Player Matchup

Neith
Neith
CaptainUsurper
Neith
Level 122
God Stats
3W - 0L
1,499 SR
Queue Stats
134W - 133L
1,611 Elo+
Solo
Ne Zha
Ne Zha
DeusKvlt
Ne Zha
Level 80
God Stats
2W - 0L
1,545 SR
Queue Stats
72W - 46L
1,671 Elo+
Party 1
Achilles
Achilles
PRINCIIPE
Achilles
Level 148
God Stats
16W - 12L
1,593 SR
Queue Stats
137W - 125L
1,579 Elo+
Solo
Atlas
Atlas
Surnix
Atlas
Level 143
God Stats
11W - 10L
1,500 SR
Queue Stats
88W - 66L
1,643 Elo+
Solo
Thoth
Thoth
pujy
Thoth
Level 85
God Stats
8W - 9L
1,581 SR
Queue Stats
35W - 21L
1,631 Elo+
Party 1
Team Averages
Level 116
1,544 SR
1,627 Elo+

VS

Team Averages
Level 124
1,615 SR
1,550 Elo+
Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
BigTymePlayer7
Susano
Level 131
God Stats
5W - 5L
1,560 SR
Queue Stats
111W - 97L
1,586 Elo+
Solo
Skadi
Skadi
DrCoctopus
Skadi
Level 112
God Stats
0W - 1L
1,560 SR
Queue Stats
59W - 48L
1,570 Elo+
Solo
Atlas
Atlas
El_Zodiac99
Atlas
Level 140
God Stats
3W - 2L
1,906 SR
Queue Stats
810W - 802L
1,592 Elo+
Solo
Baron Samedi
Baron Samedi
gurkgurk
Baron Samedi
Level 108
God Stats
0W - 1L
1,549 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 9
14,186
525
14,772
17,317
7,111
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
DeusKvlt
Ne Zha
20
14 / 6 / 10
17,042
631
31,088
29,008
13,995
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
PRINCIIPE
Achilles
20
5 / 4 / 5
14,707
545
18,863
30,418
44,710
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Atlas
Surnix
Atlas
19
6 / 5 / 12
12,978
481
18,515
26,900
31,923
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
pujy
Thoth
19
6 / 6 / 6
13,470
499
11,513
12,625
4,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
5 / 5 / 3
13,520
501
21,179
30,138
44,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
10 / 8 / 7
14,356
532
19,995
25,947
10,690
Skadi
20
4 / 6 / 3
12,793
474
15,006
20,781
5,004
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 8 / 9
10,498
389
11,726
26,817
27,477
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
gurkgurk
Baron Samedi
20
5 / 7 / 11
12,737
472
13,137
21,151
8,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
57
34
Kills
24
24
Deaths
34
42
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
5
5
3
1.3
L
10
8
7
1.69
W
3
3
9
2.5
W
Ne Zha
DeusKvlt
Ne Zha
14
6
10
3.17
L
Skadi
4
6
3
0.92
L
0
8
9
0.56
W
Achilles
PRINCIIPE
Achilles
5
4
5
1.88
W
Atlas
Surnix
Atlas
6
5
12
2.4
L
Baron Samedi
gurkgurk
Baron Samedi
5
7
11
1.5
W
Thoth
pujy
Thoth
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,751
Damage
81,043
116,268
Taken
124,834
102,160
Mitigated
95,861
36,681
Healing
32,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
21,179
3,362
0
12,083
30,138
44,382
30
9,676
20,462
0
102,765
L
19,995
4,412
0
6,013
25,947
10,690
192
4,658
21,289
0
111,163
W
14,772
3,872
0
7,807
17,317
7,111
1,287
3,451
13,605
0
110,123
W
Ne Zha
DeusKvlt
Ne Zha
31,088
9,948
0
14,661
29,008
13,995
2,763
6,229
22,559
0
151,380
L
Skadi
15,006
7,047
0
5,196
20,781
5,004
899
4,951
15,830
0
123,163
L
11,726
4,740
947
3,293
26,817
27,477
20
10,620
16,197
46,846
0
W
Achilles
PRINCIIPE
Achilles
18,863
3,628
0
8,011
30,418
44,710
721
2,930
26,289
22,925
75,492
W
Atlas
Surnix
Atlas
18,515
4,031
87
3,566
26,900
31,923
201
8,984
17,603
59,012
0
L
Baron Samedi
gurkgurk
Baron Samedi
13,137
1,028
1,140
4,158
21,151
8,308
102
6,056
15,095
71,584
0
W
Thoth
pujy
Thoth
11,513
1,054
0
2,549
12,625
4,421
1,685
3,506
9,009
74,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,383
Gold Earned
63,904
704
Minions Killed
726
0
Camps Cleared
0
2,612,684
Distance Traveled
2,455,382
29
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,520
501
197
7
0
490,219
1
L
Susano
14,356
532
162
6
0
503,909
11
W
Neith
14,186
525
190
7
0
480,470
6
W
Ne Zha
17,042
631
163
6
0
557,210
8
L
Skadi
12,793
474
182
7
0
488,504
2
L
Atlas
10,498
389
60
2
0
471,858
3
W
Achilles
14,707
545
164
6
0
555,984
5
W
Atlas
12,978
481
66
2
0
498,098
0
L
Baron Samedi
12,737
472
125
5
0
500,892
17
W
Thoth
13,470
499
121
4
0
520,922
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role