Player Matchup

Da Ji
Da Ji
AbobaKatok
Da Ji
Level 20
God Stats
5W - 12L
1,360 SR
Queue Stats
30W - 37L
1,476 Elo+
Party 1
Bacchus
Bacchus
BaheshturJorench
Bacchus
Level 28
God Stats
1W - 6L
1,264 SR
Queue Stats
38W - 48L
1,449 Elo+
Party 1
Ao Kuang
Ao Kuang
Inkrucio
Ao Kuang
Level 59
God Stats
3W - 2L
1,787 SR
Queue Stats
36W - 52L
1,439 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheGrinchOff
Tsukuyomi
Level 16
God Stats
4W - 6L
1,536 SR
Queue Stats
6W - 16L
1,302 Elo+
Party 1
Neith
Neith
glizori
Neith
Level 16
God Stats
3W - 2L
1,492 SR
Queue Stats
6W - 12L
1,368 Elo+
Party 1
Team Averages
Level 28
1,488 SR
1,407 Elo+

VS

Team Averages
Level 38
1,569 SR
1,519 Elo+
Hera
Hera
 
Hera
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
AbaciousAde
Olorun
Level 16
God Stats
9W - 2L
1,917 SR
Queue Stats
13W - 9L
1,543 Elo+
Party 2
Nemesis
Nemesis
MdmePomme
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ganesha
Ganesha
Nuuuuuz
Ganesha
Level 17
God Stats
2W - 2L
1,625 SR
Queue Stats
14W - 9L
1,560 Elo+
Party 2
Sol
Sol
aMangoaMango
Sol
Level 112
God Stats
1W - 2L
1,303 SR
Queue Stats
83W - 88L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
9
6 / 1 / 3
6,029
603
4,835
5,472
1,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 1 / 5
5,179
518
4,479
5,120
3,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Inkrucio
Ao Kuang
9
4 / 0 / 5
5,646
565
4,986
5,811
2,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
TheGrinchOff
Tsukuyomi
9
4 / 0 / 0
5,661
566
4,542
4,500
1,571
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
glizori
Neith
8
3 / 1 / 6
5,480
548
4,966
3,883
998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
9
2 / 4 / 1
5,430
543
4,538
5,391
1,484
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
6
0 / 4 / 0
4,423
442
2,169
4,941
926
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
MdmePomme
Nemesis
6
0 / 5 / 0
4,352
435
1,357
7,063
1,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
Nuuuuuz
Ganesha
6
0 / 3 / 2
4,664
466
1,523
7,298
3,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 3 / 0
4,999
500
3,736
6,112
1,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
18
Kills
3
3
Deaths
19
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
4
1
0.63
L
Olorun
0
4
0
0
W
Da Ji
6
1
3
7.5
W
1
1
5
3.5
W
Ao Kuang
Inkrucio
Ao Kuang
4
0
5
6.5
L
Nemesis
MdmePomme
Nemesis
0
5
0
0
L
Ganesha
Nuuuuuz
Ganesha
0
3
2
0.33
W
Tsukuyomi
TheGrinchOff
Tsukuyomi
4
0
0
4
L
1
3
0
0.33
W
Neith
glizori
Neith
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,808
Damage
13,323
24,786
Taken
30,805
9,225
Mitigated
9,304
8,859
Healing
6,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
4,538
1,115
0
920
5,391
1,484
125
2,947
2,444
24,768
0
L
Olorun
2,169
1,035
0
1,253
4,941
926
114
0
4,941
12,792
0
W
Da Ji
4,835
1,250
0
2,738
5,472
1,545
0
890
4,582
0
23,479
W
4,479
1,215
0
648
5,120
3,078
0
3,076
2,044
10,795
0
W
Ao Kuang
Inkrucio
Ao Kuang
4,986
1,777
0
1,393
5,811
2,033
0
2,840
2,971
16,274
3,051
L
Nemesis
MdmePomme
Nemesis
1,357
588
0
1,631
7,063
1,602
0
1,286
5,777
0
16,230
L
Ganesha
Nuuuuuz
Ganesha
1,523
306
0
748
7,298
3,584
46
2,702
4,596
4,816
0
W
Tsukuyomi
TheGrinchOff
Tsukuyomi
4,542
1,134
0
2,330
4,500
1,571
28
2,169
2,331
0
24,053
L
3,736
986
0
2,381
6,112
1,708
0
2,057
4,055
27,154
4,195
W
Neith
glizori
Neith
4,966
2,880
0
1,750
3,883
998
0
2,631
1,252
0
20,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,995
Gold Earned
23,868
175
Minions Killed
197
0
Camps Cleared
0
1,029,367
Distance Traveled
884,047
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,430
543
51
5
0
193,680
2
L
Olorun
4,423
442
32
3
0
128,904
1
W
Da Ji
6,029
603
40
4
0
218,036
2
W
Bacchus
5,179
518
8
1
0
220,786
5
W
Ao Kuang
5,646
565
28
3
0
226,926
2
L
Nemesis
4,352
435
44
4
0
185,901
0
L
Ganesha
4,664
466
5
1
0
192,978
1
W
Tsukuyomi
5,661
566
46
5
0
179,813
0
L
Sol
4,999
500
65
7
0
182,584
2
W
Neith
5,480
548
53
5
0
183,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role