Player Matchup

Mercury
Mercury
GetInTheBackpack
Mercury
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,635 Elo+
Party 1
Terra
Terra
Kyrinia
Terra
Level 55
God Stats
6W - 5L
1,899 SR
Queue Stats
177W - 85L
1,659 Elo+
Party 1
Sol
Sol
Strat0caster
Sol
Level 69
God Stats
12W - 12L
1,530 SR
Queue Stats
243W - 230L
1,644 Elo+
Party 1
Atlas
Atlas
Whørus
Atlas
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 36L
1,740 Elo+
Party 1
Olorun
Olorun
chrisisit
Olorun
Level 69
God Stats
1W - 5L
1,445 SR
Queue Stats
214W - 175L
1,593 Elo+
Party 1
Team Averages
Level 47
1,575 SR
1,654 Elo+

VS

Team Averages
Level 84
1,472 SR
1,548 Elo+
Chiron
Chiron
 
Chiron
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Mamzerfaust88
Atlas
Level 45
God Stats
6W - 1L
1,500 SR
Queue Stats
94W - 85L
1,569 Elo+
Party 2
Zeus
Zeus
gebgod
Zeus
Level 43
God Stats
6W - 5L
1,569 SR
Queue Stats
216W - 243L
1,483 Elo+
Solo
Hera
Hera
icethecool1
Hera
Level 133
God Stats
1W - 0L
1,305 SR
Queue Stats
362W - 342L
1,622 Elo+
Party 2
Serqet
Serqet
xXxSharK
Serqet
Level 44
God Stats
5W - 5L
1,484 SR
Queue Stats
101W - 92L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 1
7,357
460
3,841
12,079
4,128
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
Kyrinia
Terra
12
3 / 2 / 2
7,797
487
6,155
13,251
9,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 4 / 2
7,361
460
7,239
10,986
1,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Atlas
Whørus
Atlas
14
4 / 4 / 2
8,307
519
7,848
14,226
6,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
chrisisit
Olorun
11
0 / 7 / 3
6,831
427
3,448
11,266
3,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
1 / 1 / 2
8,690
543
6,168
10,745
3,438
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 2 / 5
7,640
478
3,410
10,644
6,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
gebgod
Zeus
16
12 / 3 / 2
10,614
663
19,663
11,549
3,661
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 1 / 4
9,409
588
8,383
7,106
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
xXxSharK
Serqet
16
8 / 3 / 2
9,702
606
9,228
9,943
3,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
10
Kills
24
24
Deaths
10
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
1
1
2
2
L
2
7
1
0.36
L
Terra
Kyrinia
Terra
3
2
2
2
W
1
2
5
1.75
L
1
4
2
0.5
L
Atlas
Whørus
Atlas
4
4
2
1.25
L
Olorun
chrisisit
Olorun
0
7
3
0.21
W
Zeus
gebgod
Zeus
12
3
2
4.33
W
2
1
4
4
W
Serqet
xXxSharK
Serqet
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,531
Damage
46,852
61,808
Taken
49,987
25,685
Mitigated
19,571
14,854
Healing
20,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
6,168
2,447
476
5,726
10,745
3,438
484
6,161
4,522
0
72,421
L
3,841
1,167
0
2,400
12,079
4,128
1,002
7,402
4,258
0
38,294
L
Terra
Kyrinia
Terra
6,155
1,237
405
3,186
13,251
9,318
0
9,059
4,192
22,970
0
W
3,410
1,901
0
2,663
10,644
6,110
284
6,592
4,052
9,915
0
L
7,239
2,824
0
4,000
10,986
1,920
488
872
10,114
45,877
0
L
Atlas
Whørus
Atlas
7,848
1,721
0
1,694
14,226
6,546
0
7,102
6,768
41,654
8,391
L
Olorun
chrisisit
Olorun
3,448
991
345
2,824
11,266
3,773
0
7,021
4,108
42,030
0
W
Zeus
gebgod
Zeus
19,663
2,496
0
6,967
11,549
3,661
137
4,586
6,963
65,093
0
W
8,383
2,801
0
2,310
7,106
2,596
1,114
2,880
4,226
88,163
0
W
Serqet
xXxSharK
Serqet
9,228
1,564
0
2,047
9,943
3,766
0
4,506
5,437
0
55,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,653
Gold Earned
46,055
384
Minions Killed
514
0
Camps Cleared
0
1,522,597
Distance Traveled
1,525,457
14
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,690
543
125
8
0
284,213
6
L
Mercury
7,357
460
81
5
0
329,977
2
L
Terra
7,797
487
32
2
0
344,807
3
W
Atlas
7,640
478
16
1
0
299,020
3
L
Sol
7,361
460
103
6
0
289,648
2
L
Atlas
8,307
519
90
6
0
297,779
1
L
Olorun
6,831
427
78
5
0
260,386
6
W
Zeus
10,614
663
112
7
0
292,718
4
W
Hera
9,409
588
158
10
0
313,427
8
W
Serqet
9,702
606
103
6
0
336,079
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role