Player Matchup

Atlas
Atlas
Bootsvay
Atlas
Level 128
God Stats
5W - 1L
1,500 SR
Queue Stats
225W - 201L
1,509 Elo+
Party 2
Tyr
Tyr
ChristianL98
Tyr
Level 129
God Stats
14W - 12L
1,596 SR
Queue Stats
109W - 93L
1,591 Elo+
Party 1
Ah Puch
Ah Puch
PahPuch
Ah Puch
Level 160
God Stats
79W - 53L
1,553 SR
Queue Stats
258W - 244L
1,514 Elo+
Party 2
Odin
Odin
TRANSTORNADO
Odin
Level 130
God Stats
9W - 2L
1,550 SR
Queue Stats
86W - 79L
1,559 Elo+
Party 1
Tiamat
Tiamat
TScar
Tiamat
Level 124
God Stats
4W - 3L
1,579 SR
Queue Stats
91W - 70L
1,611 Elo+
Party 1
Team Averages
Level 134
1,556 SR
1,557 Elo+

VS

Team Averages
Level 134
1,621 SR
1,585 Elo+
Jormungandr
Jormungandr
Gellla
Jormungandr
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 73L
1,572 Elo+
Solo
Skadi
Skadi
RC__KING
Skadi
Level 160
God Stats
14W - 18L
1,620 SR
Queue Stats
20W - 22L
1,482 Elo+
Solo
Loki
Loki
Traqaaa
Loki
Level 88
God Stats
1W - 1L
1,886 SR
Queue Stats
1W - 1L
1,735 Elo+
Solo
Aphrodite
Aphrodite
WilRokk
Aphrodite
Level 160
God Stats
1W - 4L
1,463 SR
Queue Stats
78W - 59L
1,587 Elo+
Solo
Gilgamesh
Gilgamesh
ohSpite
Gilgamesh
Level 119
God Stats
4W - 4L
1,638 SR
Queue Stats
33W - 31L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Bootsvay
Atlas
19
5 / 4 / 14
12,467
693
14,187
21,434
17,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 2 / 14
11,747
653
14,357
21,693
21,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Puch
PahPuch
Ah Puch
20
3 / 1 / 7
12,860
714
11,153
8,298
3,971
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

20
9 / 0 / 14
13,821
768
18,742
19,475
21,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
TScar
Tiamat
19
5 / 3 / 14
12,902
717
19,980
13,957
10,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gellla
Jormungandr
19
3 / 3 / 4
12,665
704
25,886
22,996
25,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
RC__KING
Skadi
20
1 / 4 / 3
11,712
651
8,814
13,802
5,086
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
Traqaaa
Loki
16
2 / 4 / 4
10,675
593
3,949
11,014
5,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Aphrodite
WilRokk
Aphrodite
16
0 / 7 / 4
9,930
552
8,430
18,217
9,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gilgamesh
ohSpite
Gilgamesh
18
1 / 6 / 4
10,643
591
13,320
23,564
16,132
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
26
24
Kills
7
10
Deaths
24
63
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Atlas
Bootsvay
Atlas
5
4
14
3
W
2
2
14
4.5
L
Jormungandr
Gellla
Jormungandr
3
3
4
1.67
W
Ah Puch
PahPuch
Ah Puch
3
1
7
6.5
L
Skadi
RC__KING
Skadi
1
4
3
0.63
W
9
0
14
16
W
Tiamat
TScar
Tiamat
5
3
14
4
L
Loki
Traqaaa
Loki
2
4
4
1
L
Aphrodite
WilRokk
Aphrodite
0
7
4
0.29
L
Gilgamesh
ohSpite
Gilgamesh
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,419
Damage
60,399
84,857
Taken
89,593
75,266
Mitigated
60,541
16,686
Healing
17,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Bootsvay
Atlas
14,187
1,721
0
2,715
21,434
17,084
502
8,050
10,450
32,465
0
W
14,357
1,442
0
8,338
21,693
21,757
519
10,427
10,372
0
38,171
L
Jormungandr
Gellla
Jormungandr
25,886
4,310
0
3,507
22,996
25,222
2
9,567
11,295
60,238
0
W
Ah Puch
PahPuch
Ah Puch
11,153
185
0
824
8,298
3,971
1,279
1,829
6,347
73,999
0
L
Skadi
RC__KING
Skadi
8,814
2,404
483
2,153
13,802
5,086
56
10,026
3,285
0
65,095
W
18,742
2,475
0
2,627
19,475
21,593
675
8,605
10,285
3,593
39,621
W
Tiamat
TScar
Tiamat
19,980
1,540
0
2,182
13,957
10,861
703
7,839
5,835
47,609
0
L
Loki
Traqaaa
Loki
3,949
317
0
1,459
11,014
5,077
0
5,290
5,282
0
25,416
L
Aphrodite
WilRokk
Aphrodite
8,430
1,074
5,020
4,163
18,217
9,024
0
10,662
6,600
32,702
0
L
Gilgamesh
ohSpite
Gilgamesh
13,320
2,619
0
1,095
23,564
16,132
0
10,212
11,437
7,534
33,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,797
Gold Earned
55,625
421
Minions Killed
432
7
Camps Cleared
10
1,803,618
Distance Traveled
1,564,642
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,467
693
37
2
2
334,248
3
W
Tyr
11,747
653
63
4
0
381,971
4
L
Jormungandr
12,665
704
95
5
2
337,225
0
W
Ah Puch
12,860
714
176
10
4
356,819
2
L
Skadi
11,712
651
160
9
1
315,830
10
W
Odin
13,821
768
76
4
1
376,643
4
W
Tiamat
12,902
717
69
4
0
353,937
0
L
Loki
10,675
593
53
3
4
289,327
0
L
Aphrodite
9,930
552
74
4
1
271,235
1
L
Gilgamesh
10,643
591
50
3
2
351,025
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role