Player Matchup

Osiris
Osiris
Kulfoniacz
Osiris
Level 101
God Stats
5W - 0L
1,868 SR
Queue Stats
99W - 62L
1,647 Elo+
Party 1
Atlas
Atlas
MakaronowyNinja
Atlas
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 76L
1,562 Elo+
Party 1
Sol
Sol
Paczomat
Sol
Level 95
God Stats
11W - 4L
1,578 SR
Queue Stats
132W - 101L
1,595 Elo+
Party 1
Team Averages
Level 93
1,649 SR
1,601 Elo+

VS

Team Averages
Level 112
1,603 SR
1,679 Elo+
Ra
Ra
Democrites
Ra
Level 67
God Stats
1W - 1L
1,690 SR
Queue Stats
4W - 3L
1,667 Elo+
Solo
Jing Wei
Jing Wei
GODofhell256
Jing Wei
Level 124
God Stats
15W - 16L
1,618 SR
Queue Stats
134W - 101L
1,656 Elo+
Party 2
Atlas
Atlas
HitmanBadman
Atlas
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
602W - 373L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Kulfoniacz
Osiris
12
6 / 5 / 9
8,142
814
8,604
8,334
7,225
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
3 / 2 / 11
8,440
844
4,840
7,432
6,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
7 / 2 / 8
8,370
837
11,610
6,503
2,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 6
6,828
683
3,709
6,939
2,118
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
GODofhell256
Jing Wei
11
5 / 7 / 3
7,598
760
6,395
9,378
3,167
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 6 / 4
6,738
674
5,874
11,777
8,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
16
Kills
8
9
Deaths
16
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
3
6
1.33
L
Jing Wei
GODofhell256
Jing Wei
5
7
3
0.93
L
2
6
4
0.67
W
Osiris
Kulfoniacz
Osiris
6
5
9
2.1
W
3
2
11
4.25
W
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,054
Damage
15,978
22,269
Taken
28,094
16,883
Mitigated
13,300
6,593
Healing
5,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,709
649
844
990
6,939
2,118
0
4,323
2,616
15,298
0
L
Jing Wei
GODofhell256
Jing Wei
6,395
4,975
0
993
9,378
3,167
999
4,666
4,712
0
20,211
L
5,874
1,362
87
2,329
11,777
8,015
264
6,590
5,187
12,510
0
W
Osiris
Kulfoniacz
Osiris
8,604
3,044
808
1,710
8,334
7,225
325
3,993
3,932
0
19,153
W
4,840
1,605
0
833
7,432
6,893
74
2,743
4,523
11,918
0
W
11,610
4,763
0
3,242
6,503
2,765
943
2,299
4,030
29,645
2,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,952
Gold Earned
21,164
96
Minions Killed
88
4
Camps Cleared
3
562,200
Distance Traveled
505,088
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,828
683
21
2
1
168,348
2
L
Jing Wei
7,598
760
50
5
2
164,394
3
L
Atlas
6,738
674
17
2
0
172,346
5
W
Osiris
8,142
814
30
3
2
185,935
3
W
Atlas
8,440
844
19
2
1
191,682
2
W
Sol
8,370
837
47
5
1
184,583
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role