Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
adribarro07
Freya
Level 122
God Stats
5W - 2L
1,192 SR
Queue Stats
78W - 56L
1,553 Elo+
Party 1
Chaac
Chaac
varo1013
Chaac
Level 88
God Stats
8W - 2L
1,423 SR
Queue Stats
66W - 42L
1,635 Elo+
Party 1
Team Averages
Level 102
1,372 SR
1,563 Elo+

VS

Team Averages
Level 107
1,565 SR
1,462 Elo+
Cliodhna
Cliodhna
EdoSpartan
Cliodhna
Level 106
God Stats
40W - 37L
1,521 SR
Queue Stats
119W - 141L
1,440 Elo+
Party 2
Aphrodite
Aphrodite
Lissom6
Aphrodite
Level 108
God Stats
10W - 11L
1,554 SR
Queue Stats
135W - 136L
1,429 Elo+
Party 2
Chaac
Chaac
Santana_ve
Chaac
Level 107
God Stats
25W - 14L
1,620 SR
Queue Stats
105W - 84L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
3 / 0 / 6
7,922
792
5,394
9,132
8,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
5 / 0 / 4
7,962
796
5,814
3,297
1,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
varo1013
Chaac
11
1 / 0 / 7
7,131
713
6,254
6,646
3,171
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
EdoSpartan
Cliodhna
9
0 / 3 / 0
5,624
562
2,869
7,657
2,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Aphrodite
Lissom6
Aphrodite
9
0 / 4 / 0
5,749
575
2,290
5,961
2,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chaac
7
0 / 2 / 0
5,573
557
2,999
5,062
2,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
9
Kills
0
0
Deaths
9
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
6
6
L
Cliodhna
EdoSpartan
Cliodhna
0
3
0
0
L
Aphrodite
Lissom6
Aphrodite
0
4
0
0
L
Chaac
0
2
0
0
W
5
0
4
7
W
Chaac
varo1013
Chaac
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,462
Damage
8,158
19,075
Taken
18,680
12,560
Mitigated
8,214
10,293
Healing
4,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,394
330
373
4,539
9,132
8,037
81
792
8,176
19,759
0
L
Cliodhna
EdoSpartan
Cliodhna
2,869
120
0
720
7,657
2,602
0
5,056
2,601
0
6,726
L
Aphrodite
Lissom6
Aphrodite
2,290
336
813
1,555
5,961
2,749
0
2,923
3,038
16,164
0
L
Chaac
2,999
285
0
1,365
5,062
2,863
0
2,646
2,416
0
10,021
W
5,814
1,869
590
1,356
3,297
1,352
830
589
2,644
29,196
2,610
W
Chaac
varo1013
Chaac
6,254
697
602
2,833
6,646
3,171
690
1,628
4,918
1,144
27,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,015
Gold Earned
16,946
131
Minions Killed
61
9
Camps Cleared
0
561,600
Distance Traveled
429,139
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,922
792
34
3
1
181,962
1
L
Cliodhna
5,624
562
13
1
0
142,853
2
L
Aphrodite
5,749
575
41
4
0
121,271
0
L
Chaac
5,573
557
7
1
0
165,015
0
W
Freya
7,962
796
64
6
5
178,282
1
W
Chaac
7,131
713
33
3
3
201,356
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role