Player Matchup

Anhur
Anhur
Prog712
Anhur
Level 148
God Stats
13W - 30L
1,417 SR
Queue Stats
672W - 682L
1,585 Elo+
Solo
Janus
Janus
Sρҽƈʂɳαƚσɾ
Janus
Level 157
God Stats
1W - 5L
1,464 SR
Queue Stats
143W - 126L
1,578 Elo+
Solo
Awilix
Awilix
ZvitinhoGAMER
Awilix
Level 124
God Stats
0W - 2L
1,267 SR
Queue Stats
384W - 331L
1,577 Elo+
Party 2
Tiamat
Tiamat
yJhouGAMER
Tiamat
Level 127
God Stats
0W - 3L
1,436 SR
Queue Stats
407W - 336L
1,569 Elo+
Party 2
Atlas
Atlas
zChrisGAMER
Atlas
Level 147
God Stats
0W - 3L
1,500 SR
Queue Stats
221W - 192L
1,516 Elo+
Party 2
Team Averages
Level 141
1,417 SR
1,565 Elo+

VS

Team Averages
Level 138
1,627 SR
1,575 Elo+
Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CrazyRainbowX
Nu Wa
Level 59
God Stats
2W - 0L
1,776 SR
Queue Stats
94W - 69L
1,681 Elo+
Solo
Atlas
Atlas
Dohkio
Atlas
Level 159
God Stats
4W - 3L
1,710 SR
Queue Stats
199W - 169L
1,605 Elo+
Party 1
Bastet
Bastet
llHarlekin
Bastet
Level 156
God Stats
26W - 20L
1,643 SR
Queue Stats
408W - 366L
1,578 Elo+
Party 1
Sun Wukong
Sun Wukong
llPunchLinell
Sun Wukong
Level 157
God Stats
4W - 4L
1,507 SR
Queue Stats
119W - 127L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Prog712
Anhur
12
2 / 5 / 2
6,764
520
5,154
9,271
1,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 4 / 2
6,139
472
5,529
10,786
4,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 6 / 3
6,327
487
3,529
11,824
3,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tiamat
yJhouGAMER
Tiamat
10
4 / 7 / 0
6,325
487
4,838
10,207
4,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 3 / 0
6,078
468
3,857
9,510
6,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
7 / 2 / 2
8,335
641
8,761
8,132
2,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 3 / 11
7,681
591
10,235
6,799
2,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Dohkio
Atlas
11
4 / 1 / 5
7,003
539
3,133
7,915
4,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
llHarlekin
Bastet
14
10 / 2 / 5
8,397
646
11,236
9,772
3,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
llPunchLinell
Sun Wukong
13
2 / 0 / 1
7,589
584
5,295
7,392
3,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
8
Kills
25
25
Deaths
8
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
7
2
2
4
W
2
3
11
2.5
W
Atlas
Dohkio
Atlas
4
1
5
6.5
L
Anhur
Prog712
Anhur
2
5
2
0.6
L
1
4
2
0.5
L
1
6
3
0.42
W
Bastet
llHarlekin
Bastet
10
2
5
6.25
W
Sun Wukong
llPunchLinell
Sun Wukong
2
0
1
2.5
L
Tiamat
yJhouGAMER
Tiamat
4
7
0
0.57
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,907
Damage
38,660
51,598
Taken
40,010
20,192
Mitigated
15,513
11,406
Healing
14,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
8,761
4,336
0
2,646
8,132
2,137
750
1,387
6,745
0
56,086
W
10,235
2,195
0
1,314
6,799
2,223
54
4,389
2,410
45,546
0
W
Atlas
Dohkio
Atlas
3,133
1,232
0
2,074
7,915
4,239
0
2,526
5,389
12,136
0
L
Anhur
Prog712
Anhur
5,154
2,624
0
1,588
9,271
1,699
31
1,819
7,382
0
36,542
L
5,529
640
262
2,395
10,786
4,646
0
5,334
5,260
32,771
0
L
3,529
1,060
0
2,349
11,824
3,007
0
1,827
9,800
0
33,933
W
Bastet
llHarlekin
Bastet
11,236
2,758
0
3,876
9,772
3,110
212
2,159
7,613
0
43,988
W
Sun Wukong
llPunchLinell
Sun Wukong
5,295
570
0
4,683
7,392
3,804
426
3,275
3,564
2,142
43,171
L
Tiamat
yJhouGAMER
Tiamat
4,838
426
0
1,932
10,207
4,151
0
3,080
6,930
30,693
0
L
3,857
714
0
2,880
9,510
6,689
0
1,195
7,627
34,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,633
Gold Earned
39,005
321
Minions Killed
366
0
Camps Cleared
0
1,121,117
Distance Traveled
1,280,493
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,335
641
110
8
0
227,372
4
W
Nu Wa
7,681
591
80
6
0
237,048
4
W
Atlas
7,003
539
15
1
0
254,427
5
L
Anhur
6,764
520
84
6
0
230,002
6
L
Janus
6,139
472
48
4
0
232,695
7
L
Awilix
6,327
487
73
6
0
230,984
3
W
Bastet
8,397
646
75
6
0
315,257
2
W
Sun Wukong
7,589
584
86
7
0
246,389
4
L
Tiamat
6,325
487
53
4
0
223,511
2
L
Atlas
6,078
468
63
5
0
203,925
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role