Player Matchup

Geb
Geb
 
Geb
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Arukiyo
Anubis
Level 123
God Stats
5W - 4L
1,619 SR
Queue Stats
310W - 313L
1,526 Elo+
Solo
Jing Wei
Jing Wei
FR15BEE
Jing Wei
Level 121
God Stats
9W - 3L
1,721 SR
Queue Stats
480W - 438L
1,565 Elo+
Party 3
Chaac
Chaac
Haruda Makan
Chaac
Level 125
God Stats
3W - 2L
1,514 SR
Queue Stats
359W - 330L
1,521 Elo+
Party 3
Bacchus
Bacchus
Matt1641
Bacchus
Level 119
God Stats
52W - 42L
1,660 SR
Queue Stats
323W - 276L
1,642 Elo+
Party 3
Team Averages
Level 117
1,603 SR
1,551 Elo+

VS

Team Averages
Level 104
1,573 SR
1,570 Elo+
Atlas
Atlas
Ampadde
Atlas
Level 108
God Stats
1W - 3L
1,718 SR
Queue Stats
302W - 289L
1,543 Elo+
Solo
Cupid
Cupid
GoddessHinata
Cupid
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 14L
1,657 Elo+
Party 2
Olorun
Olorun
pas1234133
Olorun
Level 129
God Stats
11W - 2L
1,552 SR
Queue Stats
123W - 82L
1,614 Elo+
Party 2
Ratatoskr
Ratatoskr
s6tn
Ratatoskr
Level 92
God Stats
4W - 6L
1,559 SR
Queue Stats
528W - 470L
1,586 Elo+
Party 1
Horus
Horus
zX7T
Horus
Level 123
God Stats
7W - 5L
1,537 SR
Queue Stats
902W - 884L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
0 / 1 / 1
4,131
516
1,112
5,971
1,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
Arukiyo
Anubis
10
3 / 0 / 1
5,710
714
5,093
4,391
1,775
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
FR15BEE
Jing Wei
7
0 / 1 / 0
4,142
518
2,396
4,253
710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

8
1 / 1 / 3
4,942
618
5,634
6,641
2,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
Matt1641
Bacchus
8
4 / 1 / 2
5,043
630
2,891
3,877
1,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Ampadde
Atlas
7
0 / 1 / 0
3,972
497
1,199
4,677
2,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 0 / 1
4,869
609
5,138
4,109
1,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
pas1234133
Olorun
7
0 / 2 / 1
4,183
523
4,371
3,587
1,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ratatoskr
s6tn
Ratatoskr
8
1 / 3 / 0
4,613
577
2,468
5,945
1,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
zX7T
Horus
6
3 / 2 / 0
4,794
599
3,689
7,568
3,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
8
Kills
4
4
Deaths
8
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
1
1
0.5
L
Atlas
Ampadde
Atlas
0
1
0
0
W
Anubis
Arukiyo
Anubis
3
0
1
3.5
W
Jing Wei
FR15BEE
Jing Wei
0
1
0
0
L
0
0
1
0.5
W
1
1
3
2.5
W
Bacchus
Matt1641
Bacchus
4
1
2
5
L
Olorun
pas1234133
Olorun
0
2
1
0.25
L
Ratatoskr
s6tn
Ratatoskr
1
3
0
0.33
L
Horus
zX7T
Horus
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,126
Damage
16,865
25,133
Taken
25,886
9,085
Mitigated
9,494
12,597
Healing
8,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
1,112
31
0
1,586
5,971
1,926
0
597
5,374
7,276
0
L
Atlas
Ampadde
Atlas
1,199
512
0
1,493
4,677
2,206
0
3,136
1,541
11,797
0
W
Anubis
Arukiyo
Anubis
5,093
555
0
3,617
4,391
1,775
0
926
3,192
32,967
0
W
Jing Wei
FR15BEE
Jing Wei
2,396
2,182
0
1,317
4,253
710
0
289
3,964
0
19,680
L
5,138
3,352
100
1,733
4,109
1,189
0
202
3,870
0
31,511
W
5,634
1,381
0
4,007
6,641
2,981
0
2,069
4,572
0
30,129
W
Bacchus
Matt1641
Bacchus
2,891
234
0
2,070
3,877
1,693
0
693
3,184
18,803
0
L
Olorun
pas1234133
Olorun
4,371
2,376
0
678
3,587
1,341
0
1,037
2,482
19,028
1,608
L
Ratatoskr
s6tn
Ratatoskr
2,468
247
0
1,990
5,945
1,549
0
2,165
3,658
0
21,733
L
Horus
zX7T
Horus
3,689
1,589
347
2,145
7,568
3,209
0
2,556
4,944
0
8,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,968
Gold Earned
22,431
258
Minions Killed
203
0
Camps Cleared
0
750,848
Distance Traveled
716,175
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
4,131
516
9
1
0
156,178
2
L
Atlas
3,972
497
25
3
0
108,476
0
W
Anubis
5,710
714
91
11
0
124,393
3
W
Jing Wei
4,142
518
46
6
0
145,393
1
L
Cupid
4,869
609
76
10
0
144,414
2
W
Chaac
4,942
618
69
9
0
158,199
0
W
Bacchus
5,043
630
43
5
0
166,685
4
L
Olorun
4,183
523
35
4
0
125,870
3
L
Ratatoskr
4,613
577
60
8
0
189,649
3
L
Horus
4,794
599
7
1
0
147,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role