Player Matchup

Gilgamesh
Gilgamesh
Karuna Kazuma
Gilgamesh
Level 157
God Stats
4W - 3L
1,517 SR
Queue Stats
151W - 169L
1,366 Elo+
Solo
Ra
Ra
M1st_Atlas
Ra
Level 66
God Stats
10W - 14L
1,339 SR
Queue Stats
108W - 139L
1,393 Elo+
Solo
Yemoja
Yemoja
MYABLU_300
Yemoja
Level 27
God Stats
32W - 29L
1,582 SR
Queue Stats
72W - 86L
1,342 Elo+
Party 2
Mulan
Mulan
PGI-Sora_0_o
Mulan
Level 118
God Stats
5W - 3L
1,533 SR
Queue Stats
268W - 280L
1,463 Elo+
Party 2
Cupid
Cupid
imabit2lil
Cupid
Level 119
God Stats
3W - 1L
1,715 SR
Queue Stats
8W - 5L
1,557 Elo+
Party 2
Team Averages
Level 97
1,537 SR
1,424 Elo+

VS

Team Averages
Level 76
1,536 SR
1,335 Elo+
Mulan
Mulan
Aim Alpha
Mulan
Level 122
God Stats
2W - 2L
1,528 SR
Queue Stats
112W - 142L
1,383 Elo+
Solo
Yemoja
Yemoja
BRA--DOJO
Yemoja
Level 17
God Stats
12W - 13L
1,446 SR
Queue Stats
14W - 20L
1,278 Elo+
Party 1
Fenrir
Fenrir
HarleyQuinnGata
Fenrir
Level 42
God Stats
2W - 2L
1,644 SR
Queue Stats
76W - 114L
1,324 Elo+
Party 1
Danzaburou
Danzaburou
NOCRY-Aizentank
Danzaburou
Level 60
God Stats
41W - 42L
1,506 SR
Queue Stats
180W - 236L
1,306 Elo+
Party 1
Merlin
Merlin
Shindonevic
Merlin
Level 138
God Stats
44W - 37L
1,556 SR
Queue Stats
675W - 789L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Karuna Kazuma
Gilgamesh
20
8 / 3 / 5
15,790
564
15,176
24,171
11,768
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 0 / 8
15,816
565
9,621
13,526
6,465
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
MYABLU_300
Yemoja
19
0 / 0 / 8
12,324
440
3,683
17,891
22,373
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
11 / 2 / 7
16,966
606
33,825
35,811
39,903
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cupid
20
5 / 3 / 6
13,054
466
15,358
18,522
7,720
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Aim Alpha
Mulan
18
0 / 7 / 1
11,937
426
18,907
26,053
23,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
BRA--DOJO
Yemoja
16
0 / 3 / 3
9,684
346
3,880
17,134
14,189
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
2 / 9 / 2
11,662
417
9,066
25,120
10,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
NOCRY-Aizentank
Danzaburou
17
2 / 5 / 0
11,096
396
16,882
18,590
7,185
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
20
0 / 6 / 1
13,516
483
12,696
16,103
7,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
11
30
Kills
4
8
Deaths
30
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mulan
Aim Alpha
Mulan
0
7
1
0.07
L
Yemoja
BRA--DOJO
Yemoja
0
3
3
0.5
L
2
9
2
0.33
W
Gilgamesh
Karuna Kazuma
Gilgamesh
8
3
5
3.5
W
6
0
8
10
W
Yemoja
MYABLU_300
Yemoja
0
0
8
4
L
Danzaburou
NOCRY-Aizentank
Danzaburou
2
5
0
0.4
W
11
2
7
7.25
L
Merlin
0
6
1
0.08
W
Cupid
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,663
Damage
61,431
109,921
Taken
103,000
88,229
Mitigated
62,842
54,179
Healing
28,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Aim Alpha
Mulan
18,907
3,620
0
8,679
26,053
23,874
927
3,463
22,590
9,490
84,258
L
Yemoja
BRA--DOJO
Yemoja
3,880
397
5,004
2,156
17,134
14,189
26
5,025
12,109
27,332
0
L
9,066
1,205
0
6,020
25,120
10,258
0
4,105
21,015
343
72,428
W
Gilgamesh
Karuna Kazuma
Gilgamesh
15,176
3,817
0
6,083
24,171
11,768
1,733
4,867
19,097
0
127,961
W
9,621
1,313
2,050
9,369
13,526
6,465
1,421
5,531
7,995
130,401
0
W
Yemoja
MYABLU_300
Yemoja
3,683
232
1,657
3,023
17,891
22,373
767
3,307
14,533
24,445
0
L
Danzaburou
NOCRY-Aizentank
Danzaburou
16,882
5,947
0
3,832
18,590
7,185
0
2,930
15,660
0
89,814
W
33,825
5,631
0
19,895
35,811
39,903
2,685
6,273
28,177
14,970
112,614
L
Merlin
12,696
353
0
2,327
16,103
7,336
289
2,750
13,353
139,041
0
W
Cupid
15,358
7,918
3,971
8,131
18,522
7,720
3,863
3,391
15,080
0
109,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,950
Gold Earned
57,895
785
Minions Killed
714
0
Camps Cleared
0
2,500,977
Distance Traveled
2,363,639
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,937
426
186
7
0
406,822
4
L
Yemoja
9,684
346
54
2
0
483,463
5
L
Fenrir
11,662
417
119
4
0
541,309
0
W
Gilgamesh
15,790
564
173
6
0
570,487
1
W
Ra
15,816
565
204
7
0
573,651
10
W
Yemoja
12,324
440
49
2
0
470,212
4
L
Danzaburou
11,096
396
136
5
0
468,831
0
W
Mulan
16,966
606
206
7
0
463,426
1
L
Merlin
13,516
483
219
8
0
463,214
2
W
Cupid
13,054
466
153
5
0
423,201
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role