Player Matchup

Scylla
Scylla
LikelyToFeed
Scylla
Level 128
God Stats
19W - 8L
1,699 SR
Queue Stats
152W - 91L
1,744 Elo+
Party 1
Loki
Loki
MacSuMs1
Loki
Level 27
God Stats
5W - 1L
1,869 SR
Queue Stats
69W - 24L
1,699 Elo+
Party 1
Chaac
Chaac
PRINCE-LIGHT-SKN
Chaac
Level 65
God Stats
28W - 27L
1,473 SR
Queue Stats
312W - 395L
1,392 Elo+
Solo
Team Averages
Level 73
1,680 SR
1,612 Elo+

VS

Team Averages
Level 107
1,588 SR
1,606 Elo+
Kukulkan
Kukulkan
DiddlingDwarf
Kukulkan
Level 102
God Stats
35W - 26L
1,639 SR
Queue Stats
198W - 219L
1,530 Elo+
Solo
Atlas
Atlas
ONIGIRI4961
Atlas
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
311W - 223L
1,652 Elo+
Party 2
Medusa
Medusa
Warbasher55
Medusa
Level 120
God Stats
4W - 3L
1,624 SR
Queue Stats
319W - 219L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
4 / 0 / 9
8,838
737
9,605
8,304
2,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
13
6 / 3 / 6
9,019
752
7,295
8,177
2,951
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 1 / 6
8,245
687
4,434
9,171
6,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DiddlingDwarf
Kukulkan
11
1 / 4 / 2
7,655
638
4,633
7,090
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 5 / 2
7,565
630
4,862
9,454
3,084
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
12
2 / 4 / 2
7,952
663
9,941
7,103
2,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
13
Kills
4
4
Deaths
13
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DiddlingDwarf
Kukulkan
1
4
2
0.5
W
Scylla
4
0
9
8.5
W
Loki
6
3
6
3
L
1
5
2
0.4
W
3
1
6
6
L
Medusa
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,334
Damage
19,436
25,652
Taken
23,647
12,577
Mitigated
7,447
6,988
Healing
1,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DiddlingDwarf
Kukulkan
4,633
172
0
500
7,090
2,009
0
3,411
3,408
26,862
0
W
Scylla
9,605
1,505
0
3,313
8,304
2,833
798
4,090
4,214
32,346
0
W
Loki
7,295
1,649
0
806
8,177
2,951
0
3,446
4,731
0
28,491
L
4,862
2,020
0
815
9,454
3,084
0
3,273
5,920
12,255
0
W
4,434
443
109
2,760
9,171
6,793
328
2,380
6,791
0
18,643
L
Medusa
9,941
3,439
0
253
7,103
2,354
0
3,318
3,449
0
30,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,102
Gold Earned
23,172
153
Minions Killed
134
7
Camps Cleared
4
682,365
Distance Traveled
578,796
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,655
638
72
6
4
160,740
4
W
Scylla
8,838
737
79
7
3
231,437
2
W
Loki
9,019
752
45
4
3
225,289
4
L
Atlas
7,565
630
12
1
0
194,162
1
W
Chaac
8,245
687
29
2
1
225,639
0
L
Medusa
7,952
663
50
4
0
223,894
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role