Player Matchup

Atlas
Atlas
DaddyGlickyy
Atlas
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 143L
1,407 Elo+
Solo
Sol
Sol
T4qzz
Sol
Level 103
God Stats
95W - 126L
1,470 SR
Queue Stats
661W - 948L
1,372 Elo+
Solo
Hachiman
Hachiman
waypastcool344
Hachiman
Level 34
God Stats
2W - 2L
1,894 SR
Queue Stats
50W - 44L
1,470 Elo+
Solo
Team Averages
Level 89
1,621 SR
1,416 Elo+

VS

Team Averages
Level 77
1,657 SR
1,381 Elo+
Artemis
Artemis
OlSaintNickalis
Artemis
Level 73
God Stats
10W - 3L
1,852 SR
Queue Stats
91W - 135L
1,340 Elo+
Party 1
Agni
Agni
Swayly3211
Agni
Level 62
God Stats
2W - 4L
1,597 SR
Queue Stats
195W - 246L
1,436 Elo+
Party 1
Atlas
Atlas
samdominice232
Atlas
Level 97
God Stats
6W - 5L
1,523 SR
Queue Stats
207W - 310L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 16
10,131
779
7,606
22,353
21,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sol
T4qzz
Sol
13
2 / 1 / 18
9,245
711
11,851
12,103
4,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
15
16 / 3 / 4
10,985
845
12,766
12,878
5,155
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 3
8,414
647
12,103
12,904
3,813
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 10 / 2
7,810
601
13,356
12,671
2,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 2 / 3
9,337
718
10,078
14,244
14,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
21
Kills
7
7
Deaths
21
38
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
3
16
3.67
L
2
9
3
0.39
L
2
10
2
0.3
W
Sol
T4qzz
Sol
2
1
18
11
L
3
2
3
2.25
W
Hachiman
16
3
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,223
Damage
35,537
47,334
Taken
39,819
30,847
Mitigated
21,010
20,880
Healing
4,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,606
3,226
1,124
8,167
22,353
21,505
48
11,011
10,874
18,480
0
L
12,103
5,823
0
0
12,904
3,813
0
7,135
5,335
0
25,539
L
13,356
1,113
377
1,001
12,671
2,681
0
5,109
7,344
26,032
0
W
Sol
T4qzz
Sol
11,851
616
289
6,315
12,103
4,187
858
5,190
6,661
45,171
0
L
10,078
2,766
389
2,736
14,244
14,516
0
6,275
7,683
26,631
0
W
Hachiman
12,766
7,695
679
4,306
12,878
5,155
2,164
6,760
5,828
0
25,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,361
Gold Earned
25,561
131
Minions Killed
102
7
Camps Cleared
2
702,729
Distance Traveled
624,706
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,131
779
16
1
1
232,331
2
L
Artemis
8,414
647
46
4
1
172,902
3
L
Agni
7,810
601
35
3
1
201,139
1
W
Sol
9,245
711
77
6
5
254,010
1
L
Atlas
9,337
718
21
2
0
250,665
5
W
Hachiman
10,985
845
38
3
1
216,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role