Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Bat198899
Neith
Level 96
God Stats
85W - 78L
1,492 SR
Queue Stats
296W - 298L
1,392 Elo+
Solo
Fafnir
Fafnir
Hazard32
Fafnir
Level 127
God Stats
23W - 29L
1,393 SR
Queue Stats
1,103W - 1,372L
1,376 Elo+
Party 2
Freya
Freya
Only1DragonRage
Freya
Level 125
God Stats
3W - 4L
1,500 SR
Queue Stats
1,005W - 1,237L
1,364 Elo+
Party 2
Scylla
Scylla
mamkotatic
Scylla
Level 89
God Stats
1W - 4L
1,125 SR
Queue Stats
284W - 301L
1,441 Elo+
Solo
Team Averages
Level 105
1,402 SR
1,415 Elo+

VS

Team Averages
Level 69
1,500 SR
1,375 Elo+
Discordia
Discordia
K3v85
Discordia
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 256L
1,430 Elo+
Party 1
Atlas
Atlas
LastChaosShadowM
Atlas
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
224W - 282L
1,367 Elo+
Party 1
Mercury
Mercury
TheAlvarodocus
Mercury
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 17L
1,324 Elo+
Party 3
Hel
Hel
ecm0809
Hel
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 18L
1,398 Elo+
Party 3
Cupid
Cupid
grezgaming2406
Cupid
Level 80
God Stats
2W - 3L
1,500 SR
Queue Stats
484W - 537L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
4 / 1 / 6
5,951
595
4,224
5,002
1,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
Bat198899
Neith
10
5 / 1 / 2
6,155
616
3,723
4,396
1,063
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
Hazard32
Fafnir
10
2 / 0 / 8
6,227
623
2,443
5,088
3,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
3 / 0 / 2
6,269
627
3,209
4,977
1,685
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Scylla
mamkotatic
Scylla
11
1 / 1 / 1
5,878
588
2,456
3,868
1,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
K3v85
Discordia
10
1 / 2 / 0
5,662
566
1,459
4,087
1,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 0
4,720
472
1,487
5,080
2,477
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
0 / 1 / 0
4,824
482
618
4,618
1,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
8
1 / 4 / 0
4,843
484
2,007
3,814
1,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

9
0 / 4 / 3
5,292
529
2,763
6,853
1,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
15
Kills
2
3
Deaths
15
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
1
6
7
W
Neith
Bat198899
Neith
5
1
2
6
W
Fafnir
Hazard32
Fafnir
2
0
8
6
L
Discordia
K3v85
Discordia
1
2
0
0.5
L
0
4
0
0
W
3
0
2
4
L
0
1
0
0
L
Hel
1
4
0
0.25
L
0
4
3
0.38
W
Scylla
mamkotatic
Scylla
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,055
Damage
8,334
23,331
Taken
24,452
9,195
Mitigated
7,768
11,949
Healing
5,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,224
936
0
2,198
5,002
1,540
330
717
4,227
0
25,119
W
Neith
Bat198899
Neith
3,723
555
255
1,891
4,396
1,063
701
864
3,532
0
35,511
W
Fafnir
Hazard32
Fafnir
2,443
367
0
2,332
5,088
3,829
47
1,036
4,012
12,436
0
L
Discordia
K3v85
Discordia
1,459
46
0
250
4,087
1,076
0
1,340
2,747
26,579
0
L
1,487
463
0
661
5,080
2,477
0
2,612
2,468
15,613
0
W
3,209
1,361
0
3,864
4,977
1,685
0
1,386
3,591
25,142
0
L
618
176
0
1,754
4,618
1,157
0
641
3,977
0
24,025
L
Hel
2,007
318
675
797
3,814
1,344
314
1,386
2,428
11,429
0
L
2,763
1,118
0
1,443
6,853
1,714
546
2,129
4,724
0
27,980
W
Scylla
mamkotatic
Scylla
2,456
317
0
1,409
3,868
1,078
630
703
2,957
34,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,480
Gold Earned
25,341
263
Minions Killed
232
0
Camps Cleared
0
986,218
Distance Traveled
931,942
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,951
595
43
4
0
233,564
5
W
Neith
6,155
616
73
7
0
172,595
3
W
Fafnir
6,227
623
13
1
0
185,833
4
L
Discordia
5,662
566
66
7
0
192,503
3
L
Atlas
4,720
472
40
4
0
181,245
1
W
Freya
6,269
627
56
6
0
202,263
3
L
Mercury
4,824
482
54
5
0
225,851
1
L
Hel
4,843
484
17
2
0
152,192
1
L
Cupid
5,292
529
55
6
0
180,151
1
W
Scylla
5,878
588
78
8
0
191,963
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role