Player Matchup

Bastet
Bastet
DKaz25
Bastet
Level 46
God Stats
2W - 2L
1,822 SR
Queue Stats
51W - 36L
1,523 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JackJack0917
Cu Chulainn
Level 68
God Stats
3W - 0L
1,621 SR
Queue Stats
35W - 25L
1,526 Elo+
Party 1
Ares
Ares
Ouni--Yayon
Ares
Level 47
God Stats
21W - 14L
1,561 SR
Queue Stats
229W - 206L
1,483 Elo+
Party 2
Janus
Janus
Owenpro325
Janus
Level 89
God Stats
4W - 2L
1,502 SR
Queue Stats
31W - 18L
1,589 Elo+
Party 1
Jing Wei
Jing Wei
fatherson504
Jing Wei
Level 79
God Stats
15W - 6L
1,466 SR
Queue Stats
513W - 478L
1,479 Elo+
Party 2
Team Averages
Level 66
1,594 SR
1,520 Elo+

VS

Team Averages
Level 76
1,589 SR
1,506 Elo+
Danzaburou
Danzaburou
ArmoredGnat8088
Danzaburou
Level 38
God Stats
1W - 2L
1,451 SR
Queue Stats
53W - 58L
1,498 Elo+
Solo
Mercury
Mercury
Farrell
Mercury
Level 47
God Stats
1W - 3L
1,500 SR
Queue Stats
25W - 26L
1,507 Elo+
Party 3
Bellona
Bellona
K0str3va
Bellona
Level 126
God Stats
21W - 11L
1,775 SR
Queue Stats
225W - 208L
1,537 Elo+
Party 3
Atlas
Atlas
SquirtinOgre
Atlas
Level 131
God Stats
2W - 1L
1,500 SR
Queue Stats
238W - 225L
1,507 Elo+
Party 3
Sol
Sol
Synessy Hope
Sol
Level 38
God Stats
1W - 1L
1,720 SR
Queue Stats
51W - 41L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DKaz25
Bastet
16
11 / 1 / 3
10,590
623
10,839
10,280
3,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
JackJack0917
Cu Chulainn
14
2 / 4 / 3
8,587
505
6,156
12,247
8,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
1 / 1 / 10
8,109
477
7,552
13,586
12,200
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
15
7 / 1 / 14
10,235
602
15,410
7,543
2,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
fatherson504
Jing Wei
15
5 / 0 / 4
8,808
518
8,420
8,362
3,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArmoredGnat8088
Danzaburou
13
0 / 4 / 0
7,700
453
4,751
9,876
2,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Farrell
Mercury
14
1 / 4 / 0
8,204
483
2,244
14,146
4,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
K0str3va
Bellona
15
5 / 5 / 0
9,605
565
10,867
15,148
11,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 4 / 0
7,619
448
5,966
16,277
10,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 9 / 0
6,842
402
5,825
11,790
3,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
6
26
Kills
6
7
Deaths
26
34
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ArmoredGnat8088
Danzaburou
0
4
0
0
W
Bastet
DKaz25
Bastet
11
1
3
12.5
L
Mercury
Farrell
Mercury
1
4
0
0.25
W
Cu Chulainn
JackJack0917
Cu Chulainn
2
4
3
0.88
L
Bellona
K0str3va
Bellona
5
5
0
1
W
1
1
10
6
W
Janus
7
1
14
14
L
0
4
0
0
L
0
9
0
0
W
Jing Wei
fatherson504
Jing Wei
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,377
Damage
29,653
52,018
Taken
67,237
30,159
Mitigated
32,534
18,775
Healing
21,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ArmoredGnat8088
Danzaburou
4,751
607
0
2,675
9,876
2,912
310
3,668
6,093
0
46,660
W
Bastet
DKaz25
Bastet
10,839
3,272
0
6,100
10,280
3,957
198
1,901
8,379
0
66,356
L
Mercury
Farrell
Mercury
2,244
1,038
0
4,883
14,146
4,199
296
2,599
11,465
0
59,404
W
Cu Chulainn
JackJack0917
Cu Chulainn
6,156
686
0
1,130
12,247
8,107
84
783
11,464
9,457
31,491
L
Bellona
K0str3va
Bellona
10,867
5,470
69
5,080
15,148
11,005
617
4,801
9,438
0
57,471
W
7,552
490
842
3,032
13,586
12,200
230
4,002
9,584
23,118
0
W
Janus
15,410
889
72
2,814
7,543
2,828
305
2,415
5,128
59,059
0
L
5,966
2,252
2,236
4,006
16,277
10,839
136
7,792
8,209
26,748
0
L
5,825
1,256
0
2,514
11,790
3,579
1,265
4,798
6,629
31,441
3,032
W
Jing Wei
fatherson504
Jing Wei
8,420
6,742
596
4,189
8,362
3,067
2,697
2,723
5,639
0
55,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,329
Gold Earned
39,970
419
Minions Killed
432
0
Camps Cleared
0
1,757,489
Distance Traveled
1,619,141
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,700
453
84
5
0
309,327
1
W
Bastet
10,590
623
108
6
0
393,996
6
L
Mercury
8,204
483
127
7
0
355,210
1
W
Cu Chulainn
8,587
505
79
5
0
330,313
4
L
Bellona
9,605
565
119
7
0
339,740
4
W
Ares
8,109
477
29
2
0
362,711
3
W
Janus
10,235
602
116
7
0
357,280
3
L
Atlas
7,619
448
50
3
0
315,114
2
L
Sol
6,842
402
52
3
0
299,750
3
W
Jing Wei
8,808
518
87
5
0
313,189
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role