Player Matchup

Sol
Sol
Iandavichi
Sol
Level 149
God Stats
1W - 0L
1,338 SR
Queue Stats
66W - 47L
1,569 Elo+
Solo
Atlas
Atlas
Spadez3rd
Atlas
Level 156
God Stats
10W - 11L
1,500 SR
Queue Stats
377W - 385L
1,482 Elo+
Solo
Horus
Horus
System Lord Ra
Horus
Level 148
God Stats
38W - 37L
1,555 SR
Queue Stats
255W - 266L
1,498 Elo+
Solo
Mercury
Mercury
cheekclapping
Mercury
Level 157
God Stats
3W - 5L
1,654 SR
Queue Stats
56W - 69L
1,476 Elo+
Solo
Skadi
Skadi
imainsupport001
Skadi
Level 84
God Stats
8W - 3L
1,597 SR
Queue Stats
153W - 159L
1,501 Elo+
Solo
Team Averages
Level 139
1,529 SR
1,505 Elo+

VS

Team Averages
Level 105
1,556 SR
1,516 Elo+
Vulcan
Vulcan
Foshii
Vulcan
Level 127
God Stats
2W - 7L
1,604 SR
Queue Stats
241W - 233L
1,476 Elo+
Solo
Tsukuyomi
Tsukuyomi
MaxximusTV
Tsukuyomi
Level 55
God Stats
1W - 1L
1,690 SR
Queue Stats
32W - 31L
1,540 Elo+
Party 1
Sylvanus
Sylvanus
MrMeetSpin
Sylvanus
Level 103
God Stats
1W - 7L
1,347 SR
Queue Stats
381W - 386L
1,496 Elo+
Solo
Medusa
Medusa
PolyN0va
Medusa
Level 155
God Stats
3W - 9L
1,612 SR
Queue Stats
395W - 297L
1,573 Elo+
Party 1
Nu Wa
Nu Wa
lll_CoRo_lll
Nu Wa
Level 84
God Stats
15W - 20L
1,528 SR
Queue Stats
95W - 101L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 3 / 5
10,382
1,038
15,987
12,447
4,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
Spadez3rd
Atlas
14
5 / 1 / 14
9,679
968
8,135
11,980
12,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
2 / 2 / 11
7,683
768
5,224
9,857
9,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Mercury
16
4 / 1 / 4
9,422
942
6,330
6,666
2,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 2 / 15
7,772
777
9,187
10,865
4,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Foshii
Vulcan
12
2 / 5 / 4
6,956
696
9,165
7,909
2,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tsukuyomi
MaxximusTV
Tsukuyomi
12
0 / 5 / 5
6,363
636
5,623
10,583
3,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
MrMeetSpin
Sylvanus
12
2 / 5 / 4
7,711
771
7,752
13,047
13,160
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
PolyN0va
Medusa
15
5 / 1 / 3
8,545
855
11,324
10,485
4,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 5 / 3
6,286
629
7,611
7,160
3,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
28
21
Kills
9
9
Deaths
21
49
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Foshii
Vulcan
2
5
4
0.8
W
10
3
5
4.17
L
Tsukuyomi
MaxximusTV
Tsukuyomi
0
5
5
0.5
L
Sylvanus
MrMeetSpin
Sylvanus
2
5
4
0.8
L
Medusa
PolyN0va
Medusa
5
1
3
6.5
W
Atlas
Spadez3rd
Atlas
5
1
14
12
W
2
2
11
3.75
W
Mercury
4
1
4
6
W
0
2
15
3.75
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,863
Damage
41,475
51,815
Taken
49,184
32,648
Mitigated
27,066
21,017
Healing
8,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Foshii
Vulcan
9,165
2,199
0
0
7,909
2,828
0
3,152
4,607
19,851
0
W
15,987
7,333
0
6,045
12,447
4,602
2,485
6,034
6,413
44,719
0
L
Tsukuyomi
MaxximusTV
Tsukuyomi
5,623
987
0
608
10,583
3,618
0
4,788
5,638
0
11,035
L
Sylvanus
MrMeetSpin
Sylvanus
7,752
636
1,856
3,867
13,047
13,160
0
6,635
6,196
11,843
0
L
Medusa
PolyN0va
Medusa
11,324
4,976
0
1,745
10,485
4,110
1
5,906
4,539
0
36,151
W
Atlas
Spadez3rd
Atlas
8,135
3,514
0
772
11,980
12,220
16
6,069
5,911
22,023
0
W
5,224
2,623
3,606
4,454
9,857
9,323
193
4,068
5,789
0
7,839
W
Mercury
6,330
2,522
0
2,634
6,666
2,411
3,391
3,543
3,123
0
44,876
W
9,187
4,015
0
3,506
10,865
4,092
1,359
4,814
6,051
0
31,737
L
7,611
3,396
127
283
7,160
3,350
0
3,711
3,415
24,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,938
Gold Earned
35,861
273
Minions Killed
163
7
Camps Cleared
5
982,739
Distance Traveled
873,657
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,956
696
36
4
1
157,901
5
W
Sol
10,382
1,038
82
8
0
166,078
2
L
Tsukuyomi
6,363
636
25
3
2
168,532
0
L
Sylvanus
7,711
771
9
1
0
165,344
0
L
Medusa
8,545
855
55
6
2
213,449
0
W
Atlas
9,679
968
27
3
1
199,254
4
W
Horus
7,683
768
10
1
0
204,660
3
W
Mercury
9,422
942
92
9
2
227,184
0
W
Skadi
7,772
777
62
6
4
185,563
0
L
Nu Wa
6,286
629
38
4
0
168,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role