Player Matchup

The Morrigan
The Morrigan
C4ifador222
The Morrigan
Level 69
God Stats
28W - 45L
1,471 SR
Queue Stats
478W - 532L
1,467 Elo+
Solo
Atlas
Atlas
Hohenheim II
Atlas
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 150L
1,412 Elo+
Solo
Set
Set
IxxKANEDAxxI
Set
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
216W - 291L
1,363 Elo+
Party 2
Neith
Neith
ZxLombraJony
Neith
Level 86
God Stats
5W - 6L
1,555 SR
Queue Stats
307W - 407L
1,392 Elo+
Party 2
Achilles
Achilles
arturvalhala
Achilles
Level 103
God Stats
1W - 2L
1,531 SR
Queue Stats
7W - 13L
1,362 Elo+
Solo
Team Averages
Level 78
1,511 SR
1,399 Elo+

VS

Team Averages
Level 86
1,467 SR
1,413 Elo+
Mulan
Mulan
DS xYutatu16
Mulan
Level 87
God Stats
22W - 17L
1,517 SR
Queue Stats
496W - 584L
1,449 Elo+
Party 1
Atlas
Atlas
Daniel Cria
Atlas
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
252W - 250L
1,403 Elo+
Solo
Amaterasu
Amaterasu
DeskBlek Origin
Amaterasu
Level 83
God Stats
14W - 13L
1,490 SR
Queue Stats
210W - 218L
1,484 Elo+
Party 1
Gilgamesh
Gilgamesh
PuDdinG-_FOX
Gilgamesh
Level 40
God Stats
29W - 32L
1,340 SR
Queue Stats
168W - 174L
1,343 Elo+
Solo
Poseidon
Poseidon
Toom08-11
Poseidon
Level 109
God Stats
14W - 13L
1,487 SR
Queue Stats
380W - 399L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
C4ifador222
The Morrigan
10
2 / 4 / 0
6,185
562
2,875
6,072
2,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
1 / 2 / 1
5,228
475
2,461
5,802
3,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
1 / 0 / 2
5,528
503
2,630
5,416
1,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 5 / 2
5,141
467
5,037
5,864
2,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
arturvalhala
Achilles
10
4 / 2 / 0
6,522
593
6,445
8,155
7,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,704
519
2,438
6,715
2,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 1 / 5
5,537
503
3,229
5,605
2,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amaterasu
DeskBlek Origin
Amaterasu
12
8 / 3 / 0
7,142
649
5,400
9,680
5,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
PuDdinG-_FOX
Gilgamesh
9
2 / 1 / 0
5,377
489
3,402
8,068
4,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Toom08-11
Poseidon
11
2 / 2 / 1
6,219
565
3,854
5,312
1,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
8
Kills
13
13
Deaths
8
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
C4ifador222
The Morrigan
2
4
0
0.5
W
0
1
2
1
W
1
1
5
3.5
W
Amaterasu
DeskBlek Origin
Amaterasu
8
3
0
2.67
L
1
2
1
0.75
L
1
0
2
2
W
Gilgamesh
PuDdinG-_FOX
Gilgamesh
2
1
0
2
W
Poseidon
Toom08-11
Poseidon
2
2
1
1.25
L
0
5
2
0.2
L
Achilles
arturvalhala
Achilles
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,448
Damage
18,323
31,309
Taken
35,380
16,568
Mitigated
16,142
6,704
Healing
14,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
C4ifador222
The Morrigan
2,875
1,176
0
1,942
6,072
2,110
92
2,773
2,870
31,632
3,654
W
2,438
703
0
3,951
6,715
2,967
0
0
6,373
0
24,425
W
3,229
626
0
1,824
5,605
2,133
434
1,185
4,420
19,672
0
W
Amaterasu
DeskBlek Origin
Amaterasu
5,400
2,115
277
4,394
9,680
5,364
0
607
8,882
0
33,765
L
2,461
790
0
756
5,802
3,409
0
2,062
3,326
10,661
0
L
2,630
1,363
0
1,658
5,416
1,799
623
247
5,061
0
24,245
W
Gilgamesh
PuDdinG-_FOX
Gilgamesh
3,402
685
0
1,862
8,068
4,220
0
811
7,257
0
17,887
W
Poseidon
Toom08-11
Poseidon
3,854
567
0
1,696
5,312
1,458
677
2,305
2,965
33,971
0
L
5,037
1,768
0
790
5,864
2,098
399
645
4,848
0
25,144
L
Achilles
arturvalhala
Achilles
6,445
2,966
0
1,558
8,155
7,152
312
357
7,417
0
27,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,604
Gold Earned
29,979
249
Minions Killed
260
0
Camps Cleared
0
990,399
Distance Traveled
1,084,247
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,185
562
72
7
0
165,154
0
W
Mulan
5,704
519
52
5
0
180,372
3
W
Atlas
5,537
503
36
3
0
206,446
0
W
Amaterasu
7,142
649
67
6
0
262,260
3
L
Atlas
5,228
475
21
2
0
179,544
0
L
Set
5,528
503
50
5
0
232,737
0
W
Gilgamesh
5,377
489
29
3
0
210,854
0
W
Poseidon
6,219
565
76
7
0
224,315
3
L
Neith
5,141
467
43
4
0
206,014
1
L
Achilles
6,522
593
63
6
0
206,950
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role