Player Matchup

Cerberus
Cerberus
DARKNESSLIVEZ
Cerberus
Level 143
God Stats
3W - 0L
1,851 SR
Queue Stats
116W - 124L
1,498 Elo+
Solo
Cthulhu
Cthulhu
GlizzyGager
Cthulhu
Level 128
God Stats
11W - 3L
1,742 SR
Queue Stats
585W - 499L
1,662 Elo+
Party 2
Rama
Rama
Laxus-x-Mirajane
Rama
Level 148
God Stats
2W - 1L
1,499 SR
Queue Stats
305W - 229L
1,593 Elo+
Party 2
Yemoja
Yemoja
Oldojer
Yemoja
Level 126
God Stats
6W - 6L
1,536 SR
Queue Stats
344W - 347L
1,508 Elo+
Solo
Ah Puch
Ah Puch
Young-Deizil
Ah Puch
Level 148
God Stats
14W - 9L
1,685 SR
Queue Stats
380W - 296L
1,620 Elo+
Party 2
Team Averages
Level 139
1,663 SR
1,576 Elo+

VS

Team Averages
Level 94
1,624 SR
1,547 Elo+
Awilix
Awilix
 
Awilix
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
DopamieDC
Nike
Level 51
God Stats
3W - 1L
1,730 SR
Queue Stats
87W - 73L
1,512 Elo+
Party 1
Merlin
Merlin
Wayde
Merlin
Level 96
God Stats
2W - 4L
1,557 SR
Queue Stats
180W - 130L
1,541 Elo+
Party 1
Yemoja
Yemoja
cowsniperz
Yemoja
Level 103
God Stats
3W - 2L
1,624 SR
Queue Stats
197W - 130L
1,595 Elo+
Party 1
Bastet
Bastet
superluzzer
Bastet
Level 121
God Stats
4W - 1L
1,709 SR
Queue Stats
203W - 130L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DARKNESSLIVEZ
Cerberus
20
3 / 5 / 11
12,093
672
11,364
34,138
27,544
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
GlizzyGager
Cthulhu
19
3 / 5 / 9
11,641
647
22,620
22,424
29,070
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
3 / 4 / 6
11,375
632
10,833
12,926
5,760
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
Oldojer
Yemoja
17
1 / 3 / 12
11,036
613
5,342
13,760
17,226
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
Young-Deizil
Ah Puch
20
6 / 4 / 9
13,498
750
24,590
12,611
6,019
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
20
7 / 4 / 8
12,723
707
18,225
18,638
15,285
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nike
19
3 / 4 / 12
12,414
690
12,719
23,890
29,438
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
Wayde
Merlin
19
2 / 3 / 12
11,595
644
22,029
9,778
5,200
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
cowsniperz
Yemoja
19
1 / 2 / 15
11,227
624
4,425
17,541
26,356
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
20
8 / 3 / 10
12,936
719
24,760
21,146
11,040
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
78
16
Kills
21
21
Deaths
16
47
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
7
4
8
2.75
W
Cerberus
DARKNESSLIVEZ
Cerberus
3
5
11
1.7
L
Nike
3
4
12
2.25
W
Cthulhu
GlizzyGager
Cthulhu
3
5
9
1.5
W
3
4
6
1.5
W
Yemoja
Oldojer
Yemoja
1
3
12
2.33
L
Merlin
Wayde
Merlin
2
3
12
2.67
W
Ah Puch
Young-Deizil
Ah Puch
6
4
9
2.63
L
Yemoja
cowsniperz
Yemoja
1
2
15
4.25
L
Bastet
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,749
Damage
82,158
95,859
Taken
90,993
85,619
Mitigated
87,319
40,290
Healing
44,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
18,225
7,072
2,519
1,924
18,638
15,285
1,529
14,926
3,712
0
34,120
W
Cerberus
DARKNESSLIVEZ
Cerberus
11,364
428
734
12,756
34,138
27,544
323
11,001
23,137
35,387
0
L
Nike
12,719
646
1,592
5,916
23,890
29,438
132
12,275
11,615
0
30,421
W
Cthulhu
GlizzyGager
Cthulhu
22,620
1,285
4,192
4,223
22,424
29,070
575
5,822
16,602
39,577
0
W
10,833
6,731
57
1,338
12,926
5,760
2,393
2,914
10,012
0
25,010
W
Yemoja
Oldojer
Yemoja
5,342
2,009
11,700
2,244
13,760
17,226
738
4,569
9,191
10,548
0
L
Merlin
Wayde
Merlin
22,029
686
2,510
688
9,778
5,200
946
6,920
2,858
52,189
0
W
Ah Puch
Young-Deizil
Ah Puch
24,590
609
1,774
1,272
12,611
6,019
1,687
2,148
10,463
55,994
0
L
Yemoja
cowsniperz
Yemoja
4,425
939
16,318
4,243
17,541
26,356
207
13,815
3,726
12,280
0
L
Bastet
24,760
6,447
3,039
6,241
21,146
11,040
2,057
15,980
5,166
0
38,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,643
Gold Earned
60,895
231
Minions Killed
184
0
Camps Cleared
0
1,438,848
Distance Traveled
1,639,867
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
12,723
707
39
2
0
314,938
0
W
Cerberus
12,093
672
49
3
0
243,054
1
L
Nike
12,414
690
35
2
0
333,044
2
W
Cthulhu
11,641
647
37
2
0
327,451
0
W
Rama
11,375
632
36
2
0
260,316
0
W
Yemoja
11,036
613
14
1
0
279,292
3
L
Merlin
11,595
644
53
3
0
334,844
5
W
Ah Puch
13,498
750
95
5
0
328,735
1
L
Yemoja
11,227
624
16
1
0
286,681
2
L
Bastet
12,936
719
41
2
0
370,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role