Player Matchup

Chaac
Chaac
DFGalaxy
Chaac
Level 109
God Stats
7W - 5L
1,750 SR
Queue Stats
52W - 48L
1,557 Elo+
Party 2
Atlas
Atlas
DerangedGrl
Atlas
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 88L
1,645 Elo+
Solo
Medusa
Medusa
FlyingCarrots
Medusa
Level 154
God Stats
3W - 2L
1,573 SR
Queue Stats
262W - 248L
1,558 Elo+
Party 1
Merlin
Merlin
Godrite
Merlin
Level 138
God Stats
2W - 3L
1,832 SR
Queue Stats
53W - 50L
1,537 Elo+
Party 2
Bastet
Bastet
UncreatedBrute
Bastet
Level 127
God Stats
35W - 21L
1,738 SR
Queue Stats
220W - 215L
1,545 Elo+
Party 1
Team Averages
Level 123
1,679 SR
1,568 Elo+

VS

Team Averages
Level 129
1,710 SR
1,618 Elo+
Horus
Horus
Fritzo 17
Horus
Level 109
God Stats
8W - 6L
1,561 SR
Queue Stats
41W - 27L
1,610 Elo+
Party 3
Vulcan
Vulcan
Koranthus
Vulcan
Level 150
God Stats
0W - 1L
1,604 SR
Queue Stats
57W - 69L
1,563 Elo+
Solo
Izanami
Izanami
ModernPancake17
Izanami
Level 129
God Stats
1W - 1L
1,871 SR
Queue Stats
44W - 35L
1,616 Elo+
Solo
Atlas
Atlas
SJOGMarvel84
Atlas
Level 154
God Stats
13W - 6L
1,600 SR
Queue Stats
222W - 194L
1,582 Elo+
Party 3
Persephone
Persephone
Sayrean
Persephone
Level 101
God Stats
0W - 1L
1,916 SR
Queue Stats
5W - 4L
1,717 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DFGalaxy
Chaac
16
7 / 1 / 6
10,164
847
10,003
11,506
9,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

15
3 / 1 / 12
9,344
779
8,874
11,620
10,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
6 / 3 / 7
10,029
836
11,747
10,692
4,273
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Godrite
Merlin
16
2 / 2 / 10
9,179
765
10,391
6,246
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 3 / 12
9,295
775
9,526
10,163
3,662
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Fritzo 17
Horus
13
1 / 6 / 1
7,153
596
3,739
13,182
12,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
Koranthus
Vulcan
13
0 / 5 / 3
7,415
618
7,017
8,232
3,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 4 / 1
7,542
629
7,686
9,640
3,647
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 3 / 5
9,816
818
8,286
14,350
14,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
Sayrean
Persephone
15
4 / 4 / 2
9,594
800
9,483
11,938
4,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
21
22
Kills
9
10
Deaths
22
47
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
DFGalaxy
Chaac
7
1
6
10
W
3
1
12
9
W
6
3
7
3.17
L
Horus
Fritzo 17
Horus
1
6
1
0.25
W
Merlin
Godrite
Merlin
2
2
10
3.5
L
Vulcan
Koranthus
Vulcan
0
5
3
0.3
L
1
4
1
0.38
L
3
3
5
1.83
L
Persephone
Sayrean
Persephone
4
4
2
1.25
W
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,541
Damage
36,211
50,227
Taken
57,342
30,285
Mitigated
38,307
11,064
Healing
11,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
DFGalaxy
Chaac
10,003
1,601
0
4,641
11,506
9,890
353
5,247
6,101
0
30,553
W
8,874
2,157
598
2,158
11,620
10,235
191
5,913
5,522
23,972
0
W
11,747
4,719
0
2,203
10,692
4,273
1,278
5,582
5,067
0
38,800
L
Horus
Fritzo 17
Horus
3,739
1,518
2,723
3,704
13,182
12,087
1
5,086
7,517
0
7,025
W
Merlin
Godrite
Merlin
10,391
521
0
470
6,246
2,225
291
3,572
2,637
35,743
0
L
Vulcan
Koranthus
Vulcan
7,017
2,186
0
876
8,232
3,602
0
1,995
5,976
30,621
0
L
7,686
2,932
0
480
9,640
3,647
0
3,096
6,464
0
34,555
L
8,286
2,406
0
1,742
14,350
14,915
0
5,550
8,188
20,062
0
L
Persephone
Sayrean
Persephone
9,483
719
0
1,932
11,938
4,056
0
2,784
8,818
28,829
0
W
9,526
2,096
0
994
10,163
3,662
10
4,506
5,513
0
19,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,011
Gold Earned
41,520
273
Minions Killed
230
7
Camps Cleared
6
1,239,460
Distance Traveled
1,109,426
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,164
847
56
5
1
260,117
1
W
Atlas
9,344
779
29
2
2
239,631
3
W
Medusa
10,029
836
82
7
3
237,369
4
L
Horus
7,153
596
16
1
1
217,134
2
W
Merlin
9,179
765
79
7
1
238,301
3
L
Vulcan
7,415
618
63
5
1
230,045
3
L
Izanami
7,542
629
69
6
0
206,795
0
L
Atlas
9,816
818
26
2
0
231,079
2
L
Persephone
9,594
800
56
5
4
224,373
1
W
Bastet
9,295
775
27
2
0
264,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role