Player Matchup

Ravana
Ravana
Exxon Theory
Ravana
Level 125
God Stats
9W - 1L
2,003 SR
Queue Stats
589W - 559L
1,567 Elo+
Party 1
Merlin
Merlin
Skullishh
Merlin
Level 109
God Stats
0W - 1L
1,616 SR
Queue Stats
85W - 56L
1,628 Elo+
Party 1
Atlas
Atlas
Tedbear4
Atlas
Level 126
God Stats
17W - 14L
1,500 SR
Queue Stats
561W - 477L
1,608 Elo+
Party 1
Team Averages
Level 120
1,706 SR
1,601 Elo+

VS

Team Averages
Level 131
1,587 SR
1,713 Elo+
Ao Kuang
Ao Kuang
ItsJustTemperz
Ao Kuang
Level 87
God Stats
4W - 5L
1,505 SR
Queue Stats
122W - 115L
1,649 Elo+
Solo
Atlas
Atlas
Legacykilla89
Atlas
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 21L
1,724 Elo+
Solo
Medusa
Medusa
MSG BigBaby
Medusa
Level 160
God Stats
338W - 169L
1,755 SR
Queue Stats
441W - 302L
1,767 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
9
2 / 4 / 0
6,106
611
4,990
7,583
3,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
Skullishh
Merlin
10
0 / 4 / 2
6,011
601
3,237
7,088
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
Tedbear4
Atlas
9
0 / 6 / 2
6,366
637
4,212
11,151
7,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
12
7 / 1 / 5
8,235
824
4,199
5,245
3,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 1 / 11
7,075
708
7,128
9,093
7,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
13
6 / 0 / 8
8,311
831
10,818
6,541
1,966
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
2
Kills
14
14
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ravana
2
4
0
0.5
W
Ao Kuang
7
1
5
9.5
W
1
1
11
6.5
W
Medusa
6
0
8
10
L
Merlin
Skullishh
Merlin
0
4
2
0.25
L
Atlas
Tedbear4
Atlas
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,439
Damage
22,145
25,822
Taken
20,879
12,321
Mitigated
12,316
2,442
Healing
8,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
4,990
1,103
0
575
7,583
3,182
0
2,969
4,253
0
13,131
W
Ao Kuang
4,199
827
0
2,503
5,245
3,250
1,108
2,100
2,937
11,657
0
W
7,128
2,207
542
3,138
9,093
7,100
0
2,613
6,268
14,399
0
W
Medusa
10,818
5,740
0
2,553
6,541
1,966
2,020
2,992
3,482
0
46,658
L
Merlin
Skullishh
Merlin
3,237
76
0
592
7,088
1,744
0
2,779
3,956
24,364
0
L
Atlas
Tedbear4
Atlas
4,212
1,564
0
1,275
11,151
7,395
0
4,467
6,120
11,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,483
Gold Earned
23,621
86
Minions Killed
120
3
Camps Cleared
6
521,009
Distance Traveled
546,509
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,106
611
21
2
3
196,499
3
W
Ao Kuang
8,235
824
22
2
2
187,504
1
W
Atlas
7,075
708
18
2
1
179,001
3
W
Medusa
8,311
831
80
8
3
180,004
4
L
Merlin
6,011
601
54
5
0
169,433
0
L
Atlas
6,366
637
11
1
0
155,077
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role