Player Matchup

Charybdis
Charybdis
JavikLeGrand
Charybdis
Level 143
God Stats
0W - 1L
1,838 SR
Queue Stats
4W - 5L
1,556 Elo+
Solo
Artio
Artio
Keremetou
Artio
Level 83
God Stats
0W - 1L
1,408 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
ProNoz
Tsukuyomi
Level 127
God Stats
0W - 1L
1,236 SR
Queue Stats
12W - 16L
1,361 Elo+
Solo
Team Averages
Level 118
1,494 SR
1,473 Elo+

VS

Team Averages
Level 117
1,516 SR
1,504 Elo+
Poseidon
Poseidon
Bubenchick
Poseidon
Level 107
God Stats
8W - 8L
1,650 SR
Queue Stats
184W - 205L
1,488 Elo+
Solo
Hercules
Hercules
OasthSinz
Hercules
Level 83
God Stats
1W - 0L
1,169 SR
Queue Stats
42W - 35L
1,519 Elo+
Party 1
Chaac
Chaac
xHardgirl2
Chaac
Level 160
God Stats
1W - 1L
1,730 SR
Queue Stats
65W - 73L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JavikLeGrand
Charybdis
14
7 / 7 / 2
10,859
835
9,394
12,018
4,184
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
Keremetou
Artio
12
1 / 5 / 6
8,736
672
9,380
18,244
17,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
ProNoz
Tsukuyomi
12
1 / 7 / 6
8,618
663
9,547
11,046
6,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Bubenchick
Poseidon
14
5 / 5 / 12
9,877
760
14,464
10,316
3,399
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
OasthSinz
Hercules
13
4 / 2 / 12
9,334
718
6,770
14,420
18,444
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
15
10 / 2 / 7
10,545
811
12,104
15,734
21,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
50
9
Kills
19
19
Deaths
9
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Bubenchick
Poseidon
5
5
12
2.2
L
Charybdis
JavikLeGrand
Charybdis
7
7
2
1.14
L
Artio
Keremetou
Artio
1
5
6
0.8
W
Hercules
OasthSinz
Hercules
4
2
12
5
L
Tsukuyomi
ProNoz
Tsukuyomi
1
7
6
0.57
W
Chaac
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,321
Damage
33,338
41,308
Taken
40,470
27,721
Mitigated
43,226
9,009
Healing
9,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Bubenchick
Poseidon
14,464
3,700
0
946
10,316
3,399
949
3,433
6,525
48,034
0
L
Charybdis
JavikLeGrand
Charybdis
9,394
4,595
0
854
12,018
4,184
22
3,226
8,375
0
32,078
L
Artio
Keremetou
Artio
9,380
1,158
1,027
5,751
18,244
17,423
0
11,489
6,267
25,254
0
W
Hercules
OasthSinz
Hercules
6,770
1,548
0
3,011
14,420
18,444
502
2,696
11,464
4,417
13,346
L
Tsukuyomi
ProNoz
Tsukuyomi
9,547
1,800
0
1,377
11,046
6,114
0
3,944
6,817
0
31,343
W
Chaac
12,104
706
0
5,582
15,734
21,383
506
2,385
12,935
4,539
28,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,213
Gold Earned
29,756
124
Minions Killed
152
5
Camps Cleared
7
626,999
Distance Traveled
649,655
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,877
760
76
6
6
214,318
4
L
Charybdis
10,859
835
58
4
1
180,862
1
L
Artio
8,736
672
27
2
2
224,248
3
W
Hercules
9,334
718
27
2
1
197,193
3
L
Tsukuyomi
8,618
663
39
3
2
221,889
4
W
Chaac
10,545
811
49
4
0
238,144
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role