Player Matchup

Scylla
Scylla
DeusdosQQ
Scylla
Level 54
God Stats
1W - 0L
1,599 SR
Queue Stats
10W - 14L
1,405 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Krauzzen
Ah Muzen Cab
Level 149
God Stats
1W - 0L
1,598 SR
Queue Stats
28W - 17L
1,619 Elo+
Party 1
Amaterasu
Amaterasu
sired24
Amaterasu
Level 146
God Stats
1W - 1L
1,264 SR
Queue Stats
189W - 238L
1,454 Elo+
Solo
Team Averages
Level 116
1,487 SR
1,493 Elo+

VS

Team Averages
Level 111
1,460 SR
1,461 Elo+
Neith
Neith
Demonlivre
Neith
Level 107
God Stats
8W - 9L
1,488 SR
Queue Stats
248W - 256L
1,497 Elo+
Solo
Atlas
Atlas
WalterWhite333
Atlas
Level 85
God Stats
4W - 9L
1,307 SR
Queue Stats
200W - 274L
1,429 Elo+
Party 2
Sol
Sol
XDarkBlue
Sol
Level 142
God Stats
4W - 2L
1,584 SR
Queue Stats
272W - 351L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DeusdosQQ
Scylla
10
2 / 0 / 3
6,982
698
5,741
4,421
1,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Krauzzen
Ah Muzen Cab
13
4 / 0 / 3
7,962
796
12,733
7,124
2,597
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
sired24
Amaterasu
12
2 / 1 / 6
7,339
734
4,520
7,925
6,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
0 / 4 / 0
6,147
615
3,397
7,192
2,362
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 1
6,357
636
4,503
11,738
8,304
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

10
1 / 0 / 0
6,501
650
7,408
6,706
2,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
8
Kills
1
1
Deaths
8
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
0
4
0
0
W
Scylla
DeusdosQQ
Scylla
2
0
3
3.5
W
Ah Muzen Cab
Krauzzen
Ah Muzen Cab
4
0
3
5.5
L
0
4
1
0.13
L
1
0
0
1
W
Amaterasu
sired24
Amaterasu
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,994
Damage
15,308
19,470
Taken
25,636
10,640
Mitigated
12,753
7,169
Healing
5,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
3,397
1,362
0
754
7,192
2,362
0
899
6,116
0
19,553
W
Scylla
DeusdosQQ
Scylla
5,741
490
0
480
4,421
1,436
0
3,163
1,258
18,438
0
W
Ah Muzen Cab
Krauzzen
Ah Muzen Cab
12,733
3,790
0
2,334
7,124
2,597
749
4,355
2,769
0
40,201
L
4,503
1,645
225
1,593
11,738
8,304
0
3,386
7,817
12,731
0
L
7,408
1,191
0
2,972
6,706
2,087
0
1,299
5,083
23,081
0
W
Amaterasu
sired24
Amaterasu
4,520
876
336
4,019
7,925
6,607
528
4,759
3,166
0
12,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,283
Gold Earned
19,005
115
Minions Killed
112
8
Camps Cleared
2
629,039
Distance Traveled
522,022
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,147
615
50
5
0
129,336
1
W
Scylla
6,982
698
30
3
2
195,704
5
W
Ah Muzen Cab
7,962
796
63
6
4
219,597
1
L
Atlas
6,357
636
14
1
0
185,431
0
L
Sol
6,501
650
48
5
2
207,255
0
W
Amaterasu
7,339
734
22
2
2
213,738
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role