Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Gauntjewel4411
Gilgamesh
Level 49
God Stats
1W - 2L
1,286 SR
Queue Stats
132W - 181L
1,259 Elo+
Solo
Sol
Sol
MissSqueak
Sol
Level 86
God Stats
12W - 12L
1,453 SR
Queue Stats
40W - 59L
1,344 Elo+
Solo
Charybdis
Charybdis
gatlincg
Charybdis
Level 66
God Stats
4W - 7L
1,529 SR
Queue Stats
381W - 426L
1,377 Elo+
Solo
Freya
Freya
peacemakerA94
Freya
Level 106
God Stats
650W - 697L
1,459 SR
Queue Stats
761W - 875L
1,376 Elo+
Solo
Team Averages
Level 79
1,446 SR
1,371 Elo+

VS

Team Averages
Level 78
1,502 SR
1,311 Elo+
Bellona
Bellona
FroyoAnime
Bellona
Level 66
God Stats
23W - 24L
1,354 SR
Queue Stats
174W - 214L
1,354 Elo+
Solo
Mercury
Mercury
Twerk4Ya
Mercury
Level 147
God Stats
14W - 11L
1,578 SR
Queue Stats
164W - 184L
1,320 Elo+
Solo
Atlas
Atlas
VexedHickory21
Atlas
Level 92
God Stats
17W - 11L
1,591 SR
Queue Stats
225W - 296L
1,336 Elo+
Solo
Baron Samedi
Baron Samedi
XAp0ll018x
Baron Samedi
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 46L
1,257 Elo+
Solo
Achilles
Achilles
markus5yh
Achilles
Level 47
God Stats
18W - 19L
1,487 SR
Queue Stats
137W - 196L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
1
0 / 0 / 0
4,210
301
0
0
0
Gilgamesh
Gauntjewel4411
Gilgamesh
11
2 / 7 / 2
6,706
479
7,575
10,507
3,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 1 / 1
7,148
511
6,678
8,157
2,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
gatlincg
Charybdis
11
1 / 5 / 0
6,505
465
3,900
10,927
2,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

7
1 / 3 / 1
5,567
398
2,368
4,753
1,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FroyoAnime
Bellona
11
3 / 1 / 3
7,329
524
4,016
8,486
4,576
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Twerk4Ya
Mercury
14
5 / 1 / 3
8,496
607
4,127
9,659
3,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

5
1 / 1 / 0
5,164
369
237
2,337
858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
XAp0ll018x
Baron Samedi
12
2 / 3 / 4
7,321
523
5,403
7,849
3,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
markus5yh
Achilles
13
5 / 0 / 2
7,831
559
6,005
9,875
5,773
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
16
16
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
0
0
W
Bellona
FroyoAnime
Bellona
3
1
3
4.5
L
Gilgamesh
Gauntjewel4411
Gilgamesh
2
7
2
0.43
L
1
1
1
1.5
W
Mercury
Twerk4Ya
Mercury
5
1
3
6.5
W
1
1
0
1
W
Baron Samedi
XAp0ll018x
Baron Samedi
2
3
4
1.33
L
Charybdis
gatlincg
Charybdis
1
5
0
0.2
W
Achilles
markus5yh
Achilles
5
0
2
6
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,521
Damage
19,788
34,344
Taken
38,206
10,406
Mitigated
17,442
11,523
Healing
12,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
FroyoAnime
Bellona
4,016
1,623
189
2,256
8,486
4,576
1,228
1,199
7,287
0
36,156
L
Gilgamesh
Gauntjewel4411
Gilgamesh
7,575
1,947
0
1,034
10,507
3,528
0
1,318
9,057
0
30,722
L
6,678
1,314
0
4,855
8,157
2,451
520
2,205
5,684
45,429
0
W
Mercury
Twerk4Ya
Mercury
4,127
2,694
0
4,974
9,659
3,219
2,362
315
9,344
0
45,523
W
237
86
0
348
2,337
858
0
931
1,406
1,575
0
W
Baron Samedi
XAp0ll018x
Baron Samedi
5,403
493
671
2,028
7,849
3,016
0
3,102
4,747
36,862
0
L
Charybdis
gatlincg
Charybdis
3,900
1,645
0
4,077
10,927
2,797
1,278
2,107
8,695
0
37,570
W
Achilles
markus5yh
Achilles
6,005
2,163
0
1,813
9,875
5,773
530
3,171
6,704
2,216
32,985
L
2,368
857
97
1,460
4,753
1,630
556
74
4,679
16,177
3,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,136
Gold Earned
36,141
257
Minions Killed
295
0
Camps Cleared
0
927,260
Distance Traveled
1,128,571
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,210
301
0
0
0
0
0
W
Bellona
7,329
524
71
5
0
269,742
0
L
Gilgamesh
6,706
479
49
4
0
278,289
0
L
Sol
7,148
511
100
7
0
242,429
10
W
Mercury
8,496
607
98
7
0
282,132
0
W
Atlas
5,164
369
1
0
0
41,294
0
W
Baron Samedi
7,321
523
62
4
0
247,626
2
L
Charybdis
6,505
465
72
5
0
236,341
1
W
Achilles
7,831
559
63
5
0
287,777
1
L
Freya
5,567
398
36
3
0
170,201
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role