Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
CRACKADDICT46
Atlas
Level 48
God Stats
6W - 4L
1,500 SR
Queue Stats
36W - 23L
1,630 Elo+
Party 2
Ne Zha
Ne Zha
SpinachDip420
Ne Zha
Level 86
God Stats
1W - 1L
1,287 SR
Queue Stats
518W - 465L
1,526 Elo+
Party 2
Nike
Nike
YVNGCURLS
Nike
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 139L
1,590 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
mrcone1
Morgan Le Fay
Level 118
God Stats
15W - 13L
1,615 SR
Queue Stats
510W - 464L
1,574 Elo+
Party 2
Team Averages
Level 102
1,481 SR
1,564 Elo+

VS

Team Averages
Level 59
1,516 SR
1,482 Elo+
Ravana
Ravana
 
Ravana
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
HugJam02
Ullr
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
243W - 269L
1,451 Elo+
Solo
Anubis
Anubis
lRevengel
Anubis
Level 44
God Stats
142W - 117L
1,582 SR
Queue Stats
156W - 198L
1,459 Elo+
Solo
Ganesha
Ganesha
reflirt
Ganesha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
5 / 0 / 1
6,722
672
10,771
7,160
2,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 0 / 5
6,228
623
3,332
6,307
3,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 2 / 2
6,281
628
2,827
7,451
2,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nike
12
2 / 1 / 0
6,917
692
4,942
5,354
2,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
mrcone1
Morgan Le Fay
10
2 / 4 / 3
6,328
633
6,319
6,004
1,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
3 / 4 / 2
6,061
606
5,738
6,768
2,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
 
Ra
8
0 / 2 / 3
4,985
499
1,230
4,131
1,085
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
9
0 / 3 / 0
4,740
474
3,239
7,593
1,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
lRevengel
Anubis
12
3 / 1 / 1
6,237
624
1,957
8,003
2,938
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ganesha
reflirt
Ganesha
8
0 / 3 / 2
4,691
469
2,934
9,673
3,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
13
Kills
6
7
Deaths
13
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
5
0
1
5.5
L
Ravana
 
Ravana
3
4
2
1
L
Ra
 
Ra
0
2
3
0.75
W
2
0
5
4.5
L
Ullr
0
3
0
0
W
2
2
2
1.5
W
Nike
2
1
0
2
L
Anubis
lRevengel
Anubis
3
1
1
3.5
W
Morgan Le Fay
mrcone1
Morgan Le Fay
2
4
3
0.88
L
Ganesha
reflirt
Ganesha
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,191
Damage
15,098
32,276
Taken
36,168
12,887
Mitigated
10,860
9,103
Healing
11,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
10,771
6,047
0
2,579
7,160
2,305
842
1,042
6,118
0
45,962
L
Ravana
 
Ravana
5,738
1,474
0
1,887
6,768
2,078
0
2,558
4,052
0
24,165
L
Ra
 
Ra
1,230
338
103
1,303
4,131
1,085
240
1,691
2,274
18,365
0
W
3,332
1,472
0
2,087
6,307
3,795
0
2,048
4,199
13,284
0
L
Ullr
3,239
1,737
0
2,650
7,593
1,352
0
1,070
6,506
0
25,726
W
2,827
1,490
0
3,000
7,451
2,090
0
1,043
6,408
0
30,734
W
Nike
4,942
759
0
871
5,354
2,984
0
792
4,540
0
41,972
L
Anubis
lRevengel
Anubis
1,957
365
0
3,655
8,003
2,938
0
1,431
6,534
32,134
0
W
Morgan Le Fay
mrcone1
Morgan Le Fay
6,319
289
0
566
6,004
1,713
865
1,100
4,890
40,825
0
L
Ganesha
reflirt
Ganesha
2,934
297
0
1,942
9,673
3,407
0
2,487
7,129
7,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,476
Gold Earned
26,714
329
Minions Killed
229
0
Camps Cleared
0
985,331
Distance Traveled
1,035,260
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,722
672
73
7
0
186,352
0
L
Ravana
6,061
606
56
6
0
224,354
3
L
Ra
4,985
499
35
4
0
176,761
4
W
Atlas
6,228
623
23
2
0
184,281
0
L
Ullr
4,740
474
61
6
0
201,318
4
W
Ne Zha
6,281
628
74
7
0
225,830
0
W
Nike
6,917
692
89
9
0
190,365
2
L
Anubis
6,237
624
75
8
0
185,195
3
W
Morgan Le Fay
6,328
633
70
7
0
198,503
3
L
Ganesha
4,691
469
2
0
0
247,632
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role