Player Matchup

Anubis
Anubis
Draigonfight
Anubis
Level 156
God Stats
1W - 4L
1,146 SR
Queue Stats
193W - 208L
1,426 Elo+
Party 1
Pele
Pele
ShigureMizuki
Pele
Level 46
God Stats
1W - 2L
1,714 SR
Queue Stats
51W - 55L
1,418 Elo+
Party 1
Neith
Neith
Telatsuo
Neith
Level 7
God Stats
3W - 5L
1,389 SR
Queue Stats
3W - 6L
1,290 Elo+
Party 2
Nike
Nike
loutho
Nike
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 38L
1,428 Elo+
Party 2
Atlas
Atlas
pikachu852
Atlas
Level 42
God Stats
1W - 3L
1,642 SR
Queue Stats
35W - 29L
1,473 Elo+
Party 2
Team Averages
Level 59
1,478 SR
1,407 Elo+

VS

Team Averages
Level 67
1,668 SR
1,496 Elo+
Mulan
Mulan
 
Mulan
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
ElliWarrior
Ao Kuang
Level 80
God Stats
50W - 30L
1,532 SR
Queue Stats
140W - 143L
1,430 Elo+
Solo
Sol
Sol
GstormToast
Sol
Level 50
God Stats
5W - 2L
1,811 SR
Queue Stats
120W - 112L
1,518 Elo+
Party 3
Anhur
Anhur
haterandoms
Anhur
Level 28
God Stats
4W - 2L
1,713 SR
Queue Stats
30W - 27L
1,553 Elo+
Party 3
Atlas
Atlas
гернальд
Atlas
Level 37
God Stats
4W - 2L
1,783 SR
Queue Stats
138W - 152L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
2 / 2 / 1
8,265
636
8,711
6,625
2,828
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 1 / 3
6,803
523
4,855
7,869
2,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Telatsuo
Neith
9
0 / 6 / 2
5,667
436
1,718
6,073
988
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nike
loutho
Nike
12
2 / 3 / 0
6,560
505
6,925
10,983
5,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Atlas
9
0 / 4 / 3
5,911
455
2,791
9,872
5,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
1 / 2 / 2
7,774
598
4,607
10,658
5,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
ElliWarrior
Ao Kuang
13
5 / 2 / 0
7,455
573
5,699
9,379
2,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 0 / 3
8,336
641
4,938
3,624
1,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
3 / 1 / 6
7,129
548
6,481
7,284
1,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
5 / 1 / 4
7,902
608
3,435
9,462
4,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
6
Kills
16
16
Deaths
6
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
2
2
1
L
Anubis
2
2
1
1.25
W
Ao Kuang
ElliWarrior
Ao Kuang
5
2
0
2.5
W
2
0
3
3.5
L
2
1
3
3.5
L
Neith
Telatsuo
Neith
0
6
2
0.17
W
3
1
6
6
L
Nike
loutho
Nike
2
3
0
0.67
L
Atlas
0
4
3
0.38
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,000
Damage
25,160
41,422
Taken
40,407
16,280
Mitigated
16,362
11,087
Healing
17,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
4,607
255
0
3,727
10,658
5,857
0
616
9,442
2,072
46,120
L
Anubis
8,711
611
0
3,228
6,625
2,828
828
4,591
2,034
58,374
0
W
Ao Kuang
ElliWarrior
Ao Kuang
5,699
1,388
0
4,914
9,379
2,500
0
2,619
6,682
39,822
0
W
4,938
884
0
2,379
3,624
1,408
2,358
526
3,098
52,281
4,090
L
4,855
1,028
0
3,959
7,869
2,257
0
1,937
5,932
0
35,254
L
Neith
Telatsuo
Neith
1,718
970
0
86
6,073
988
0
2,318
3,755
0
27,853
W
6,481
3,147
0
2,796
7,284
1,855
556
2,929
4,355
0
43,085
L
Nike
loutho
Nike
6,925
1,128
0
2,445
10,983
5,200
42
3,002
7,462
529
32,190
L
Atlas
2,791
1,424
0
1,369
9,872
5,007
0
2,553
7,319
10,951
0
W
3,435
1,741
0
3,788
9,462
4,742
64
5,146
4,316
18,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,206
Gold Earned
38,596
315
Minions Killed
426
0
Camps Cleared
0
1,265,325
Distance Traveled
1,277,388
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,774
598
109
8
0
260,091
3
L
Anubis
8,265
636
114
9
0
242,111
4
W
Ao Kuang
7,455
573
81
6
0
250,719
1
W
Sol
8,336
641
122
9
0
267,130
4
L
Pele
6,803
523
67
5
0
295,058
3
L
Neith
5,667
436
56
4
0
222,877
3
W
Anhur
7,129
548
88
7
0
246,960
2
L
Nike
6,560
505
67
5
0
269,187
3
L
Atlas
5,911
455
11
1
0
236,092
2
W
Atlas
7,902
608
26
2
0
252,488
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role