Player Matchup

Atlas
Atlas
A4M Dunk
Atlas
Level 137
God Stats
0W - 1L
1,295 SR
Queue Stats
85W - 81L
1,509 Elo+
Party 2
Vulcan
Vulcan
Jiroboo
Vulcan
Level 69
God Stats
0W - 4L
1,209 SR
Queue Stats
66W - 65L
1,559 Elo+
Solo
Loki
Loki
P4K CHAOS
Loki
Level 159
God Stats
0W - 2L
1,290 SR
Queue Stats
456W - 595L
1,437 Elo+
Party 2
Jing Wei
Jing Wei
P4K Hugh Hef
Jing Wei
Level 146
God Stats
0W - 1L
1,740 SR
Queue Stats
46W - 76L
1,362 Elo+
Party 2
Apollo
Apollo
PeanutBuried
Apollo
Level 127
God Stats
52W - 81L
1,389 SR
Queue Stats
366W - 546L
1,406 Elo+
Party 2
Team Averages
Level 128
1,385 SR
1,454 Elo+

VS

Team Averages
Level 82
1,710 SR
1,593 Elo+
Athena
Athena
AtomicBunni
Athena
Level 27
God Stats
7W - 1L
1,659 SR
Queue Stats
35W - 20L
1,641 Elo+
Party 3
Achilles
Achilles
Coolyo12
Achilles
Level 94
God Stats
21W - 10L
1,642 SR
Queue Stats
188W - 149L
1,594 Elo+
Party 1
Nemesis
Nemesis
PrinceDaegon
Nemesis
Level 14
God Stats
13W - 2L
1,928 SR
Queue Stats
30W - 20L
1,637 Elo+
Party 1
Medusa
Medusa
Snowcola
Medusa
Level 116
God Stats
116W - 87L
1,591 SR
Queue Stats
252W - 234L
1,538 Elo+
Party 3
Poseidon
Poseidon
vidalvictor
Poseidon
Level 160
God Stats
6W - 0L
1,729 SR
Queue Stats
477W - 464L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
A4M Dunk
Atlas
18
1 / 3 / 6
12,638
1,053
12,478
23,671
33,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
Jiroboo
Vulcan
17
0 / 6 / 3
10,770
898
20,980
13,769
6,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
17
2 / 9 / 3
11,185
932
11,147
21,286
17,171
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
P4K Hugh Hef
Jing Wei
18
1 / 14 / 4
11,203
934
13,780
23,870
9,871
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
17
5 / 9 / 2
12,144
1,012
14,397
18,235
8,212
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

4

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
20
4 / 1 / 21
13,947
1,162
14,265
19,600
29,511
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
Coolyo12
Achilles
20
8 / 1 / 21
13,777
1,148
21,037
19,280
31,312
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
PrinceDaegon
Nemesis
20
7 / 3 / 16
12,528
1,044
11,883
15,558
8,238
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
Snowcola
Medusa
20
18 / 2 / 15
15,493
1,291
28,269
13,495
8,283
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
vidalvictor
Poseidon
20
4 / 2 / 19
12,685
1,057
21,295
9,087
4,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
133
9
Kills
41
41
Deaths
9
18
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Atlas
A4M Dunk
Atlas
1
3
6
1.33
W
Athena
4
1
21
14.5
W
Achilles
Coolyo12
Achilles
8
1
21
18.5
L
Vulcan
Jiroboo
Vulcan
0
6
3
0.25
L
Loki
2
9
3
0.39
L
Jing Wei
P4K Hugh Hef
Jing Wei
1
14
4
0.21
L
Apollo
5
9
2
0.67
W
Nemesis
PrinceDaegon
Nemesis
7
3
16
5
W
Medusa
Snowcola
Medusa
18
2
15
12.75
W
Poseidon
vidalvictor
Poseidon
4
2
19
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,782
Damage
96,749
100,831
Taken
77,020
75,234
Mitigated
81,602
3,735
Healing
8,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
A4M Dunk
Atlas
12,478
6,421
0
2,348
23,671
33,240
0
7,900
15,771
28,760
0
W
Athena
14,265
2,680
0
1,697
19,600
29,511
0
8,228
11,372
31,180
0
W
Achilles
Coolyo12
Achilles
21,037
4,985
0
711
19,280
31,312
0
8,486
10,794
0
30,176
L
Vulcan
Jiroboo
Vulcan
20,980
6,845
0
0
13,769
6,740
0
2,979
10,790
48,725
0
L
Loki
11,147
2,634
0
17
21,286
17,171
0
6,185
15,101
0
30,266
L
Jing Wei
P4K Hugh Hef
Jing Wei
13,780
8,060
0
380
23,870
9,871
0
9,793
14,077
0
21,420
L
Apollo
14,397
11,079
0
990
18,235
8,212
0
8,703
9,532
0
37,069
W
Nemesis
PrinceDaegon
Nemesis
11,883
3,954
0
1,770
15,558
8,238
0
7,354
8,204
0
15,195
W
Medusa
Snowcola
Medusa
28,269
18,008
0
3,673
13,495
8,283
0
5,337
8,158
0
62,034
W
Poseidon
vidalvictor
Poseidon
21,295
2,101
0
866
9,087
4,258
0
4,053
5,034
63,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,940
Gold Earned
68,430
202
Minions Killed
274
3
Camps Cleared
14
1,191,417
Distance Traveled
1,305,346
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
12,638
1,053
28
2
2
237,627
0
W
Athena
13,947
1,162
38
3
1
243,746
3
W
Achilles
13,777
1,148
21
2
0
263,447
0
L
Vulcan
10,770
898
71
6
0
261,686
0
L
Loki
11,185
932
34
3
0
229,670
0
L
Jing Wei
11,203
934
14
1
0
248,515
1
L
Apollo
12,144
1,012
55
5
1
213,919
0
W
Nemesis
12,528
1,044
6
1
2
287,457
0
W
Medusa
15,493
1,291
83
7
10
262,520
0
W
Poseidon
12,685
1,057
126
11
1
248,176
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role