Player Matchup

Arachne
Arachne
 
Arachne
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Hass_997
Janus
Level 141
God Stats
3W - 12L
1,181 SR
Queue Stats
541W - 555L
1,531 Elo+
Solo
Hachiman
Hachiman
PrayRapidz
Hachiman
Level 70
God Stats
3W - 6L
1,364 SR
Queue Stats
54W - 61L
1,468 Elo+
Solo
Bastet
Bastet
dejef2
Bastet
Level 99
God Stats
11W - 3L
1,689 SR
Queue Stats
252W - 209L
1,559 Elo+
Solo
Atlas
Atlas
rehber09
Atlas
Level 97
God Stats
3W - 1L
1,500 SR
Queue Stats
559W - 552L
1,431 Elo+
Solo
Team Averages
Level 113
1,447 SR
1,498 Elo+

VS

Team Averages
Level 103
1,457 SR
1,467 Elo+
Achilles
Achilles
Jorg97Milan
Achilles
Level 84
God Stats
4W - 4L
1,473 SR
Queue Stats
168W - 148L
1,479 Elo+
Solo
Atlas
Atlas
Morfeus02
Atlas
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 230L
1,454 Elo+
Solo
Izanami
Izanami
YEAH-RIGHT-4-SUR
Izanami
Level 149
God Stats
3W - 6L
1,212 SR
Queue Stats
855W - 902L
1,456 Elo+
Solo
Sol
Sol
YyAsesino27yY
Sol
Level 102
God Stats
4W - 4L
1,598 SR
Queue Stats
136W - 126L
1,516 Elo+
Solo
Hercules
Hercules
chucuchuculaaaah
Hercules
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 72L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
7 / 1 / 2
6,562
656
4,407
5,172
1,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Hass_997
Janus
11
1 / 2 / 2
6,145
615
3,046
5,460
1,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
PrayRapidz
Hachiman
9
4 / 0 / 5
5,553
555
6,066
6,305
1,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
dejef2
Bastet
11
4 / 0 / 3
6,359
636
7,751
5,903
2,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Atlas
rehber09
Atlas
8
0 / 1 / 8
5,309
531
3,666
7,856
4,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jorg97Milan
Achilles
9
1 / 3 / 0
5,073
507
2,517
7,449
2,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
Morfeus02
Atlas
7
0 / 2 / 1
4,742
474
2,947
7,644
3,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 7 / 1
4,432
443
6,802
8,804
2,057
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
3 / 1 / 0
6,655
666
5,039
6,266
2,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

6
0 / 3 / 0
4,129
413
1,326
7,420
3,043

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
16
Kills
4
4
Deaths
16
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
1
2
8
W
Janus
Hass_997
Janus
1
2
2
1
L
Achilles
Jorg97Milan
Achilles
1
3
0
0.33
L
Atlas
Morfeus02
Atlas
0
2
1
0.25
W
Hachiman
PrayRapidz
Hachiman
4
0
5
6.5
L
0
7
1
0.07
L
3
1
0
3
L
0
3
0
0
W
Bastet
dejef2
Bastet
4
0
3
5.5
W
Atlas
rehber09
Atlas
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,936
Damage
18,631
30,696
Taken
37,583
11,871
Mitigated
12,868
14,425
Healing
13,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,407
3,187
0
2,672
5,172
1,969
0
961
4,211
0
33,082
W
Janus
Hass_997
Janus
3,046
291
0
2,370
5,460
1,552
0
2,569
2,891
38,830
0
L
Achilles
Jorg97Milan
Achilles
2,517
870
0
2,509
7,449
2,469
0
1,483
5,767
0
26,779
L
Atlas
Morfeus02
Atlas
2,947
1,169
206
2,432
7,644
3,168
0
1,700
5,864
11,150
0
W
Hachiman
PrayRapidz
Hachiman
6,066
3,297
0
3,175
6,305
1,455
156
1,121
5,184
0
26,403
L
6,802
5,096
0
2,481
8,804
2,057
300
1,863
6,901
0
26,846
L
5,039
2,616
0
3,567
6,266
2,131
192
1,386
4,680
40,618
6,554
L
1,326
456
0
1,983
7,420
3,043
0
0
7,026
0
9,776
W
Bastet
dejef2
Bastet
7,751
2,338
0
3,895
5,903
2,470
0
1,106
4,797
0
31,139
W
Atlas
rehber09
Atlas
3,666
1,552
151
2,162
7,856
4,425
0
1,424
6,432
10,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,928
Gold Earned
25,031
266
Minions Killed
261
0
Camps Cleared
0
978,050
Distance Traveled
842,858
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,562
656
60
6
0
228,894
0
W
Janus
6,145
615
85
9
0
176,422
2
L
Achilles
5,073
507
62
6
0
194,263
3
L
Atlas
4,742
474
13
1
0
173,406
0
W
Hachiman
5,553
555
41
4
0
183,087
0
L
Izanami
4,432
443
57
6
0
142,785
3
L
Sol
6,655
666
99
10
0
179,734
1
L
Hercules
4,129
413
30
3
0
152,670
1
W
Bastet
6,359
636
63
6
0
219,504
2
W
Atlas
5,309
531
17
2
0
170,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role