Player Matchup

Freya
Freya
A_Mere_Shadow
Freya
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,335 Elo+
Party 1
Atlas
Atlas
GoAimless
Atlas
Level 104
God Stats
1W - 4L
1,500 SR
Queue Stats
112W - 115L
1,452 Elo+
Party 1
Nemesis
Nemesis
KaiserKuun
Nemesis
Level 62
God Stats
29W - 23L
1,543 SR
Queue Stats
90W - 107L
1,389 Elo+
Party 1
Team Averages
Level 76
1,514 SR
1,392 Elo+

VS

Team Averages
Level 118
1,410 SR
1,431 Elo+
Atlas
Atlas
BombyExplode
Atlas
Level 85
God Stats
3W - 5L
1,500 SR
Queue Stats
169W - 196L
1,505 Elo+
Solo
Vulcan
Vulcan
GralNacho74
Vulcan
Level 125
God Stats
49W - 50L
1,530 SR
Queue Stats
174W - 215L
1,373 Elo+
Solo
Bastet
Bastet
TrialbyFire71
Bastet
Level 145
God Stats
2W - 0L
1,201 SR
Queue Stats
44W - 56L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 3
8,640
540
6,108
20,495
6,119
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Atlas
GoAimless
Atlas
12
1 / 12 / 2
9,412
588
10,921
30,748
14,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
KaiserKuun
Nemesis
11
3 / 11 / 1
9,578
599
11,121
22,275
7,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 24
11,563
723
14,735
17,409
18,547
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
15
6 / 1 / 25
11,682
730
21,840
7,264
2,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
21 / 1 / 12
13,523
845
24,779
14,575
6,014
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
94
4
Kills
33
33
Deaths
4
6
Assists
61
Player
Kills
Deaths
Assists
KDA
L
0
10
3
0.15
W
6
2
24
9
L
Atlas
GoAimless
Atlas
1
12
2
0.17
W
Vulcan
6
1
25
18.5
L
Nemesis
KaiserKuun
Nemesis
3
11
1
0.32
W
21
1
12
27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,150
Damage
61,354
73,518
Taken
39,248
28,136
Mitigated
27,482
20,825
Healing
16,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,108
1,553
266
5,907
20,495
6,119
0
12,237
7,834
25,167
0
W
14,735
5,513
1,064
5,908
17,409
18,547
390
7,875
9,534
42,573
0
L
Atlas
GoAimless
Atlas
10,921
3,595
0
7,836
30,748
14,498
0
15,196
15,128
31,545
2,579
W
Vulcan
21,840
10,768
173
2,339
7,264
2,921
557
4,406
2,858
47,036
0
L
Nemesis
KaiserKuun
Nemesis
11,121
4,462
351
6,465
22,275
7,519
0
9,093
12,974
0
23,413
W
24,779
6,933
972
6,264
14,575
6,014
1,813
4,537
10,038
0
52,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,630
Gold Earned
36,768
119
Minions Killed
166
4
Camps Cleared
7
701,455
Distance Traveled
933,994
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,640
540
37
2
0
221,852
3
W
Atlas
11,563
723
46
3
1
289,715
4
L
Atlas
9,412
588
44
3
4
246,369
1
W
Vulcan
11,682
730
81
5
3
312,575
3
L
Nemesis
9,578
599
38
2
0
233,234
0
W
Bastet
13,523
845
39
2
3
331,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role