Player Matchup

Gilgamesh
Gilgamesh
SlickDaPuller54
Gilgamesh
Level 101
God Stats
18W - 13L
1,561 SR
Queue Stats
44W - 54L
1,442 Elo+
Party 1
Bellona
Bellona
benvjiKing
Bellona
Level 85
God Stats
2W - 0L
1,474 SR
Queue Stats
34W - 33L
1,356 Elo+
Party 1
Odin
Odin
dave_beckford
Odin
Level 16
God Stats
7W - 10L
1,316 SR
Queue Stats
26W - 35L
1,240 Elo+
Party 1
Team Averages
Level 67
1,450 SR
1,346 Elo+

VS

Team Averages
Level 67
1,557 SR
1,414 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
BERLLAN909
Atlas
Level 99
God Stats
11W - 11L
1,678 SR
Queue Stats
473W - 520L
1,354 Elo+
Solo
Izanami
Izanami
EL1T3 No0dle
Izanami
Level 25
God Stats
4W - 4L
1,494 SR
Queue Stats
59W - 61L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SlickDaPuller54
Gilgamesh
12
3 / 1 / 10
7,504
750
5,014
8,829
4,272
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
benvjiKing
Bellona
13
8 / 0 / 6
8,515
852
9,108
7,502
4,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
3 / 1 / 11
7,360
736
4,733
6,330
2,514
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 5 / 0
6,632
663
6,551
8,354
4,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
10
0 / 5 / 1
6,203
620
3,920
9,242
9,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
EL1T3 No0dle
Izanami
10
0 / 4 / 1
6,145
615
2,992
5,766
1,749
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
14
Kills
1
2
Deaths
14
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
5
0
0.2
L
Atlas
0
5
1
0.1
L
Izanami
EL1T3 No0dle
Izanami
0
4
1
0.13
W
Gilgamesh
SlickDaPuller54
Gilgamesh
3
1
10
8
W
Bellona
benvjiKing
Bellona
8
0
6
11
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,855
Damage
13,463
22,661
Taken
23,362
11,735
Mitigated
15,200
4,787
Healing
3,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,551
2,787
836
1,522
8,354
4,134
408
240
7,968
16,983
5,123
L
Atlas
3,920
1,065
0
394
9,242
9,317
0
56
8,928
11,908
0
L
Izanami
EL1T3 No0dle
Izanami
2,992
1,558
333
407
5,766
1,749
308
0
5,681
0
16,415
W
Gilgamesh
SlickDaPuller54
Gilgamesh
5,014
1,533
322
1,731
8,829
4,272
251
2,811
5,851
0
23,508
W
Bellona
benvjiKing
Bellona
9,108
2,013
265
1,890
7,502
4,949
1,205
3,408
3,840
0
28,325
W
4,733
1,515
0
579
6,330
2,514
0
2,946
3,280
0
10,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,379
Gold Earned
18,980
119
Minions Killed
105
5
Camps Cleared
4
575,184
Distance Traveled
448,893
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,632
663
42
4
3
138,697
1
L
Atlas
6,203
620
26
3
1
158,899
1
L
Izanami
6,145
615
37
4
0
151,297
0
W
Gilgamesh
7,504
750
45
5
3
183,295
0
W
Bellona
8,515
852
50
5
1
214,157
0
W
Odin
7,360
736
24
2
1
177,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role