Player Matchup

Chiron
Chiron
DanBearPig91
Chiron
Level 111
God Stats
5W - 3L
1,511 SR
Queue Stats
28W - 37L
1,466 Elo+
Solo
Discordia
Discordia
danielpro2021
Discordia
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 26L
1,475 Elo+
Party 2
Atlas
Atlas
vingadorRL
Atlas
Level 160
God Stats
5W - 2L
1,500 SR
Queue Stats
268W - 305L
1,499 Elo+
Party 2
Team Averages
Level 96
1,504 SR
1,480 Elo+

VS

Team Averages
Level 64
1,471 SR
1,393 Elo+
Anhur
Anhur
 
Anhur
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Cieriah
Atlas
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 97L
1,279 Elo+
Solo
Discordia
Discordia
Leontios26
Discordia
Level 86
God Stats
0W - 2L
1,413 SR
Queue Stats
48W - 74L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
9 / 0 / 4
11,608
726
21,291
10,807
3,921
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
danielpro2021
Discordia
13
3 / 2 / 7
10,174
636
11,280
8,573
2,803
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
15
2 / 1 / 10
11,359
710
8,294
18,045
21,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
0 / 4 / 2
8,332
521
4,785
19,632
5,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Cieriah
Atlas
9
1 / 3 / 1
8,119
507
2,452
9,394
7,272
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
Leontios26
Discordia
13
2 / 7 / 0
9,212
576
12,946
16,313
4,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
14
Kills
3
3
Deaths
14
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
4
2
0.25
L
Atlas
Cieriah
Atlas
1
3
1
0.5
W
Chiron
9
0
4
11
L
Discordia
Leontios26
Discordia
2
7
0
0.29
W
Discordia
danielpro2021
Discordia
3
2
7
3.25
W
Atlas
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,865
Damage
20,183
37,425
Taken
45,339
28,147
Mitigated
17,245
12,380
Healing
4,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,785
1,866
0
1,951
19,632
5,122
0
7,779
11,853
0
16,766
L
Atlas
Cieriah
Atlas
2,452
720
68
684
9,394
7,272
0
2,725
6,669
5,473
0
W
Chiron
21,291
6,482
1,061
4,002
10,807
3,921
1,307
3,335
7,472
0
84,032
L
Discordia
Leontios26
Discordia
12,946
1,115
0
1,325
16,313
4,851
0
9,186
7,127
45,908
0
W
Discordia
danielpro2021
Discordia
11,280
409
74
2,057
8,573
2,803
609
4,455
4,118
27,848
0
W
Atlas
8,294
1,834
724
4,462
18,045
21,423
111
9,027
8,847
22,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,141
Gold Earned
25,663
183
Minions Killed
118
8
Camps Cleared
4
808,473
Distance Traveled
621,922
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,332
521
26
2
2
256,087
2
L
Atlas
8,119
507
9
1
1
116,774
0
W
Chiron
11,608
726
115
7
8
281,280
6
L
Discordia
9,212
576
83
5
1
249,061
2
W
Discordia
10,174
636
44
3
0
232,160
2
W
Atlas
11,359
710
24
2
0
295,033
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role