272
438
53
2
0
513,408
11
W
Chaac
14,730
526
169
6
0
562,378
1
W
Zeus
18,433
658
273
10
0
521,232
2
L
Neith
14,969
535
219
8
0
450,202
9
L
Gilgamesh
14,696
525
166
6
0
510,630
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role